Player Matchup

Freya
Freya
Gold III
DerBoiisFly
Freya
Gold III
Level 119
God Stats
1W - 1L
1,703 SR
Queue Stats
27W - 27L
1,594 MMR
Solo
Ra
Ra
Platinum IV
Proctore
Ra
Platinum IV
Level 158
God Stats
17W - 15L
1,570 SR
Queue Stats
224W - 222L
1,652 MMR
Solo
Apollo
Apollo
Silver I
SaMuTheKiller66
Apollo
Silver I
Level 63
God Stats
3W - 2L
1,544 SR
Queue Stats
91W - 95L
1,642 MMR
Solo
Erlang Shen
Erlang Shen
Gold I
Vymero
Erlang Shen
Gold I
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 56L
1,602 MMR
Solo
Set
Set
Gold I
wiglegamer
Set
Gold I
Level 99
God Stats
8W - 10L
1,466 SR
Queue Stats
81W - 79L
1,641 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 115
1,557 SR
1,626 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 109
1,565 SR
1,584 MMR
Artemis
Artemis
Gold V
 
Artemis
Gold V
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold I
 
Janus
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Platinum V
AquilesRuko
Baron Samedi
Platinum V
Level 121
God Stats
2W - 2L
1,343 SR
Queue Stats
142W - 132L
1,633 MMR
Party 1
Horus
Horus
Platinum IV
Thevege
Horus
Platinum IV
Level 159
God Stats
24W - 10L
1,760 SR
Queue Stats
275W - 252L
1,635 MMR
Party 1
Fenrir
Fenrir
Gold IV
brigos420
Fenrir
Gold IV
Level 63
God Stats
1W - 1L
1,720 SR
Queue Stats
25W - 26L
1,651 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,301
538
1,442
4,465
1,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 1 / 0
5,429
679
2,464
3,402
775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 1
4,632
579
4,245
7,223
1,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Vymero
Erlang Shen
6
0 / 2 / 0
4,117
515
1,563
4,479
2,522
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
1 / 2 / 0
4,423
553
1,479
6,508
2,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
AwilixSusanoThorAthena

VS

Bans
OdinRamaIx ChelChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
2 / 0 / 0
5,489
686
3,089
3,651
1,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
 
Janus
9
0 / 1 / 1
4,931
616
2,894
3,183
851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
AquilesRuko
Baron Samedi
9
1 / 0 / 6
5,227
653
2,695
3,736
2,172
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Horus
Thevege
Horus
10
4 / 2 / 1
5,467
683
6,164
7,311
3,738
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Fenrir
brigos420
Fenrir
10
4 / 0 / 1
5,214
652
2,622
4,930
1,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
3
Kills
11
11
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
0
0
2
W
Janus
 
Janus
0
1
1
0.5
W
Baron Samedi
AquilesRuko
Baron Samedi
1
0
6
4
L
0
3
0
0
L
2
1
0
2
L
0
3
1
0.17
W
Horus
Thevege
Horus
4
2
1
2.25
L
Erlang Shen
Vymero
Erlang Shen
0
2
0
0
W
Fenrir
brigos420
Fenrir
4
0
1
4.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,193
Damage
17,464
26,077
Taken
22,811
8,463
Mitigated
9,746
10,258
Healing
8,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
3,089
746
0
759
3,651
1,171
0
1,238
2,413
0
33,060
W
Janus
 
Janus
2,894
87
0
955
3,183
851
0
1,001
1,992
34,905
0
W
Baron Samedi
AquilesRuko
Baron Samedi
2,695
245
471
2,161
3,736
2,172
0
128
3,568
15,942
0
L
1,442
405
0
1,211
4,465
1,090
0
647
3,818
16,832
3,611
L
2,464
171
360
1,633
3,402
775
0
1,051
2,145
29,779
253
L
4,245
2,736
0
2,406
7,223
1,643
0
607
6,578
0
27,041
W
Horus
Thevege
Horus
6,164
2,546
140
3,312
7,311
3,738
0
430
6,831
0
25,858
L
Erlang Shen
Vymero
Erlang Shen
1,563
424
0
1,601
4,479
2,522
0
1,258
3,171
0
9,405
W
Fenrir
brigos420
Fenrir
2,622
824
0
719
4,930
1,814
0
640
4,230
0
28,859
L
1,479
570
0
3,047
6,508
2,433
0
1,650
4,776
0
24,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,902
Gold Earned
26,328
231
Minions Killed
280
0
Camps Cleared
0
821,348
Distance Traveled
839,063
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,489
686
77
10
0
146,695
1
W
Janus
4,931
616
79
10
0
179,823
5
W
Baron Samedi
5,227
653
26
3
0
159,419
0
L
Freya
4,301
538
46
6
0
163,374
1
L
Ra
5,429
679
71
9
0
193,007
1
L
Apollo
4,632
579
55
7
0
146,547
0
W
Horus
5,467
683
45
6
0
148,877
0
L
Erlang Shen
4,117
515
6
1
0
138,488
0
W
Fenrir
5,214
652
53
7
0
204,249
3
L
Set
4,423
553
53
7
0
179,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role