Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Ironspawn
Achilles
Level 62
God Stats
3W - 10L
1,362 SR
Queue Stats
3W - 12L
1,278 Elo+
Party 2
Anhur
Anhur
Jorcerer22
Anhur
Level 27
God Stats
1W - 8L
1,319 SR
Queue Stats
3W - 12L
1,278 Elo+
Party 2
Mercury
Mercury
SzahaL30
Mercury
Level 44
God Stats
1W - 6L
1,299 SR
Queue Stats
37W - 40L
1,408 Elo+
Solo
Ymir
Ymir
sSinDreXx
Ymir
Level 27
God Stats
1W - 9L
1,319 SR
Queue Stats
3W - 12L
1,278 Elo+
Party 2
Team Averages
Level 48
1,360 SR
1,348 Elo+

VS

Team Averages
Level 99
1,602 SR
1,460 Elo+
King Arthur
King Arthur
Henry I 96
King Arthur
Level 28
God Stats
2W - 2L
1,698 SR
Queue Stats
42W - 57L
1,437 Elo+
Party 1
Mulan
Mulan
HickoryRocher8
Mulan
Level 108
God Stats
16W - 7L
1,639 SR
Queue Stats
88W - 92L
1,466 Elo+
Party 3
Nemesis
Nemesis
II Lazze II
Nemesis
Level 108
God Stats
2W - 1L
1,501 SR
Queue Stats
100W - 114L
1,460 Elo+
Party 3
Tyr
Tyr
Natsu153789
Tyr
Level 156
God Stats
5W - 8L
1,502 SR
Queue Stats
62W - 69L
1,436 Elo+
Party 1
Chronos
Chronos
itsCTR
Chronos
Level 95
God Stats
15W - 8L
1,672 SR
Queue Stats
475W - 445L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
1
0 / 0 / 0
1,044
209
0
0
0
Achilles
Ironspawn
Achilles
6
0 / 1 / 0
2,991
598
698
2,739
1,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mace

Mace

+10
Physical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
5
1 / 1 / 0
3,194
639
3,147
2,930
608
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
SzahaL30
Mercury
6
0 / 1 / 0
3,264
653
0
3,000
814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
4
0 / 1 / 1
3,049
610
1,370
4,473
1,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Henry I 96
King Arthur
5
2 / 1 / 0
3,513
703
2,786
3,487
1,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
1 / 0 / 0
3,549
710
740
2,386
841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nemesis
II Lazze II
Nemesis
7
0 / 0 / 0
4,111
822
0
1,431
652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 0 / 2
3,456
691
2,760
3,191
1,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Chronos
itsCTR
Chronos
8
1 / 0 / 1
4,272
854
1,351
2,202
506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
4
4
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
0
0
0
W
King Arthur
Henry I 96
King Arthur
2
1
0
2
W
1
0
0
1
W
Nemesis
II Lazze II
Nemesis
0
0
0
0
L
Achilles
Ironspawn
Achilles
0
1
0
0
L
Anhur
1
1
0
1
W
0
0
2
1
L
Mercury
SzahaL30
Mercury
0
1
0
0
W
Chronos
itsCTR
Chronos
1
0
1
1.5
L
Ymir
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,215
Damage
7,637
13,142
Taken
12,697
4,759
Mitigated
4,285
2,425
Healing
4,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
Henry I 96
King Arthur
2,786
501
228
684
3,487
1,132
0
599
2,888
0
11,479
W
740
101
0
440
2,386
841
0
70
2,316
0
18,329
W
Nemesis
II Lazze II
Nemesis
0
0
0
221
1,431
652
0
0
1,431
0
18,617
L
Achilles
Ironspawn
Achilles
698
0
0
561
2,739
1,380
0
905
1,666
0
10,286
L
Anhur
3,147
2,579
0
687
2,930
608
0
0
2,930
0
9,423
W
2,760
626
186
1,336
3,191
1,154
0
701
2,490
0
14,121
L
Mercury
SzahaL30
Mercury
0
0
0
210
3,000
814
0
230
2,722
0
15,200
W
Chronos
itsCTR
Chronos
1,351
141
0
1,038
2,202
506
0
0
2,052
22,239
1,679
L
Ymir
1,370
502
0
967
4,473
1,957
0
0
4,473
6,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,542
Gold Earned
18,901
72
Minions Killed
179
0
Camps Cleared
0
433,427
Distance Traveled
585,715
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
1,044
209
0
0
0
0
0
W
King Arthur
3,513
703
23
5
0
127,597
0
W
Mulan
3,549
710
36
7
0
121,347
0
W
Nemesis
4,111
822
56
11
0
113,890
0
L
Achilles
2,991
598
15
3
0
101,729
0
L
Anhur
3,194
639
13
3
0
97,977
0
W
Tyr
3,456
691
16
3
0
120,662
0
L
Mercury
3,264
653
39
8
0
131,124
0
W
Chronos
4,272
854
48
10
0
102,219
0
L
Ymir
3,049
610
5
1
0
102,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role