Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
FYSB_Xx-OSki-xX
Ao Kuang
Level 86
God Stats
1W - 4L
1,127 SR
Queue Stats
140W - 164L
1,389 Elo+
Solo
Jing Wei
Jing Wei
Pripupum
Jing Wei
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,505 Elo+
Party 2
Rama
Rama
TooTrill2Chill
Rama
Level 140
God Stats
1W - 0L
1,424 SR
Queue Stats
24W - 28L
1,489 Elo+
Solo
Team Averages
Level 91
1,410 SR
1,477 Elo+

VS

Team Averages
Level 93
1,497 SR
1,484 Elo+
Shiva
Shiva
BarbaricxViking
Shiva
Level 108
God Stats
3W - 2L
1,600 SR
Queue Stats
116W - 121L
1,477 Elo+
Party 1
Artio
Artio
Jouseft89
Artio
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 238L
1,513 Elo+
Solo
Anubis
Anubis
Mathyuss70
Anubis
Level 61
God Stats
274W - 267L
1,559 SR
Queue Stats
351W - 367L
1,498 Elo+
Solo
Neith
Neith
Tsum Tsum8098
Neith
Level 46
God Stats
10W - 15L
1,404 SR
Queue Stats
119W - 120L
1,488 Elo+
Party 1
Yemoja
Yemoja
aFatTunaCanner
Yemoja
Level 127
God Stats
4W - 8L
1,424 SR
Queue Stats
221W - 245L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
3 / 1 / 2
6,578
1,316
5,139
4,468
2,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
 
Zeus
10
2 / 0 / 2
6,123
1,225
5,008
2,244
693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
11
2 / 0 / 1
6,042
1,208
2,685
5,150
1,351
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jing Wei
Pripupum
Jing Wei
10
0 / 0 / 2
5,551
1,110
1,161
3,997
1,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 1 / 4
6,095
1,219
2,177
2,399
718
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Team 1 Tickets

408

VS

Team 2 Tickets

364

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,909
1,182
7,862
8,224
4,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Artio
Jouseft89
Artio
9
0 / 0 / 0
3,553
711
0
0
0
Anubis
Mathyuss70
Anubis
11
0 / 2 / 1
5,841
1,168
4,341
4,862
1,919
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 1
5,964
1,193
2,443
3,311
1,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 1 / 1
6,080
1,216
2,063
2,241
1,305
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
7
Kills
2
2
Deaths
7
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
3
1
2
4
W
Zeus
 
Zeus
2
0
2
3
L
1
3
0
0.33
W
Ao Kuang
2
0
1
2.5
L
Artio
Jouseft89
Artio
0
0
0
0
L
Anubis
Mathyuss70
Anubis
0
2
1
0.25
W
Jing Wei
Pripupum
Jing Wei
0
0
2
1
W
0
1
4
2
L
1
1
1
1.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,170
Damage
16,709
18,258
Taken
18,638
6,579
Mitigated
8,796
1,731
Healing
2,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
5,139
304
0
362
4,468
2,464
0
2,064
2,404
0
7,592
W
Zeus
 
Zeus
5,008
828
0
0
2,244
693
0
481
1,763
11,820
0
L
7,862
1,417
0
302
8,224
4,551
0
3,852
4,179
0
17,285
W
Ao Kuang
2,685
967
0
664
5,150
1,351
0
2,676
2,474
9,462
0
L
Artio
Jouseft89
Artio
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
Mathyuss70
Anubis
4,341
48
0
0
4,862
1,919
0
2,372
2,302
15,376
0
W
Jing Wei
Pripupum
Jing Wei
1,161
927
0
358
3,997
1,353
0
729
3,268
0
6,023
W
2,177
1,360
0
347
2,399
718
0
454
1,945
0
13,833
L
2,443
269
0
323
3,311
1,021
0
210
2,991
0
9,750
L
2,063
401
1,766
407
2,241
1,305
0
1,259
942
7,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,389
Gold Earned
27,347
84
Minions Killed
67
3
Camps Cleared
5
551,848
Distance Traveled
385,496
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,578
1,316
3
1
0
140,365
0
W
Zeus
6,123
1,225
21
4
3
107,129
0
L
Shiva
5,909
1,182
16
3
2
91,897
0
W
Ao Kuang
6,042
1,208
12
2
0
104,033
0
L
Artio
3,553
711
0
0
0
0
0
L
Anubis
5,841
1,168
28
6
2
96,788
0
W
Jing Wei
5,551
1,110
17
3
0
110,893
0
W
Rama
6,095
1,219
31
6
0
89,428
0
L
Neith
5,964
1,193
18
4
1
102,138
0
L
Yemoja
6,080
1,216
5
1
0
94,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role