Player Matchup

Cu Chulainn
Cu Chulainn
Silver II
AzaapOndeFlux
Cu Chulainn
Silver II
Level 156
God Stats
90W - 65L
1,598 SR
Queue Stats
203W - 223L
1,039 MMR
Solo
Bacchus
Bacchus
Silver III
DARKGODROMEO
Bacchus
Silver III
Level 121
God Stats
41W - 38L
1,539 SR
Queue Stats
103W - 132L
1,045 MMR
Solo
Agni
Agni
Silver III
DajasSs7
Agni
Silver III
Level 161
God Stats
2W - 3L
1,478 SR
Queue Stats
359W - 375L
1,058 MMR
Solo
Arachne
Arachne
Bronze II
Fleur666
Arachne
Bronze II
Level 61
God Stats
8W - 14L
1,477 SR
Queue Stats
96W - 143L
372 MMR
Solo
Xbalanque
Xbalanque
Bronze II
LYNC71
Xbalanque
Bronze II
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 47L
326 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,518 SR
768 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,430 SR
917 MMR
Chernobog
Chernobog
Bronze I
 
Chernobog
Bronze I
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Silver II
EgyptianKidKozi
Vulcan
Silver II
Level 145
God Stats
4W - 3L
1,454 SR
Queue Stats
19W - 30L
1,086 MMR
Solo
Ymir
Ymir
Silver V
Theflop1097
Ymir
Silver V
Level 107
God Stats
30W - 29L
1,442 SR
Queue Stats
271W - 308L
510 MMR
Solo
King Arthur
King Arthur
Silver III
iFizhy
King Arthur
Silver III
Level 129
God Stats
11W - 8L
1,383 SR
Queue Stats
45W - 46L
1,075 MMR
Solo
Chang'e
Chang'e
Bronze I
xKAJIRUSx
Chang'e
Bronze I
Level 129
God Stats
15W - 10L
1,368 SR
Queue Stats
138W - 161L
415 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AzaapOndeFlux
Cu Chulainn
10
1 / 1 / 0
5,760
576
7,020
10,396
6,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bacchus
DARKGODROMEO
Bacchus
8
1 / 0 / 0
4,983
498
2,119
6,581
5,159
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Agni
9
0 / 2 / 0
4,859
486
2,104
4,537
1,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Fleur666
Arachne
8
0 / 2 / 0
4,497
450
1,530
6,501
2,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Xbalanque
LYNC71
Xbalanque
8
0 / 1 / 0
4,769
477
1,028
4,022
1,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
JanusThanatosNu WaAnubis

VS

Bans
MulanAthenaBastetMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
10
1 / 0 / 1
5,844
584
2,758
3,421
1,024
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 1 / 1
5,309
531
5,640
2,953
812
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 1
5,564
556
1,923
4,338
2,039
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
iFizhy
King Arthur
10
0 / 1 / 1
5,909
591
3,834
10,193
4,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Chang'e
xKAJIRUSx
Chang'e
10
5 / 0 / 0
5,890
589
5,753
6,566
1,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
2
Kills
6
6
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
1
0
1
1.5
L
Cu Chulainn
AzaapOndeFlux
Cu Chulainn
1
1
0
1
L
Bacchus
DARKGODROMEO
Bacchus
1
0
0
1
L
Agni
0
2
0
0
W
0
1
1
0.5
L
Arachne
Fleur666
Arachne
0
2
0
0
L
Xbalanque
LYNC71
Xbalanque
0
1
0
0
W
0
0
1
0.5
W
King Arthur
iFizhy
King Arthur
0
1
1
0.5
W
Chang'e
xKAJIRUSx
Chang'e
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,801
Damage
19,908
32,037
Taken
27,471
15,725
Mitigated
10,537
9,842
Healing
13,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
2,758
1,633
0
1,771
3,421
1,024
0
396
3,025
0
40,680
L
Cu Chulainn
AzaapOndeFlux
Cu Chulainn
7,020
938
0
2,714
10,396
6,075
0
3,168
7,228
806
38,985
L
Bacchus
DARKGODROMEO
Bacchus
2,119
240
0
3,002
6,581
5,159
0
3,297
3,284
10,182
361
L
Agni
2,104
0
0
890
4,537
1,314
0
3,915
622
28,094
807
W
5,640
43
0
1,348
2,953
812
560
1,208
1,560
37,024
1,249
L
Arachne
Fleur666
Arachne
1,530
1,079
0
1,309
6,501
2,118
0
2,378
4,123
0
25,015
L
Xbalanque
LYNC71
Xbalanque
1,028
229
0
1,927
4,022
1,059
0
540
3,482
0
22,485
W
1,923
300
0
1,122
4,338
2,039
135
1,660
2,601
15,266
0
W
King Arthur
iFizhy
King Arthur
3,834
414
0
3,931
10,193
4,775
0
408
9,785
0
37,328
W
Chang'e
xKAJIRUSx
Chang'e
5,753
919
80
4,929
6,566
1,887
0
586
5,876
39,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,868
Gold Earned
28,516
237
Minions Killed
308
0
Camps Cleared
0
988,987
Distance Traveled
1,038,801
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
5,844
584
73
7
0
203,290
0
L
Cu Chulainn
5,760
576
56
6
0
205,868
1
L
Bacchus
4,983
498
14
1
0
207,993
5
L
Agni
4,859
486
68
7
0
180,996
0
W
Vulcan
5,309
531
64
6
0
219,643
0
L
Arachne
4,497
450
43
4
0
228,172
0
L
Xbalanque
4,769
477
56
6
0
165,958
0
W
Ymir
5,564
556
21
2
0
192,945
4
W
King Arthur
5,909
591
79
8
0
207,512
0
W
Chang'e
5,890
589
71
7
0
215,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role