Player Matchup

Nut
Nut
SlightlyGreen
Nut
Level 129
God Stats
6W - 3L
1,490 SR
Queue Stats
232W - 150L
1,577 Elo+
Party 1
Jing Wei
Jing Wei
Tygarus
Jing Wei
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 80L
1,561 Elo+
Party 1
Erlang Shen
Erlang Shen
WorryWarrior
Erlang Shen
Level 45
God Stats
7W - 2L
1,673 SR
Queue Stats
154W - 68L
1,577 Elo+
Party 1
Cerberus
Cerberus
Ximinid
Cerberus
Level 129
God Stats
3W - 0L
1,721 SR
Queue Stats
197W - 123L
1,573 Elo+
Party 1
Ix Chel
Ix Chel
Акабус01
Ix Chel
Level 103
God Stats
6W - 3L
1,727 SR
Queue Stats
376W - 370L
1,496 Elo+
Solo
Team Averages
Level 94
1,622 SR
1,557 Elo+

VS

Team Averages
Level 91
1,529 SR
1,442 Elo+
Ne Zha
Ne Zha
Bigben89700
Ne Zha
Level 149
God Stats
10W - 14L
1,525 SR
Queue Stats
304W - 316L
1,507 Elo+
Solo
Danzaburou
Danzaburou
Kalie
Danzaburou
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 68L
1,549 Elo+
Solo
Sun Wukong
Sun Wukong
PropanFlotte
Sun Wukong
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 35L
1,302 Elo+
Party 2
Chang'e
Chang'e
eXpLosiveRage
Chang'e
Level 110
God Stats
2W - 2L
1,621 SR
Queue Stats
32W - 40L
1,532 Elo+
Solo
Chronos
Chronos
xMendrioNx
Chronos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 22
10,699
892
17,239
12,967
5,750
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Tygarus
Jing Wei
17
8 / 4 / 16
10,918
910
12,020
10,694
4,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
WorryWarrior
Erlang Shen
17
5 / 2 / 17
10,447
871
10,513
14,505
15,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Ximinid
Cerberus
16
2 / 3 / 17
10,622
885
7,900
24,944
24,335
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

18
10 / 2 / 14
11,592
966
13,586
13,350
5,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
7 / 7 / 4
10,540
878
15,008
14,607
8,045
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Danzaburou
Kalie
Danzaburou
16
1 / 7 / 6
8,966
747
17,723
13,381
6,568
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sun Wukong
PropanFlotte
Sun Wukong
15
1 / 6 / 7
8,113
676
7,948
14,882
13,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
15
3 / 5 / 5
8,531
711
10,114
12,720
5,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos
xMendrioNx
Chronos
14
0 / 4 / 4
7,521
627
4,099
9,328
4,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
38
29
Kills
12
12
Deaths
29
86
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
7
7
4
1.29
L
Danzaburou
Kalie
Danzaburou
1
7
6
0.57
L
Sun Wukong
PropanFlotte
Sun Wukong
1
6
7
0.75
W
4
1
22
15
W
Jing Wei
Tygarus
Jing Wei
8
4
16
4
W
Erlang Shen
WorryWarrior
Erlang Shen
5
2
17
6.75
W
Cerberus
Ximinid
Cerberus
2
3
17
3.5
L
Chang'e
3
5
5
1.1
L
Chronos
xMendrioNx
Chronos
0
4
4
0.5
W
10
2
14
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,258
Damage
54,892
76,460
Taken
64,918
55,355
Mitigated
38,083
40,876
Healing
18,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
15,008
1,905
789
4,186
14,607
8,045
0
4,236
10,033
0
22,672
L
Danzaburou
Kalie
Danzaburou
17,723
7,277
743
1,981
13,381
6,568
0
3,943
9,183
0
33,148
L
Sun Wukong
PropanFlotte
Sun Wukong
7,948
732
360
985
14,882
13,434
0
6,390
8,183
0
16,609
W
17,239
9,569
2,996
3,856
12,967
5,750
2,354
2,132
10,835
0
42,802
W
Jing Wei
Tygarus
Jing Wei
12,020
9,459
544
342
10,694
4,579
1,707
2,706
7,988
0
29,269
W
Erlang Shen
WorryWarrior
Erlang Shen
10,513
3,323
1,854
3,535
14,505
15,245
800
2,550
11,955
859
17,768
W
Cerberus
Ximinid
Cerberus
7,900
324
1,342
9,550
24,944
24,335
89
4,024
20,920
21,572
579
L
Chang'e
10,114
264
4,218
3,764
12,720
5,753
0
4,703
7,849
17,982
271
L
Chronos
xMendrioNx
Chronos
4,099
608
252
1,619
9,328
4,283
0
2,225
6,944
12,861
0
W
13,586
3,076
10,451
6,406
13,350
5,446
1,656
2,578
10,772
32,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,278
Gold Earned
43,671
200
Minions Killed
109
0
Camps Cleared
0
1,118,090
Distance Traveled
997,626
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,540
878
10
1
0
216,164
0
L
Danzaburou
8,966
747
51
4
0
180,129
0
L
Sun Wukong
8,113
676
16
1
0
206,380
0
W
Nut
10,699
892
58
5
0
207,565
0
W
Jing Wei
10,918
910
51
4
0
204,984
0
W
Erlang Shen
10,447
871
6
1
0
237,085
0
W
Cerberus
10,622
885
56
5
0
247,553
0
L
Chang'e
8,531
711
20
2
0
204,714
0
L
Chronos
7,521
627
12
1
0
190,239
0
W
Ix Chel
11,592
966
29
2
0
220,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role