Player Matchup

Cu Chulainn
Cu Chulainn
Gold III
 
Cu Chulainn
Gold III
Level 299
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold III
Kpulee
Chaac
Gold III
Level 147
God Stats
46W - 32L
1,602 SR
Queue Stats
349W - 366L
1,466 MMR
Solo
Ix Chel
Ix Chel
Bronze III
Poiljr123
Ix Chel
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,454 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
Xicewolf
Kuzenbo
Bronze III
Level 146
God Stats
3W - 2L
1,957 SR
Queue Stats
4W - 4L
1,454 MMR
Party 1
Kali
Kali
Bronze V
tumadre3624
Kali
Bronze V
Level 146
God Stats
1W - 2L
1,470 SR
Queue Stats
3W - 7L
1,450 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 173
1,606 SR
1,465 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 157
1,576 SR
1,451 MMR
Osiris
Osiris
Gold II
DommyMofaka
Osiris
Gold II
Level 275
God Stats
3W - 3L
1,615 SR
Queue Stats
169W - 160L
1,433 MMR
Solo
Bacchus
Bacchus
Gold IV
Jasper5x
Bacchus
Gold IV
Level 138
God Stats
8W - 7L
1,560 SR
Queue Stats
118W - 117L
1,477 MMR
Solo
Medusa
Medusa
Gold V
OneEyedBandit69
Medusa
Gold V
Level 49
God Stats
13W - 14L
1,466 SR
Queue Stats
34W - 39L
1,420 MMR
Solo
Discordia
Discordia
Gold V
TheBestChance
Discordia
Gold V
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 48L
1,454 MMR
Solo
Ravana
Ravana
Gold IV
Vixtai-
Ravana
Gold IV
Level 168
God Stats
6W - 5L
1,740 SR
Queue Stats
233W - 243L
1,472 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
0 / 2 / 3
6,706
516
6,613
7,964
3,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
Kpulee
Chaac
13
1 / 4 / 0
6,770
521
3,212
10,496
5,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ix Chel
Poiljr123
Ix Chel
11
2 / 8 / 1
6,459
497
6,546
9,967
2,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
Xicewolf
Kuzenbo
10
2 / 1 / 1
6,381
491
5,957
12,097
13,532
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
1 / 2 / 1
6,233
479
3,855
10,484
3,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Chang'eAthenaLokiCharybdis

VS

Bans
SurtrJanusAwilixCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
7 / 0 / 0
9,725
748
9,543
9,465
7,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bacchus
Jasper5x
Bacchus
11
0 / 1 / 4
6,655
512
6,040
12,225
9,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 2 / 1
6,653
512
3,022
8,824
2,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
TheBestChance
Discordia
13
5 / 2 / 3
7,903
608
9,058
6,132
1,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Vixtai-
Ravana
14
3 / 1 / 4
7,686
591
7,131
7,956
2,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
6
Kills
16
17
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
2
3
0.75
W
Osiris
7
0
0
7
W
Bacchus
Jasper5x
Bacchus
0
1
4
2
L
Chaac
Kpulee
Chaac
1
4
0
0.25
W
1
2
1
0.75
L
Ix Chel
Poiljr123
Ix Chel
2
8
1
0.31
W
Discordia
TheBestChance
Discordia
5
2
3
3.25
W
Ravana
Vixtai-
Ravana
3
1
4
5
L
Kuzenbo
Xicewolf
Kuzenbo
2
1
1
2.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,183
Damage
34,794
51,008
Taken
44,602
29,342
Mitigated
24,138
11,067
Healing
16,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
6,613
1,314
0
1,703
7,964
3,614
22
1,156
6,808
1,833
52,383
W
Osiris
9,543
4,425
0
3,348
9,465
7,274
0
861
8,582
0
76,572
W
Bacchus
Jasper5x
Bacchus
6,040
968
0
4,427
12,225
9,441
0
4,703
7,359
19,995
1,571
L
Chaac
Kpulee
Chaac
3,212
466
0
2,304
10,496
5,863
0
0
9,981
0
53,694
W
3,022
1,256
0
4,063
8,824
2,963
0
604
8,220
0
42,485
L
Ix Chel
Poiljr123
Ix Chel
6,546
282
351
859
9,967
2,976
0
5,620
3,777
37,003
0
W
Discordia
TheBestChance
Discordia
9,058
579
0
1,777
6,132
1,655
19
2,417
3,441
45,040
700
W
Ravana
Vixtai-
Ravana
7,131
1,722
0
2,993
7,956
2,805
0
3,653
4,130
0
59,361
L
Kuzenbo
Xicewolf
Kuzenbo
5,957
2,606
0
1,450
12,097
13,532
0
4,525
7,176
20,722
0
L
3,855
1,677
0
4,400
10,484
3,357
0
2,647
7,725
0
39,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,549
Gold Earned
38,622
376
Minions Killed
429
0
Camps Cleared
0
1,238,722
Distance Traveled
1,338,544
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,706
516
89
7
0
242,906
0
W
Osiris
9,725
748
131
10
0
255,385
0
W
Bacchus
6,655
512
27
2
0
265,795
4
L
Chaac
6,770
521
87
7
0
263,864
4
W
Medusa
6,653
512
84
6
0
273,929
4
L
Ix Chel
6,459
497
81
6
0
235,760
0
W
Discordia
7,903
608
97
7
0
243,587
0
W
Ravana
7,686
591
90
7
0
299,848
0
L
Kuzenbo
6,381
491
42
3
0
256,972
3
L
Kali
6,233
479
77
6
0
239,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role