Player Matchup

Mercury
Mercury
Ediablo94
Mercury
Level 79
God Stats
29W - 34L
1,262 SR
Queue Stats
500W - 496L
1,450 Elo+
Solo
Apollo
Apollo
SevenHarpy20016
Apollo
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 82L
1,634 Elo+
Solo
Nu Wa
Nu Wa
SirNian
Nu Wa
Level 173
God Stats
10W - 8L
1,655 SR
Queue Stats
198W - 157L
1,633 Elo+
Solo
Horus
Horus
lil_rascle91
Horus
Level 83
God Stats
60W - 43L
1,542 SR
Queue Stats
141W - 128L
1,492 Elo+
Solo
Janus
Janus
unbes
Janus
Level 99
God Stats
3W - 7L
1,449 SR
Queue Stats
241W - 224L
1,589 Elo+
Solo
Team Averages
Level 113
1,482 SR
1,559 Elo+

VS

Team Averages
Level 139
1,576 SR
1,539 Elo+
Charybdis
Charybdis
 
Charybdis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
KamikazeBABY420
Nu Wa
Level 126
God Stats
5W - 0L
1,655 SR
Queue Stats
154W - 131L
1,586 Elo+
Party 1
Hercules
Hercules
Kemp2000
Hercules
Level 98
God Stats
3W - 2L
1,648 SR
Queue Stats
104W - 89L
1,541 Elo+
Solo
Fafnir
Fafnir
OscuroGT
Fafnir
Level 159
God Stats
1W - 2L
1,338 SR
Queue Stats
358W - 344L
1,517 Elo+
Solo
Chiron
Chiron
SHUTUPjustSTOP
Chiron
Level 156
God Stats
7W - 3L
1,740 SR
Queue Stats
328W - 314L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ediablo94
Mercury
11
1 / 4 / 0
6,337
453
3,062
11,171
3,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 3 / 0
7,176
513
8,304
11,308
3,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
SirNian
Nu Wa
13
1 / 5 / 0
7,251
518
9,870
8,000
2,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 0 / 0
6,985
499
2,700
9,578
6,522
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Janus
unbes
Janus
11
0 / 2 / 1
6,610
472
2,135
6,147
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
1 / 1 / 1
7,999
571
6,520
11,126
3,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

13
2 / 1 / 5
7,547
539
10,957
4,547
1,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hercules
Kemp2000
Hercules
14
6 / 0 / 3
7,901
564
3,522
10,997
4,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
OscuroGT
Fafnir
13
2 / 0 / 5
8,223
587
3,638
12,100
11,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 1 / 2
8,928
638
5,168
10,800
2,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
3
Kills
14
14
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
1
1
1.5
L
Mercury
Ediablo94
Mercury
1
4
0
0.25
W
2
1
5
4.5
W
Hercules
Kemp2000
Hercules
6
0
3
7.5
W
Fafnir
OscuroGT
Fafnir
2
0
5
4.5
W
3
1
2
4
L
1
3
0
0.33
L
Nu Wa
SirNian
Nu Wa
1
5
0
0.2
L
0
0
0
0
L
Janus
unbes
Janus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,071
Damage
29,805
46,204
Taken
49,570
17,578
Mitigated
22,750
16,991
Healing
24,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
6,520
3,510
0
5,827
11,126
3,037
0
597
10,445
0
67,537
L
Mercury
Ediablo94
Mercury
3,062
949
0
2,265
11,171
3,713
0
2,949
7,903
0
48,771
W
10,957
2,960
0
338
4,547
1,242
617
1,803
2,522
56,878
1,000
W
Hercules
Kemp2000
Hercules
3,522
1,072
0
4,717
10,997
4,313
0
1,912
8,862
0
53,737
W
Fafnir
OscuroGT
Fafnir
3,638
610
2,751
5,249
12,100
11,389
62
941
10,991
18,147
779
W
5,168
1,898
193
5,593
10,800
2,769
770
5,424
4,780
0
80,219
L
8,304
4,570
0
5,098
11,308
3,434
0
1,111
10,007
0
68,273
L
Nu Wa
SirNian
Nu Wa
9,870
1,794
0
850
8,000
2,029
0
1,130
6,642
49,777
376
L
2,700
1,043
2,261
5,427
9,578
6,522
0
4,159
5,093
0
21,805
L
Janus
unbes
Janus
2,135
94
0
1,090
6,147
1,880
0
3,469
2,261
50,331
1,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,359
Gold Earned
40,598
442
Minions Killed
456
0
Camps Cleared
0
1,343,368
Distance Traveled
1,357,200
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,999
571
122
9
0
245,184
2
L
Mercury
6,337
453
79
6
0
325,040
0
W
Nu Wa
7,547
539
90
6
0
268,719
1
W
Hercules
7,901
564
86
6
0
330,600
0
W
Fafnir
8,223
587
25
2
0
290,563
4
W
Chiron
8,928
638
133
10
0
222,134
2
L
Apollo
7,176
513
121
9
0
244,533
1
L
Nu Wa
7,251
518
95
7
0
258,294
4
L
Horus
6,985
499
34
2
0
304,723
2
L
Janus
6,610
472
113
8
0
210,778
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role