Player Matchup

Sun Wukong
Sun Wukong
Frostyyy_42
Sun Wukong
Level 18
God Stats
0W - 1L
1,152 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
Hercompain
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
bandit2785
Xing Tian
Level 77
God Stats
0W - 1L
1,642 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
ecript_kakashi
Anubis
Level 22
God Stats
0W - 1L
1,396 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ullr
Ullr
wrldslayer
Ullr
Level 14
God Stats
0W - 1L
1,298 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 32
1,398 SR
1,500 Elo+

VS

Team Averages
Level 100
1,458 SR
1,440 Elo+
Cerberus
Cerberus
ELKROMOS
Cerberus
Level 145
God Stats
56W - 52L
1,578 SR
Queue Stats
212W - 223L
1,532 Elo+
Solo
Hades
Hades
HASBULLAH21
Hades
Level 142
God Stats
2W - 4L
1,273 SR
Queue Stats
330W - 356L
1,391 Elo+
Party 2
Bakasura
Bakasura
NALGAKXONDA
Bakasura
Level 86
God Stats
13W - 10L
1,560 SR
Queue Stats
211W - 236L
1,390 Elo+
Party 2
Agni
Agni
OHG Snipe
Agni
Level 45
God Stats
1W - 10L
1,321 SR
Queue Stats
33W - 59L
1,344 Elo+
Solo
Anhur
Anhur
SCRUMMY KRUMMY
Anhur
Level 81
God Stats
30W - 24L
1,560 SR
Queue Stats
223W - 202L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Frostyyy_42
Sun Wukong
6
0 / 5 / 1
4,374
365
1,558
6,316
2,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Hercompain
Arachne
9
2 / 5 / 1
5,698
475
3,114
7,963
2,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Xing Tian
bandit2785
Xing Tian
8
0 / 4 / 1
5,208
434
1,263
8,201
4,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 4 / 1
5,480
457
2,519
6,822
2,243
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

7
0 / 7 / 0
4,505
375
1,821
7,686
1,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ELKROMOS
Cerberus
11
4 / 1 / 7
7,635
636
4,389
6,759
3,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
9 / 0 / 3
8,565
714
8,863
5,732
3,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
NALGAKXONDA
Bakasura
14
8 / 1 / 1
7,939
662
5,730
9,249
3,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Agni
11
4 / 3 / 3
6,945
579
6,258
5,511
1,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

1
0 / 0 / 0
4,101
342
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
25
25
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ELKROMOS
Cerberus
4
1
7
7.5
L
Sun Wukong
Frostyyy_42
Sun Wukong
0
5
1
0.1
W
9
0
3
10.5
L
Arachne
Hercompain
Arachne
2
5
1
0.5
W
Bakasura
NALGAKXONDA
Bakasura
8
1
1
8.5
W
Agni
4
3
3
1.83
W
0
0
0
0
L
Xing Tian
bandit2785
Xing Tian
0
4
1
0.13
L
1
4
1
0.38
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,275
Damage
25,240
36,988
Taken
27,251
14,021
Mitigated
12,687
3,831
Healing
13,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ELKROMOS
Cerberus
4,389
231
0
2,104
6,759
3,840
415
455
6,064
21,442
1,290
L
Sun Wukong
Frostyyy_42
Sun Wukong
1,558
182
0
455
6,316
2,698
35
2,457
3,469
0
9,170
W
8,863
1,066
630
4,145
5,732
3,674
306
850
4,882
58,282
1,142
L
Arachne
Hercompain
Arachne
3,114
2,598
0
1,181
7,963
2,181
48
4,056
3,639
0
22,845
W
Bakasura
NALGAKXONDA
Bakasura
5,730
3,958
0
4,740
9,249
3,837
479
1,446
7,735
0
49,554
W
Agni
6,258
405
0
1,530
5,511
1,336
708
1,026
4,451
34,576
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Xing Tian
bandit2785
Xing Tian
1,263
358
0
814
8,201
4,975
0
4,149
3,911
12,277
0
L
2,519
194
0
1,032
6,822
2,243
149
3,551
2,885
25,232
738
L
1,821
863
0
349
7,686
1,924
0
4,612
3,073
0
17,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,265
Gold Earned
35,185
126
Minions Killed
333
0
Camps Cleared
0
1,122,937
Distance Traveled
985,025
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,635
636
46
4
0
264,170
4
L
Sun Wukong
4,374
365
10
1
0
262,932
0
W
Hades
8,565
714
111
9
0
210,398
0
L
Arachne
5,698
475
39
3
0
215,370
0
W
Bakasura
7,939
662
112
9
0
303,870
0
W
Agni
6,945
579
64
5
0
204,470
0
W
Anhur
4,101
342
0
0
0
2,117
0
L
Xing Tian
5,208
434
12
1
0
222,788
0
L
Anubis
5,480
457
40
3
0
205,192
0
L
Ullr
4,505
375
25
2
0
216,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role