Player Matchup

Anubis
Anubis
Gold IV
 
Anubis
Gold IV
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold II
 
Ne Zha
Gold II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Gold II
D1g1talFatal
Chernobog
Gold II
Level 149
God Stats
2W - 1L
1,398 SR
Queue Stats
306W - 312L
1,454 MMR
Solo
Athena
Athena
Gold III
Gecko 460
Athena
Gold III
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 223L
1,475 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
andydreams
Sun Wukong
Gold V
Level 119
God Stats
2W - 0L
1,470 SR
Queue Stats
22W - 14L
1,498 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 124
1,474 SR
1,485 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 107
1,445 SR
1,494 MMR
Apollo
Apollo
Gold II
 
Apollo
Gold II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold V
 
Bacchus
Gold V
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Gold III
CameronBren
Hel
Gold III
Level 142
God Stats
2W - 5L
1,251 SR
Queue Stats
26W - 26L
1,488 MMR
Party 1
Bellona
Bellona
Gold III
HDotKayy
Bellona
Gold III
Level 69
God Stats
7W - 4L
1,660 SR
Queue Stats
34W - 34L
1,488 MMR
Party 1
Bakasura
Bakasura
Gold IV
hazzabey
Bakasura
Gold IV
Level 137
God Stats
0W - 4L
1,316 SR
Queue Stats
175W - 184L
1,492 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
3 / 0 / 2
7,450
677
5,369
4,218
1,744
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
 
Ne Zha
12
3 / 2 / 6
6,499
591
5,570
12,075
3,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
D1g1talFatal
Chernobog
13
7 / 2 / 2
7,755
705
10,239
9,420
3,401
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Gecko 460
Athena
9
1 / 3 / 9
6,365
579
3,318
11,598
7,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
andydreams
Sun Wukong
11
5 / 1 / 5
7,273
661
7,726
10,518
8,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
MedusaBake KujiraLokiFreyaKing Arthur

VS

Bans
SurtrThanatosAgniPoseidonAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
1 / 5 / 4
6,568
597
6,916
10,701
3,244
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
 
Bacchus
11
3 / 3 / 2
5,823
529
6,153
9,717
5,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
1 / 2 / 2
6,690
608
4,364
6,113
1,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
HDotKayy
Bellona
10
0 / 4 / 0
5,692
517
3,625
10,456
6,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
hazzabey
Bakasura
10
3 / 5 / 2
5,920
538
5,164
9,921
2,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
19
Kills
8
8
Deaths
19
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
0
2
4
W
Ne Zha
 
Ne Zha
3
2
6
3
L
Apollo
 
Apollo
1
5
4
0.6
L
Bacchus
 
Bacchus
3
3
2
1.33
L
1
2
2
1
W
Chernobog
D1g1talFatal
Chernobog
7
2
2
4
W
Athena
Gecko 460
Athena
1
3
9
1.83
L
Bellona
HDotKayy
Bellona
0
4
0
0
W
Sun Wukong
andydreams
Sun Wukong
5
1
5
7.5
L
Bakasura
hazzabey
Bakasura
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,222
Damage
26,222
47,829
Taken
46,908
25,599
Mitigated
20,673
16,983
Healing
14,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,369
171
0
2,311
4,218
1,744
0
2,486
1,648
62,750
0
W
Ne Zha
 
Ne Zha
5,570
2,421
0
5,960
12,075
3,666
758
2,437
9,130
0
36,958
L
Apollo
 
Apollo
6,916
4,633
0
3,559
10,701
3,244
19
1,989
8,712
0
42,232
L
Bacchus
 
Bacchus
6,153
984
0
1,433
9,717
5,871
0
2,262
7,455
22,590
0
L
4,364
294
411
2,384
6,113
1,663
0
2,813
3,300
50,779
1,261
W
Chernobog
D1g1talFatal
Chernobog
10,239
6,305
0
4,245
9,420
3,401
190
1,713
7,417
0
58,108
W
Athena
Gecko 460
Athena
3,318
1,115
0
2,847
11,598
7,833
0
2,797
8,479
16,287
0
L
Bellona
HDotKayy
Bellona
3,625
934
0
3,704
10,456
6,992
0
233
10,223
0
35,509
W
Sun Wukong
andydreams
Sun Wukong
7,726
1,808
0
1,620
10,518
8,955
0
902
9,357
0
44,677
L
Bakasura
hazzabey
Bakasura
5,164
3,101
0
2,982
9,921
2,903
0
1,390
8,531
0
27,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,342
Gold Earned
30,693
359
Minions Killed
340
0
Camps Cleared
0
1,169,533
Distance Traveled
1,100,993
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,450
677
118
11
0
235,387
3
W
Ne Zha
6,499
591
64
6
0
254,168
0
L
Apollo
6,568
597
60
5
0
214,408
0
L
Bacchus
5,823
529
30
3
0
212,642
7
L
Hel
6,690
608
104
9
0
212,662
4
W
Chernobog
7,755
705
93
8
0
227,267
2
W
Athena
6,365
579
20
2
0
232,566
0
L
Bellona
5,692
517
62
6
0
207,445
2
W
Sun Wukong
7,273
661
64
6
0
220,145
0
L
Bakasura
5,920
538
84
8
0
253,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role