Player Matchup

Tyr
Tyr
AWSDG
Tyr
Level 123
God Stats
7W - 10L
1,245 SR
Queue Stats
181W - 176L
1,435 Elo+
Solo
Agni
Agni
OHG Snipe
Agni
Level 45
God Stats
1W - 10L
1,498 SR
Queue Stats
33W - 59L
1,352 Elo+
Solo
Arachne
Arachne
Skywalker_McFly
Arachne
Level 106
God Stats
3W - 2L
1,737 SR
Queue Stats
88W - 103L
1,388 Elo+
Solo
Xbalanque
Xbalanque
Yumply S
Xbalanque
Level 81
God Stats
2W - 3L
1,454 SR
Queue Stats
138W - 136L
1,450 Elo+
Solo
Cerberus
Cerberus
nikolaigore
Cerberus
Level 146
God Stats
10W - 12L
1,510 SR
Queue Stats
279W - 277L
1,480 Elo+
Solo
Team Averages
Level 100
1,489 SR
1,421 Elo+

VS

Team Averages
Level 73
1,424 SR
1,408 Elo+
Morgan Le Fay
Morgan Le Fay
Its_arthury
Morgan Le Fay
Level 59
God Stats
2W - 1L
1,723 SR
Queue Stats
22W - 26L
1,395 Elo+
Solo
Serqet
Serqet
Jv_someone
Serqet
Level 47
God Stats
9W - 10L
1,032 SR
Queue Stats
147W - 171L
1,315 Elo+
Solo
Baron Samedi
Baron Samedi
LIIsmith98
Baron Samedi
Level 86
God Stats
3W - 6L
1,262 SR
Queue Stats
56W - 64L
1,413 Elo+
Solo
Athena
Athena
Thiago84rj
Athena
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 97L
1,474 Elo+
Solo
Hou Yi
Hou Yi
Zecuee
Hou Yi
Level 113
God Stats
10W - 6L
1,602 SR
Queue Stats
66W - 85L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
AWSDG
Tyr
14
0 / 3 / 2
9,214
485
7,139
20,740
19,218
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Agni
14
4 / 9 / 3
8,970
472
10,018
12,723
4,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
1 / 10 / 2
8,225
433
3,778
19,075
7,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xbalanque
Yumply S
Xbalanque
17
1 / 3 / 1
9,850
518
7,090
14,715
6,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
nikolaigore
Cerberus
14
7 / 3 / 5
10,174
535
12,456
27,929
31,337
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Its_arthury
Morgan Le Fay
17
14 / 4 / 4
11,063
582
24,832
15,574
5,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
Jv_someone
Serqet
17
7 / 2 / 5
10,147
534
12,035
14,251
6,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Baron Samedi
LIIsmith98
Baron Samedi
14
1 / 2 / 8
8,480
446
7,953
10,908
8,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Athena
Thiago84rj
Athena
15
2 / 5 / 12
9,073
478
10,392
17,058
9,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
Zecuee
Hou Yi
17
4 / 0 / 6
9,810
516
10,978
9,337
3,900
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
63
13
Kills
28
28
Deaths
13
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Tyr
AWSDG
Tyr
0
3
2
0.33
W
Morgan Le Fay
Its_arthury
Morgan Le Fay
14
4
4
4
W
Serqet
Jv_someone
Serqet
7
2
5
4.75
W
Baron Samedi
LIIsmith98
Baron Samedi
1
2
8
2.5
L
Agni
4
9
3
0.61
L
1
10
2
0.2
W
Athena
Thiago84rj
Athena
2
5
12
1.6
L
Xbalanque
Yumply S
Xbalanque
1
3
1
0.5
W
Hou Yi
Zecuee
Hou Yi
4
0
6
7
L
Cerberus
nikolaigore
Cerberus
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,481
Damage
66,190
95,182
Taken
67,128
68,065
Mitigated
32,751
31,276
Healing
21,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
AWSDG
Tyr
7,139
613
0
7,270
20,740
19,218
16
6,671
13,063
0
65,268
W
Morgan Le Fay
Its_arthury
Morgan Le Fay
24,832
4,783
200
4,943
15,574
5,350
150
9,084
5,888
80,178
0
W
Serqet
Jv_someone
Serqet
12,035
2,989
0
4,206
14,251
6,334
0
3,749
10,278
0
57,735
W
Baron Samedi
LIIsmith98
Baron Samedi
7,953
1,237
1,112
2,189
10,908
8,100
488
2,005
8,799
36,114
2,352
L
Agni
10,018
1,018
0
2,674
12,723
4,086
0
8,645
4,078
41,857
1,005
L
3,778
2,504
0
4,208
19,075
7,163
25
8,788
10,092
0
56,262
W
Athena
Thiago84rj
Athena
10,392
2,992
0
4,435
17,058
9,067
540
5,011
11,801
47,766
4,193
L
Xbalanque
Yumply S
Xbalanque
7,090
3,689
0
4,848
14,715
6,261
369
2,417
12,298
0
78,487
W
Hou Yi
Zecuee
Hou Yi
10,978
5,719
0
4,555
9,337
3,900
1,712
741
8,574
0
78,400
L
Cerberus
nikolaigore
Cerberus
12,456
1,209
0
12,276
27,929
31,337
0
15,961
10,646
35,301
1,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,433
Gold Earned
48,573
446
Minions Killed
457
0
Camps Cleared
0
1,783,125
Distance Traveled
1,894,909
0
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,214
485
103
5
0
360,629
0
W
Morgan Le Fay
11,063
582
107
6
0
357,370
6
W
Serqet
10,147
534
80
4
0
430,575
0
W
Baron Samedi
8,480
446
60
3
0
339,795
2
L
Agni
8,970
472
70
4
0
329,129
0
L
Arachne
8,225
433
86
5
0
361,013
0
W
Athena
9,073
478
80
4
0
397,923
2
L
Xbalanque
9,850
518
122
6
0
372,923
0
W
Hou Yi
9,810
516
130
7
0
369,246
7
L
Cerberus
10,174
535
65
3
0
359,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role