Player Matchup

Artemis
Artemis
StankyDankyOT
Artemis
Level 143
God Stats
3W - 3L
1,610 SR
Queue Stats
58W - 53L
1,494 Elo+
Party 1
Bacchus
Bacchus
TrollTaker
Bacchus
Level 172
God Stats
2W - 1L
1,294 SR
Queue Stats
78W - 64L
1,578 Elo+
Party 1
Kukulkan
Kukulkan
ZacTooClutch
Kukulkan
Level 107
God Stats
2W - 0L
1,771 SR
Queue Stats
224W - 217L
1,485 Elo+
Party 1
Team Averages
Level 141
1,558 SR
1,519 Elo+

VS

Team Averages
Level 144
1,638 SR
1,516 Elo+
Hercules
Hercules
Fudgevibes
Hercules
Level 108
God Stats
0W - 4L
1,571 SR
Queue Stats
16W - 21L
1,473 Elo+
Solo
Vulcan
Vulcan
KingMarsXo
Vulcan
Level 170
God Stats
1W - 2L
1,756 SR
Queue Stats
31W - 28L
1,530 Elo+
Solo
Arachne
Arachne
XFLRebel4Life99
Arachne
Level 154
God Stats
0W - 1L
1,588 SR
Queue Stats
14W - 17L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
20
10 / 3 / 7
15,666
922
23,494
15,243
6,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
TrollTaker
Bacchus
20
5 / 5 / 14
15,240
896
13,756
25,515
35,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
ZacTooClutch
Kukulkan
19
4 / 6 / 10
14,370
845
8,264
11,314
4,473
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fudgevibes
Hercules
20
2 / 4 / 7
13,925
819
10,169
20,373
17,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
KingMarsXo
Vulcan
20
7 / 6 / 4
14,871
875
15,654
14,933
6,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
5 / 9 / 6
13,534
796
12,672
17,702
7,356
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
31
19
Kills
14
14
Deaths
19
31
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hercules
Fudgevibes
Hercules
2
4
7
1.38
L
Vulcan
KingMarsXo
Vulcan
7
6
4
1.5
W
Artemis
10
3
7
4.5
W
Bacchus
TrollTaker
Bacchus
5
5
14
2.4
L
5
9
6
0.89
W
Kukulkan
ZacTooClutch
Kukulkan
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,514
Damage
38,495
52,072
Taken
53,008
47,276
Mitigated
31,064
14,664
Healing
9,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Fudgevibes
Hercules
10,169
1,713
167
6,384
20,373
17,370
542
6,559
13,780
1,307
48,206
L
Vulcan
KingMarsXo
Vulcan
15,654
225
0
2,360
14,933
6,338
700
6,655
8,243
63,651
0
W
Artemis
23,494
11,262
0
5,944
15,243
6,865
2,458
5,512
9,678
0
93,862
W
Bacchus
TrollTaker
Bacchus
13,756
1,660
640
7,042
25,515
35,938
497
5,858
19,167
39,888
1,341
L
12,672
9,401
0
749
17,702
7,356
0
7,029
10,639
0
27,016
W
Kukulkan
ZacTooClutch
Kukulkan
8,264
212
0
1,038
11,314
4,473
778
5,587
5,619
53,024
932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,276
Gold Earned
42,330
269
Minions Killed
166
0
Camps Cleared
0
832,360
Distance Traveled
784,663
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,925
819
65
4
0
270,397
0
L
Vulcan
14,871
875
81
5
0
263,450
0
W
Artemis
15,666
922
120
7
0
292,185
0
W
Bacchus
15,240
896
42
2
0
313,744
0
L
Arachne
13,534
796
20
1
0
250,816
1
W
Kukulkan
14,370
845
107
6
0
226,431
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role