Player Matchup

Agni
Agni
Barkcode
Agni
Level 125
God Stats
2W - 5L
1,468 SR
Queue Stats
128W - 138L
1,423 Elo+
Solo
Hades
Hades
M-I-S-A-GH_iran
Hades
Level 155
God Stats
67W - 48L
1,410 SR
Queue Stats
261W - 295L
1,376 Elo+
Party 3
Medusa
Medusa
Mohammadfarddd
Medusa
Level 47
God Stats
17W - 19L
1,565 SR
Queue Stats
71W - 117L
1,343 Elo+
Party 3
Cerberus
Cerberus
SirHMMrIr
Cerberus
Level 88
God Stats
37W - 45L
1,501 SR
Queue Stats
42W - 64L
1,361 Elo+
Party 3
Sol
Sol
king_fastfree
Sol
Level 223
God Stats
11W - 19L
1,482 SR
Queue Stats
652W - 614L
1,455 Elo+
Solo
Team Averages
Level 128
1,485 SR
1,391 Elo+

VS

Team Averages
Level 98
1,514 SR
1,472 Elo+
Nu Wa
Nu Wa
DankOfSpurs
Nu Wa
Level 7
God Stats
5W - 7L
1,357 SR
Queue Stats
16W - 12L
1,446 Elo+
Party 2
Sylvanus
Sylvanus
FreezeFlow
Sylvanus
Level 119
God Stats
25W - 14L
1,495 SR
Queue Stats
316W - 299L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PickleRick22
Tsukuyomi
Level 96
God Stats
6W - 2L
1,633 SR
Queue Stats
397W - 358L
1,465 Elo+
Party 2
Surtr
Surtr
PtrikPsn
Surtr
Level 158
God Stats
2W - 0L
1,332 SR
Queue Stats
154W - 146L
1,473 Elo+
Solo
Freya
Freya
СлепойГлаз
Freya
Level 109
God Stats
12W - 13L
1,751 SR
Queue Stats
210W - 189L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
2 / 3 / 2
9,039
532
7,193
9,321
2,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 7 / 2
8,020
472
11,030
18,426
7,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
3 / 8 / 4
8,671
510
11,962
17,553
4,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cerberus
SirHMMrIr
Cerberus
13
3 / 4 / 2
8,241
485
4,137
21,437
14,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 4 / 2
9,883
581
10,852
12,261
2,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 11
10,681
628
21,015
10,448
3,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
FreezeFlow
Sylvanus
14
3 / 3 / 13
9,263
545
7,912
18,037
16,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
PickleRick22
Tsukuyomi
17
10 / 5 / 4
10,233
602
11,133
16,416
5,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Surtr
PtrikPsn
Surtr
14
4 / 3 / 8
9,139
538
11,203
17,170
12,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

16
2 / 2 / 7
9,124
537
9,382
12,774
5,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
69
14
Kills
26
26
Deaths
14
12
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Agni
2
3
2
1
W
7
1
11
12.5
W
Sylvanus
FreezeFlow
Sylvanus
3
3
13
3.17
L
4
7
2
0.71
L
3
8
4
0.63
W
Tsukuyomi
PickleRick22
Tsukuyomi
10
5
4
2.4
W
Surtr
PtrikPsn
Surtr
4
3
8
2.67
L
Cerberus
SirHMMrIr
Cerberus
3
4
2
1
L
2
4
2
0.75
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,174
Damage
60,645
78,998
Taken
74,845
31,455
Mitigated
43,639
24,014
Healing
28,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
7,193
342
0
2,299
9,321
2,240
442
3,887
5,078
73,797
538
W
21,015
4,027
0
2,238
10,448
3,837
1,601
5,802
4,606
81,616
1,000
W
Sylvanus
FreezeFlow
Sylvanus
7,912
2,491
3,809
7,108
18,037
16,368
614
6,774
11,135
29,642
188
L
11,030
37
35
6,325
18,426
7,070
0
8,130
9,998
59,124
0
L
11,962
4,043
0
2,573
17,553
4,785
639
11,241
6,029
0
55,543
W
Tsukuyomi
PickleRick22
Tsukuyomi
11,133
2,018
0
5,360
16,416
5,925
849
5,282
11,034
0
74,692
W
Surtr
PtrikPsn
Surtr
11,203
2,949
0
4,408
17,170
12,486
683
9,273
6,925
3,972
50,477
L
Cerberus
SirHMMrIr
Cerberus
4,137
225
2,041
6,380
21,437
14,444
0
10,809
10,332
29,118
0
L
10,852
1,381
0
4,361
12,261
2,916
241
3,498
8,592
69,345
3,885
W
9,382
3,367
74
5,381
12,774
5,023
1,625
4,663
8,071
74,407
9,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,854
Gold Earned
48,440
529
Minions Killed
480
0
Camps Cleared
0
1,585,123
Distance Traveled
1,715,668
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,039
532
135
8
0
288,682
6
W
Nu Wa
10,681
628
136
8
0
324,271
3
W
Sylvanus
9,263
545
32
2
0
344,948
2
L
Hades
8,020
472
94
6
0
353,859
0
L
Medusa
8,671
510
98
6
0
287,422
1
W
Tsukuyomi
10,233
602
104
6
0
389,192
1
W
Surtr
9,139
538
88
5
0
320,336
0
L
Cerberus
8,241
485
55
3
0
334,343
4
L
Sol
9,883
581
147
9
0
320,817
7
W
Freya
9,124
537
120
7
0
336,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role