Player Matchup

Da Ji
Da Ji
Hoodiezsn
Da Ji
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
113W - 106L
1,429 Elo+
Solo
Nox
Nox
King_Hanuman99
Nox
Level 159
God Stats
2W - 2L
1,376 SR
Queue Stats
153W - 153L
1,487 Elo+
Party 1
Sobek
Sobek
R0dzilla7
Sobek
Level 157
God Stats
5W - 4L
1,489 SR
Queue Stats
210W - 215L
1,499 Elo+
Solo
Fenrir
Fenrir
Zman5236
Fenrir
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 49L
1,426 Elo+
Solo
Neith
Neith
temp-9990393
Neith
Level 129
God Stats
8W - 1L
1,768 SR
Queue Stats
111W - 109L
1,482 Elo+
Party 1
Team Averages
Level 121
1,527 SR
1,465 Elo+

VS

Team Averages
Level 140
1,520 SR
1,446 Elo+
Chiron
Chiron
BigBroJoeski
Chiron
Level 146
God Stats
3W - 5L
1,351 SR
Queue Stats
162W - 161L
1,421 Elo+
Solo
Awilix
Awilix
Gardevour
Awilix
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 158L
1,445 Elo+
Party 2
Tyr
Tyr
PJT03
Tyr
Level 182
God Stats
0W - 1L
1,750 SR
Queue Stats
10W - 9L
1,459 Elo+
Party 2
Chernobog
Chernobog
cowboys_superfan
Chernobog
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 70L
1,499 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
sunflowerbabyc
Morgan Le Fay
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 157L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Hoodiezsn
Da Ji
15
5 / 4 / 7
9,970
712
9,293
9,605
4,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
5 / 2 / 14
11,227
802
10,588
8,574
3,957
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sobek
R0dzilla7
Sobek
18
4 / 1 / 12
10,521
752
7,710
21,356
18,603
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Fenrir
Zman5236
Fenrir
15
2 / 5 / 7
9,156
654
5,403
12,912
10,668
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

19
6 / 1 / 11
10,594
757
12,945
6,881
2,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
4 / 2 / 5
10,453
747
15,570
8,039
3,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Awilix
Gardevour
Awilix
14
3 / 7 / 6
8,713
622
6,572
11,834
5,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tyr
PJT03
Tyr
12
1 / 7 / 4
7,955
568
5,940
12,496
12,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chernobog
17
1 / 2 / 8
9,527
681
8,597
7,952
3,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morgan Le Fay
sunflowerbabyc
Morgan Le Fay
17
3 / 4 / 7
9,823
702
13,854
10,652
4,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
42
22
Kills
12
13
Deaths
22
51
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chiron
4
2
5
3.25
L
Awilix
Gardevour
Awilix
3
7
6
0.86
W
Da Ji
Hoodiezsn
Da Ji
5
4
7
2.13
W
5
2
14
6
L
Tyr
PJT03
Tyr
1
7
4
0.43
W
Sobek
R0dzilla7
Sobek
4
1
12
10
W
Fenrir
Zman5236
Fenrir
2
5
7
1.1
L
Chernobog
1
2
8
2.5
L
Morgan Le Fay
sunflowerbabyc
Morgan Le Fay
3
4
7
1.63
W
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,939
Damage
50,533
59,328
Taken
50,973
40,975
Mitigated
28,344
24,316
Healing
11,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
15,570
2,745
2,034
1,671
8,039
3,243
0
2,628
5,411
0
30,281
L
Awilix
Gardevour
Awilix
6,572
1,340
88
215
11,834
5,089
0
4,520
7,314
0
11,832
W
Da Ji
Hoodiezsn
Da Ji
9,293
1,296
441
1,242
9,605
4,768
637
2,073
7,459
0
12,423
W
10,588
460
2,893
2,368
8,574
3,957
0
519
7,979
38,409
986
L
Tyr
PJT03
Tyr
5,940
289
400
1,888
12,496
12,353
0
3,246
9,250
0
8,059
W
Sobek
R0dzilla7
Sobek
7,710
314
1,808
10,817
21,356
18,603
0
6,358
14,787
22,669
2,316
W
Fenrir
Zman5236
Fenrir
5,403
411
1,064
1,751
12,912
10,668
0
3,131
9,656
0
7,149
L
Chernobog
8,597
5,238
969
2,055
7,952
3,508
300
2,214
5,738
0
28,745
L
Morgan Le Fay
sunflowerbabyc
Morgan Le Fay
13,854
1,282
0
1,760
10,652
4,151
0
4,621
6,031
30,495
490
W
12,945
2,772
100
1,832
6,881
2,979
1,056
1,599
5,240
0
23,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,468
Gold Earned
46,471
138
Minions Killed
143
0
Camps Cleared
0
1,228,694
Distance Traveled
1,207,835
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,453
747
35
3
0
260,638
0
L
Awilix
8,713
622
12
1
0
236,920
0
W
Da Ji
9,970
712
10
1
0
242,468
0
W
Nox
11,227
802
69
5
0
241,026
0
L
Tyr
7,955
568
11
1
0
226,487
1
W
Sobek
10,521
752
35
3
0
266,307
0
W
Fenrir
9,156
654
4
0
0
249,979
0
L
Chernobog
9,527
681
46
3
0
262,144
0
L
Morgan Le Fay
9,823
702
39
3
0
221,646
0
W
Neith
10,594
757
20
1
0
228,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role