Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
Choyds
Da Ji
Level 43
God Stats
0W - 2L
1,346 SR
Queue Stats
41W - 40L
1,564 Elo+
Party 3
Maman Brigitte
Maman Brigitte
LLuey
Maman Brigitte
Level 196
God Stats
6W - 5L
1,503 SR
Queue Stats
170W - 103L
1,599 Elo+
Party 3
Danzaburou
Danzaburou
Shousaky
Danzaburou
Level 49
God Stats
0W - 1L
1,270 SR
Queue Stats
4W - 4L
1,521 Elo+
Party 2
Yemoja
Yemoja
teelub
Yemoja
Level 64
God Stats
0W - 3L
1,222 SR
Queue Stats
10W - 10L
1,530 Elo+
Party 2
Team Averages
Level 104
1,368 SR
1,543 Elo+

VS

Team Averages
Level 134
1,469 SR
1,561 Elo+
Bake Kujira
Bake Kujira
Andrej0ne
Bake Kujira
Level 164
God Stats
12W - 18L
1,429 SR
Queue Stats
405W - 414L
1,503 Elo+
Solo
Rama
Rama
PeepoBlanket
Rama
Level 155
God Stats
3W - 2L
1,556 SR
Queue Stats
182W - 164L
1,488 Elo+
Solo
Ymir
Ymir
SalteaXIV
Ymir
Level 103
God Stats
10W - 3L
1,725 SR
Queue Stats
65W - 39L
1,655 Elo+
Party 1
Aphrodite
Aphrodite
hiobus
Aphrodite
Level 126
God Stats
9W - 7L
1,446 SR
Queue Stats
98W - 83L
1,577 Elo+
Solo
Kumbhakarna
Kumbhakarna
honnorbound
Kumbhakarna
Level 123
God Stats
1W - 2L
1,191 SR
Queue Stats
163W - 142L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
7 / 1 / 0
8,156
583
10,807
6,799
2,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Choyds
Da Ji
13
1 / 5 / 4
6,910
494
4,681
9,796
5,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Maman Brigitte
LLuey
Maman Brigitte
14
2 / 3 / 5
7,592
542
9,799
13,772
4,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
Shousaky
Danzaburou
8
0 / 6 / 0
5,465
390
2,081
9,070
3,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
teelub
Yemoja
10
0 / 1 / 1
6,013
430
2,785
6,491
3,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Andrej0ne
Bake Kujira
15
6 / 3 / 1
9,376
670
8,250
15,105
12,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 0 / 3
9,170
655
7,122
7,740
2,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
13
1 / 1 / 7
8,233
588
6,386
13,387
11,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
hiobus
Aphrodite
14
3 / 3 / 2
8,438
603
4,358
6,085
1,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
honnorbound
Kumbhakarna
13
2 / 3 / 2
7,485
535
3,609
11,986
4,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
10
Kills
16
16
Deaths
10
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
7
1
0
7
W
Bake Kujira
Andrej0ne
Bake Kujira
6
3
1
2.17
L
Da Ji
Choyds
Da Ji
1
5
4
0.6
L
Maman Brigitte
LLuey
Maman Brigitte
2
3
5
1.5
W
4
0
3
5.5
W
Ymir
1
1
7
4.5
L
Danzaburou
Shousaky
Danzaburou
0
6
0
0
W
Aphrodite
hiobus
Aphrodite
3
3
2
1.33
W
Kumbhakarna
honnorbound
Kumbhakarna
2
3
2
1
L
Yemoja
teelub
Yemoja
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,153
Damage
29,725
45,928
Taken
54,303
18,318
Mitigated
33,301
15,345
Healing
20,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
10,807
585
352
2,749
6,799
2,166
0
3,971
2,572
53,962
1,270
W
Bake Kujira
Andrej0ne
Bake Kujira
8,250
3,516
0
4,482
15,105
12,921
549
4,218
10,292
63,823
1,990
L
Da Ji
Choyds
Da Ji
4,681
679
0
1,332
9,796
5,455
0
5,667
4,042
0
35,774
L
Maman Brigitte
LLuey
Maman Brigitte
9,799
974
0
5,761
13,772
4,335
0
6,138
7,512
66,098
922
W
7,122
5,790
0
4,686
7,740
2,821
1,934
2,756
4,898
0
89,321
W
Ymir
6,386
706
0
3,049
13,387
11,744
207
5,576
7,484
19,926
520
L
Danzaburou
Shousaky
Danzaburou
2,081
967
0
1,154
9,070
3,047
0
3,359
5,665
0
20,873
W
Aphrodite
hiobus
Aphrodite
4,358
241
3,246
3,006
6,085
1,769
335
3,321
2,436
44,086
2,078
W
Kumbhakarna
honnorbound
Kumbhakarna
3,609
354
0
1,882
11,986
4,046
0
6,218
5,528
43,188
12,205
L
Yemoja
teelub
Yemoja
2,785
619
2,167
1,830
6,491
3,315
0
2,316
4,175
16,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,136
Gold Earned
42,702
312
Minions Killed
499
0
Camps Cleared
0
1,366,426
Distance Traveled
1,408,735
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,156
583
83
6
0
309,368
3
W
Bake Kujira
9,376
670
114
8
0
232,345
0
L
Da Ji
6,910
494
60
4
0
274,081
2
L
Maman Brigitte
7,592
542
106
8
0
330,290
0
W
Rama
9,170
655
162
12
0
263,940
2
W
Ymir
8,233
588
27
2
0
299,854
1
L
Danzaburou
5,465
390
42
3
0
234,560
1
W
Aphrodite
8,438
603
113
8
0
302,244
3
W
Kumbhakarna
7,485
535
83
6
0
310,352
0
L
Yemoja
6,013
430
21
2
0
218,127
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role