Player Matchup

Neith
Neith
 
Neith
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Dark-Ghost85
Ares
Level 85
God Stats
2W - 2L
1,217 SR
Queue Stats
26W - 47L
1,247 Elo+
Solo
Agni
Agni
Fristixx
Agni
Level 107
God Stats
3W - 3L
1,512 SR
Queue Stats
329W - 321L
1,451 Elo+
Solo
Mulan
Mulan
Ratatouillee
Mulan
Level 87
God Stats
20W - 14L
1,453 SR
Queue Stats
119W - 128L
1,453 Elo+
Solo
Janus
Janus
xCrazyCompact_EB
Janus
Level 63
God Stats
3W - 3L
1,654 SR
Queue Stats
93W - 108L
1,434 Elo+
Solo
Team Averages
Level 97
1,467 SR
1,417 Elo+

VS

Team Averages
Level 45
1,486 SR
1,283 Elo+
Kukulkan
Kukulkan
Devekt
Kukulkan
Level 61
God Stats
0W - 2L
1,447 SR
Queue Stats
3W - 4L
1,157 Elo+
Party 1
Cerberus
Cerberus
DiukWar
Cerberus
Level 53
God Stats
24W - 21L
1,551 SR
Queue Stats
70W - 80L
1,414 Elo+
Party 2
Amaterasu
Amaterasu
MARKUSIOX_2004
Amaterasu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 49L
1,276 Elo+
Party 2
Thanatos
Thanatos
Vegeta96
Thanatos
Level 39
God Stats
0W - 3L
1,435 SR
Queue Stats
3W - 6L
1,157 Elo+
Party 1
Izanami
Izanami
lnfectao
Izanami
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 68L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
11 / 2 / 1
7,204
655
9,781
5,672
1,822
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 2 / 9
6,198
563
5,969
11,051
8,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
12
1 / 1 / 2
6,385
580
3,536
7,545
2,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
9 / 1 / 1
8,353
759
8,812
9,308
4,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 2 / 0
6,260
569
4,075
5,681
1,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Devekt
Kukulkan
9
0 / 1 / 0
5,087
462
4,870
5,018
1,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
DiukWar
Cerberus
8
2 / 5 / 2
5,837
531
4,876
12,818
7,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
MARKUSIOX_2004
Amaterasu
8
1 / 7 / 1
4,974
452
3,818
12,303
6,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Thanatos
Vegeta96
Thanatos
10
4 / 3 / 0
5,936
540
3,670
7,560
2,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Izanami
lnfectao
Izanami
8
1 / 6 / 2
4,856
441
5,020
7,812
2,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
22
Kills
8
8
Deaths
22
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
11
2
1
5.75
W
0
2
9
2.25
L
Kukulkan
Devekt
Kukulkan
0
1
0
0
L
Cerberus
DiukWar
Cerberus
2
5
2
0.6
W
Agni
1
1
2
2
L
Amaterasu
MARKUSIOX_2004
Amaterasu
1
7
1
0.21
W
9
1
1
9.5
L
Thanatos
Vegeta96
Thanatos
4
3
0
1.33
L
Izanami
lnfectao
Izanami
1
6
2
0.33
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,173
Damage
22,254
39,257
Taken
45,511
17,849
Mitigated
20,149
14,021
Healing
13,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,781
5,145
0
1,421
5,672
1,822
528
1,427
4,245
0
37,466
W
5,969
633
0
3,494
11,051
8,311
108
3,251
7,800
16,214
0
L
Kukulkan
Devekt
Kukulkan
4,870
89
66
1,519
5,018
1,457
0
3,306
1,572
27,843
0
L
Cerberus
DiukWar
Cerberus
4,876
866
0
3,940
12,818
7,651
0
2,856
9,922
17,029
1,047
W
Agni
3,536
1,109
0
4,065
7,545
2,030
780
2,109
5,436
45,278
2,155
L
Amaterasu
MARKUSIOX_2004
Amaterasu
3,818
1,654
0
2,793
12,303
6,336
0
2,158
10,137
0
14,754
W
8,812
1,868
0
3,332
9,308
4,033
567
0
9,308
0
51,939
L
Thanatos
Vegeta96
Thanatos
3,670
662
0
4,628
7,560
2,645
0
1,789
5,653
0
21,500
L
Izanami
lnfectao
Izanami
5,020
3,275
0
339
7,812
2,060
35
3,043
4,721
0
23,540
W
4,075
494
0
1,709
5,681
1,653
0
2,841
2,840
30,767
281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,400
Gold Earned
26,690
298
Minions Killed
185
0
Camps Cleared
0
1,092,465
Distance Traveled
1,084,924
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,204
655
57
5
0
185,277
0
W
Ares
6,198
563
17
2
0
215,285
2
L
Kukulkan
5,087
462
44
4
0
224,523
3
L
Cerberus
5,837
531
46
4
0
211,777
0
W
Agni
6,385
580
82
7
0
246,256
0
L
Amaterasu
4,974
452
22
2
0
204,151
0
W
Mulan
8,353
759
87
8
0
231,050
1
L
Thanatos
5,936
540
39
4
0
231,534
0
L
Izanami
4,856
441
34
3
0
212,939
0
W
Janus
6,260
569
55
5
0
214,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role