Player Matchup

Pele
Pele
 
Pele
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
F3VIZIONS
Janus
Level 89
God Stats
28W - 26L
1,562 SR
Queue Stats
215W - 201L
1,500 Elo+
Solo
Hades
Hades
TheHiddenCrow_
Hades
Level 115
God Stats
9W - 12L
1,808 SR
Queue Stats
113W - 115L
1,498 Elo+
Party 2
Cernunnos
Cernunnos
temp-233683993
Cernunnos
Level 132
God Stats
3W - 4L
1,567 SR
Queue Stats
209W - 182L
1,545 Elo+
Solo
Chaac
Chaac
x2FiNE-
Chaac
Level 189
God Stats
10W - 18L
1,469 SR
Queue Stats
454W - 436L
1,432 Elo+
Solo
Team Averages
Level 131
1,581 SR
1,495 Elo+

VS

Team Averages
Level 119
1,491 SR
1,484 Elo+
Ao Kuang
Ao Kuang
Levi Kent
Ao Kuang
Level 108
God Stats
4W - 7L
1,595 SR
Queue Stats
259W - 256L
1,475 Elo+
Solo
Fenrir
Fenrir
WhenKingTime
Fenrir
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 29L
1,508 Elo+
Party 1
Bacchus
Bacchus
lXMr WolfXl
Bacchus
Level 149
God Stats
8W - 6L
1,584 SR
Queue Stats
174W - 164L
1,490 Elo+
Party 1
Ishtar
Ishtar
playboiiblurry
Ishtar
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 79L
1,432 Elo+
Solo
Anubis
Anubis
xXSparkleFartXx
Anubis
Level 124
God Stats
20W - 15L
1,279 SR
Queue Stats
198W - 184L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
3 / 7 / 3
6,041
549
6,320
10,178
2,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
F3VIZIONS
Janus
12
2 / 4 / 0
6,679
607
3,598
4,623
676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 4 / 1
5,158
469
1,963
7,669
4,610
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cernunnos
temp-233683993
Cernunnos
13
3 / 0 / 0
6,798
618
7,450
5,743
1,943
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Chaac
x2FiNE-
Chaac
11
3 / 4 / 3
6,633
603
11,554
13,623
7,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Levi Kent
Ao Kuang
12
4 / 1 / 5
6,872
625
5,682
8,488
2,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
10
3 / 6 / 2
6,415
583
5,394
13,516
6,431
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
lXMr WolfXl
Bacchus
10
4 / 0 / 1
6,589
599
5,731
10,744
7,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

11
0 / 3 / 4
5,680
516
4,758
8,429
2,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
8 / 1 / 2
8,230
748
8,801
6,515
2,653
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
11
Kills
19
19
Deaths
11
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
7
3
0.64
L
Janus
F3VIZIONS
Janus
2
4
0
0.5
W
Ao Kuang
Levi Kent
Ao Kuang
4
1
5
6.5
L
0
4
1
0.13
W
Fenrir
3
6
2
0.67
W
Bacchus
lXMr WolfXl
Bacchus
4
0
1
4.5
W
0
3
4
0.67
L
Cernunnos
temp-233683993
Cernunnos
3
0
0
3
L
Chaac
x2FiNE-
Chaac
3
4
3
1.13
W
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,885
Damage
30,366
41,836
Taken
47,692
17,280
Mitigated
22,062
13,559
Healing
22,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
6,320
1,482
0
1,780
10,178
2,230
0
6,081
4,097
0
25,753
L
Janus
F3VIZIONS
Janus
3,598
59
0
841
4,623
676
0
3,571
1,052
43,586
0
W
Ao Kuang
Levi Kent
Ao Kuang
5,682
1,358
0
4,439
8,488
2,849
0
549
7,901
36,814
8,003
L
1,963
780
150
2,205
7,669
4,610
0
3,109
4,560
25,839
760
W
Fenrir
5,394
3,100
0
5,457
13,516
6,431
682
200
13,316
0
33,931
W
Bacchus
lXMr WolfXl
Bacchus
5,731
793
1,639
3,895
10,744
7,286
159
1,029
9,668
28,541
2,658
W
4,758
2,967
0
2,616
8,429
2,843
0
1,169
7,260
0
35,256
L
Cernunnos
temp-233683993
Cernunnos
7,450
4,996
0
3,981
5,743
1,943
244
1,279
4,464
0
52,883
L
Chaac
x2FiNE-
Chaac
11,554
1,690
0
4,602
13,623
7,821
0
5,705
7,918
0
41,001
W
8,801
184
0
4,749
6,515
2,653
0
2,149
4,006
53,870
1,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,309
Gold Earned
33,786
323
Minions Killed
327
0
Camps Cleared
0
1,113,380
Distance Traveled
1,138,803
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,041
549
37
3
0
261,434
2
L
Janus
6,679
607
79
7
0
232,965
0
W
Ao Kuang
6,872
625
65
6
0
268,093
0
L
Hades
5,158
469
50
5
0
198,236
10
W
Fenrir
6,415
583
67
6
0
216,904
0
W
Bacchus
6,589
599
37
3
0
233,775
0
W
Ishtar
5,680
516
58
5
0
210,651
0
L
Cernunnos
6,798
618
86
8
0
200,930
2
L
Chaac
6,633
603
71
6
0
219,815
4
W
Anubis
8,230
748
100
9
0
209,380
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role