Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Gameover6901
Nut
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 46L
1,544 Elo+
Solo
Surtr
Surtr
ImBusterScruggs
Surtr
Level 208
God Stats
6W - 5L
1,501 SR
Queue Stats
91W - 91L
1,455 Elo+
Party 1
Thoth
Thoth
Promachos390
Thoth
Level 129
God Stats
12W - 11L
1,563 SR
Queue Stats
348W - 305L
1,534 Elo+
Solo
Ne Zha
Ne Zha
SanSabaSongBird
Ne Zha
Level 165
God Stats
1W - 3L
1,270 SR
Queue Stats
263W - 235L
1,619 Elo+
Party 1
Team Averages
Level 152
1,467 SR
1,530 Elo+

VS

Team Averages
Level 136
1,505 SR
1,547 Elo+
Khepri
Khepri
AG_Antonious
Khepri
Level 144
God Stats
2W - 5L
1,479 SR
Queue Stats
122W - 95L
1,552 Elo+
Solo
Odin
Odin
ShadyPhoenix276
Odin
Level 125
God Stats
3W - 3L
1,604 SR
Queue Stats
22W - 13L
1,594 Elo+
Party 2
Ra
Ra
StygianOrchid
Ra
Level 152
God Stats
4W - 3L
1,544 SR
Queue Stats
165W - 153L
1,553 Elo+
Solo
Bellona
Bellona
xSLATEx
Bellona
Level 111
God Stats
6W - 10L
1,398 SR
Queue Stats
181W - 180L
1,505 Elo+
Party 2
Ishtar
Ishtar
zPatoLoco
Ishtar
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 46L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 0 / 5
6,089
609
4,482
4,604
2,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 1 / 1
6,097
610
4,630
4,728
1,443
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
7 / 0 / 1
6,984
698
7,007
7,354
5,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

12
3 / 0 / 2
6,807
681
2,422
2,029
485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
6 / 0 / 3
6,618
662
4,916
8,562
2,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
7
0 / 2 / 0
4,768
477
1,271
6,958
3,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 6 / 0
4,844
484
2,062
8,061
5,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 4 / 0
5,067
507
2,553
4,371
1,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
xSLATEx
Bellona
10
1 / 4 / 0
5,047
505
3,779
9,092
4,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ishtar
zPatoLoco
Ishtar
8
0 / 2 / 1
4,696
470
2,449
6,290
1,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
18
Kills
1
1
Deaths
18
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
5
2.5
L
Khepri
0
2
0
0
W
2
1
1
2.5
W
7
0
1
7.5
W
3
0
2
4
W
6
0
3
7.5
L
0
6
0
0
L
0
4
0
0
L
Bellona
xSLATEx
Bellona
1
4
0
0.25
L
Ishtar
zPatoLoco
Ishtar
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,457
Damage
12,114
27,277
Taken
34,772
12,319
Mitigated
15,563
15,337
Healing
9,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,482
655
1,470
2,245
4,604
2,345
0
846
3,647
25,145
1,645
L
Khepri
1,271
330
1,172
1,706
6,958
3,293
0
3,312
3,522
11,510
0
W
4,630
3,327
0
2,293
4,728
1,443
54
883
3,739
0
44,530
W
7,007
2,945
0
2,725
7,354
5,326
30
0
7,033
892
37,078
W
2,422
191
0
750
2,029
485
0
672
1,221
45,581
0
W
4,916
1,683
0
5,854
8,562
2,720
48
924
7,492
0
47,996
L
2,062
514
0
2,140
8,061
5,661
0
345
7,162
0
25,733
L
2,553
258
143
622
4,371
1,026
0
1,640
2,525
40,401
0
L
Bellona
xSLATEx
Bellona
3,779
1,640
0
3,311
9,092
4,144
0
538
8,492
0
33,672
L
Ishtar
zPatoLoco
Ishtar
2,449
2,155
0
687
6,290
1,439
0
862
5,428
0
26,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,595
Gold Earned
24,422
373
Minions Killed
275
0
Camps Cleared
0
1,004,356
Distance Traveled
979,181
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,089
609
49
5
0
199,477
2
L
Khepri
4,768
477
12
1
0
199,361
2
W
Nut
6,097
610
79
8
0
188,150
1
W
Surtr
6,984
698
62
6
0
174,391
0
W
Thoth
6,807
681
101
10
0
210,799
0
W
Ne Zha
6,618
662
82
8
0
231,539
0
L
Odin
4,844
484
59
6
0
161,671
2
L
Ra
5,067
507
89
9
0
215,809
2
L
Bellona
5,047
505
59
6
0
224,619
0
L
Ishtar
4,696
470
56
6
0
177,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role