Player Matchup

Ah Puch
Ah Puch
Dr_Murchik
Ah Puch
Level 124
God Stats
77W - 54L
1,500 SR
Queue Stats
715W - 714L
1,485 Elo+
Solo
Cabrakan
Cabrakan
Nagarsagiel
Cabrakan
Level 25
God Stats
29W - 14L
1,620 SR
Queue Stats
39W - 35L
1,530 Elo+
Party 2
Neith
Neith
Sylvnarius
Neith
Level 109
God Stats
6W - 2L
1,690 SR
Queue Stats
54W - 38L
1,609 Elo+
Party 2
Team Averages
Level 86
1,603 SR
1,541 Elo+

VS

Team Averages
Level 93
1,550 SR
1,477 Elo+
Hera
Hera
ElChapocorn
Hera
Level 28
God Stats
1W - 2L
1,290 SR
Queue Stats
15W - 16L
1,431 Elo+
Party 1
Ymir
Ymir
TheFishy
Ymir
Level 129
God Stats
2W - 2L
1,647 SR
Queue Stats
38W - 29L
1,526 Elo+
Party 1
Guan Yu
Guan Yu
buteanu98
Guan Yu
Level 122
God Stats
0W - 1L
1,713 SR
Queue Stats
16W - 14L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dr_Murchik
Ah Puch
15
5 / 0 / 4
9,096
910
8,344
4,574
1,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
Nagarsagiel
Cabrakan
14
2 / 1 / 7
8,398
840
5,803
10,127
11,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
15
2 / 0 / 6
8,810
881
8,586
5,620
2,264
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,752
675
4,593
4,256
1,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
12
0 / 3 / 1
6,838
684
6,181
12,031
7,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Guan Yu
buteanu98
Guan Yu
13
1 / 3 / 0
7,033
703
4,276
10,427
6,820
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
9
Kills
1
1
Deaths
9
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Dr_Murchik
Ah Puch
5
0
4
7
L
0
3
0
0
W
Cabrakan
Nagarsagiel
Cabrakan
2
1
7
5.5
W
Neith
2
0
6
5
L
Ymir
0
3
1
0.17
L
Guan Yu
buteanu98
Guan Yu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,733
Damage
15,050
20,321
Taken
26,714
15,931
Mitigated
15,294
4,788
Healing
2,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Dr_Murchik
Ah Puch
8,344
145
0
1,720
4,574
1,701
257
1,579
2,801
29,455
0
L
4,593
1,086
0
0
4,256
1,289
0
3,198
970
16,592
0
W
Cabrakan
Nagarsagiel
Cabrakan
5,803
909
0
447
10,127
11,966
96
5,381
3,974
14,565
1,474
W
Neith
8,586
3,968
0
2,621
5,620
2,264
2,685
2,533
2,679
0
40,630
L
Ymir
6,181
583
0
1,108
12,031
7,185
0
4,749
7,044
14,440
1,128
L
Guan Yu
buteanu98
Guan Yu
4,276
175
650
844
10,427
6,820
0
5,399
4,755
972
9,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,304
Gold Earned
20,623
123
Minions Killed
84
0
Camps Cleared
0
548,007
Distance Traveled
526,775
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,096
910
37
4
0
189,779
0
L
Hera
6,752
675
40
4
0
163,275
0
W
Cabrakan
8,398
840
13
1
0
182,950
3
W
Neith
8,810
881
73
7
0
175,278
0
L
Ymir
6,838
684
25
3
0
178,158
0
L
Guan Yu
7,033
703
19
2
0
185,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role