Player Matchup

Kumbhakarna
Kumbhakarna
BigDaddyChowder
Kumbhakarna
Level 91
God Stats
1W - 3L
1,585 SR
Queue Stats
93W - 128L
1,555 Elo+
Party 1
Hercules
Hercules
Darolaho
Hercules
Level 138
God Stats
20W - 14L
1,640 SR
Queue Stats
261W - 203L
1,586 Elo+
Solo
Vulcan
Vulcan
Elitesanwich
Vulcan
Level 148
God Stats
2W - 1L
1,778 SR
Queue Stats
25W - 36L
1,514 Elo+
Party 1
Danzaburou
Danzaburou
T0eGobbler
Danzaburou
Level 147
God Stats
3W - 4L
1,684 SR
Queue Stats
95W - 114L
1,573 Elo+
Party 1
Xing Tian
Xing Tian
YanoStark
Xing Tian
Level 242
God Stats
12W - 5L
1,723 SR
Queue Stats
369W - 329L
1,501 Elo+
Solo
Team Averages
Level 153
1,682 SR
1,546 Elo+

VS

Team Averages
Level 119
1,518 SR
1,570 Elo+
Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Axwell555
Ra
Level 152
God Stats
15W - 20L
1,459 SR
Queue Stats
272W - 255L
1,594 Elo+
Solo
Kumbhakarna
Kumbhakarna
BobbMann
Kumbhakarna
Level 86
God Stats
6W - 7L
1,528 SR
Queue Stats
122W - 85L
1,624 Elo+
Solo
Bellona
Bellona
Ihxrmless
Bellona
Level 69
God Stats
12W - 5L
1,705 SR
Queue Stats
239W - 204L
1,597 Elo+
Solo
Charon
Charon
SneezyBeaver
Charon
Level 133
God Stats
17W - 19L
1,399 SR
Queue Stats
375W - 356L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BigDaddyChowder
Kumbhakarna
13
2 / 2 / 3
8,268
551
6,111
14,311
9,642
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Hercules
Darolaho
Hercules
13
3 / 3 / 0
7,514
501
7,459
12,260
5,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Vulcan
12
0 / 5 / 3
7,093
473
5,953
8,584
2,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
T0eGobbler
Danzaburou
16
4 / 4 / 1
9,344
623
7,097
12,387
4,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
YanoStark
Xing Tian
12
0 / 3 / 2
7,329
489
10,529
18,617
16,674
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
6 / 3 / 1
9,370
625
9,673
10,393
3,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
9 / 1 / 2
9,751
650
8,737
8,377
3,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
BobbMann
Kumbhakarna
13
0 / 0 / 12
7,803
520
6,737
11,929
11,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Ihxrmless
Bellona
13
1 / 2 / 1
7,777
518
8,099
17,297
15,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charon
13
1 / 3 / 9
7,470
498
8,816
10,984
4,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
9
Kills
17
17
Deaths
9
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
3
1
2.17
W
9
1
2
10
L
Kumbhakarna
BigDaddyChowder
Kumbhakarna
2
2
3
1.75
W
Kumbhakarna
BobbMann
Kumbhakarna
0
0
12
6
L
Hercules
Darolaho
Hercules
3
3
0
1
L
Vulcan
0
5
3
0.3
W
Bellona
Ihxrmless
Bellona
1
2
1
0.75
W
Charon
1
3
9
1.83
L
Danzaburou
T0eGobbler
Danzaburou
4
4
1
1.13
L
Xing Tian
YanoStark
Xing Tian
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,149
Damage
42,062
66,159
Taken
58,980
38,766
Mitigated
38,405
15,956
Healing
20,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,673
3,250
0
3,015
10,393
3,535
0
2,171
8,222
0
71,478
W
8,737
698
1,587
5,183
8,377
3,733
0
4,788
3,589
81,859
627
L
Kumbhakarna
BigDaddyChowder
Kumbhakarna
6,111
647
0
1,653
14,311
9,642
0
3,457
10,610
28,307
0
W
Kumbhakarna
BobbMann
Kumbhakarna
6,737
416
0
2,568
11,929
11,180
0
4,000
7,929
24,219
442
L
Hercules
Darolaho
Hercules
7,459
1,795
0
1,647
12,260
5,292
0
5,182
6,794
0
58,035
L
Vulcan
5,953
244
0
2,508
8,584
2,800
17
5,564
2,882
43,670
584
W
Bellona
Ihxrmless
Bellona
8,099
1,878
0
5,192
17,297
15,372
0
9,209
8,088
0
56,200
W
Charon
8,816
1,233
0
3,395
10,984
4,585
0
2,324
8,660
51,767
883
L
Danzaburou
T0eGobbler
Danzaburou
7,097
2,739
0
5,468
12,387
4,358
404
3,183
9,164
0
81,779
L
Xing Tian
YanoStark
Xing Tian
10,529
566
0
4,680
18,617
16,674
0
6,621
10,673
47,057
2,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,548
Gold Earned
42,171
402
Minions Killed
510
0
Camps Cleared
0
1,527,631
Distance Traveled
1,528,959
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,370
625
132
9
0
296,307
5
W
Ra
9,751
650
160
11
0
335,798
2
L
Kumbhakarna
8,268
551
30
2
0
312,045
5
W
Kumbhakarna
7,803
520
24
2
0
294,707
4
L
Hercules
7,514
501
93
6
0
335,837
4
L
Vulcan
7,093
473
86
6
0
307,255
2
W
Bellona
7,777
518
110
7
0
290,699
0
W
Charon
7,470
498
84
6
0
311,448
0
L
Danzaburou
9,344
623
130
9
0
289,594
0
L
Xing Tian
7,329
489
63
4
0
282,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role