Player Matchup

Nu Wa
Nu Wa
Carolina335
Nu Wa
Level 61
God Stats
2W - 4L
1,457 SR
Queue Stats
26W - 28L
1,439 Elo+
Solo
Guan Yu
Guan Yu
GolDen GhoSt165
Guan Yu
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
357W - 361L
1,509 Elo+
Solo
Charybdis
Charybdis
MrRednek
Charybdis
Level 105
God Stats
8W - 6L
1,641 SR
Queue Stats
124W - 110L
1,459 Elo+
Party 2
Fenrir
Fenrir
RattenKartoffel
Fenrir
Level 84
God Stats
33W - 26L
1,589 SR
Queue Stats
316W - 307L
1,535 Elo+
Party 2
Erlang Shen
Erlang Shen
SryBinFett
Erlang Shen
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
166W - 160L
1,458 Elo+
Solo
Team Averages
Level 98
1,537 SR
1,480 Elo+

VS

Team Averages
Level 112
1,559 SR
1,496 Elo+
Sylvanus
Sylvanus
FreezeFlow
Sylvanus
Level 119
God Stats
25W - 14L
1,536 SR
Queue Stats
316W - 299L
1,508 Elo+
Party 1
Ra
Ra
Ollii
Ra
Level 118
God Stats
5W - 8L
1,338 SR
Queue Stats
39W - 36L
1,499 Elo+
Solo
Chiron
Chiron
XoelMCP98
Chiron
Level 145
God Stats
1W - 0L
1,603 SR
Queue Stats
155W - 157L
1,526 Elo+
Solo
Ao Kuang
Ao Kuang
doomspon087
Ao Kuang
Level 68
God Stats
12W - 16L
1,492 SR
Queue Stats
177W - 157L
1,463 Elo+
Solo
Freya
Freya
СлепойГлаз
Freya
Level 109
God Stats
12W - 13L
1,824 SR
Queue Stats
210W - 190L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
6,932
495
12,044
5,984
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 3 / 0
7,906
565
5,897
16,404
11,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
MrRednek
Charybdis
12
2 / 5 / 0
6,968
498
5,389
9,837
2,347
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 5 / 1
6,923
495
5,127
12,698
3,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
SryBinFett
Erlang Shen
8
0 / 1 / 0
5,689
406
2,570
6,624
5,009
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FreezeFlow
Sylvanus
12
2 / 0 / 8
8,236
588
5,812
9,600
9,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ra
16
3 / 1 / 1
8,998
643
5,211
9,324
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
XoelMCP98
Chiron
14
0 / 0 / 4
7,638
546
6,025
10,024
2,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ao Kuang
doomspon087
Ao Kuang
14
5 / 3 / 2
7,894
564
8,666
13,495
4,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
7 / 1 / 4
8,665
619
9,033
9,908
4,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
5
Kills
17
17
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Sylvanus
FreezeFlow
Sylvanus
2
0
8
6
L
0
3
0
0
L
Charybdis
MrRednek
Charybdis
2
5
0
0.4
W
Ra
3
1
1
3.5
L
3
5
1
0.7
L
Erlang Shen
SryBinFett
Erlang Shen
0
1
0
0
W
Chiron
XoelMCP98
Chiron
0
0
4
2
W
Ao Kuang
doomspon087
Ao Kuang
5
3
2
2
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,027
Damage
34,747
51,547
Taken
52,351
24,066
Mitigated
23,662
12,423
Healing
27,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,044
3,601
0
748
5,984
1,316
0
4,583
1,356
44,902
943
W
Sylvanus
FreezeFlow
Sylvanus
5,812
1,626
3,676
4,471
9,600
9,387
507
2,451
6,944
30,111
1,207
L
5,897
416
204
4,678
16,404
11,411
0
5,301
11,103
0
65,529
L
Charybdis
MrRednek
Charybdis
5,389
2,461
0
1,052
9,837
2,347
0
7,749
2,088
0
43,288
W
Ra
5,211
743
2,065
4,917
9,324
3,079
23
4,590
4,267
83,973
1,138
L
5,127
1,235
0
3,288
12,698
3,983
0
7,709
4,989
0
41,203
L
Erlang Shen
SryBinFett
Erlang Shen
2,570
1,298
78
2,375
6,624
5,009
0
2,649
3,975
0
14,197
W
Chiron
XoelMCP98
Chiron
6,025
2,015
240
3,935
10,024
2,170
376
913
8,957
0
55,811
W
Ao Kuang
doomspon087
Ao Kuang
8,666
2,591
0
3,586
13,495
4,987
0
2,751
10,450
56,983
0
W
9,033
4,610
231
3,990
9,908
4,039
295
419
9,382
50,294
8,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,418
Gold Earned
41,431
374
Minions Killed
455
0
Camps Cleared
0
1,316,275
Distance Traveled
1,427,737
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,932
495
82
6
0
248,838
0
W
Sylvanus
8,236
588
37
3
0
278,007
3
L
Guan Yu
7,906
565
109
8
0
270,647
4
L
Charybdis
6,968
498
78
6
0
264,607
2
W
Ra
8,998
643
177
13
0
300,008
0
L
Fenrir
6,923
495
79
6
0
306,373
0
L
Erlang Shen
5,689
406
26
2
0
225,810
2
W
Chiron
7,638
546
88
6
0
265,147
8
W
Ao Kuang
7,894
564
81
6
0
303,373
0
W
Freya
8,665
619
72
5
0
281,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role