Player Matchup

Scylla
Scylla
HostilePacifist
Scylla
Level 59
God Stats
1W - 3L
1,511 SR
Queue Stats
21W - 24L
1,535 Elo+
Party 2
Susano
Susano
UnrelentingTruth
Susano
Level 117
God Stats
2W - 1L
1,843 SR
Queue Stats
244W - 217L
1,554 Elo+
Party 2
Ganesha
Ganesha
VIonejesse
Ganesha
Level 84
God Stats
13W - 8L
1,704 SR
Queue Stats
177W - 176L
1,523 Elo+
Party 2
King Arthur
King Arthur
firebud
King Arthur
Level 313
God Stats
3W - 7L
1,467 SR
Queue Stats
831W - 773L
1,491 Elo+
Solo
Charybdis
Charybdis
numa888
Charybdis
Level 65
God Stats
1W - 6L
1,556 SR
Queue Stats
126W - 122L
1,520 Elo+
Party 2
Team Averages
Level 128
1,616 SR
1,525 Elo+

VS

Team Averages
Level 138
1,511 SR
1,583 Elo+
Khepri
Khepri
EL2URDO21
Khepri
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,597 Elo+
Party 1
Achilles
Achilles
Kyorigamer28
Achilles
Level 147
God Stats
1W - 4L
1,171 SR
Queue Stats
261W - 226L
1,570 Elo+
Solo
Loki
Loki
Melmac909
Loki
Level 163
God Stats
14W - 21L
1,470 SR
Queue Stats
735W - 743L
1,573 Elo+
Solo
Ra
Ra
SmfStone
Ra
Level 117
God Stats
10W - 8L
1,704 SR
Queue Stats
172W - 148L
1,550 Elo+
Party 1
Heimdallr
Heimdallr
papitew369
Heimdallr
Level 107
God Stats
121W - 83L
1,708 SR
Queue Stats
145W - 110L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 0
7,375
527
4,543
6,025
1,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 5 / 0
7,454
532
10,707
13,573
4,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ganesha
VIonejesse
Ganesha
12
0 / 1 / 3
7,172
512
3,764
13,116
11,371
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

King Arthur
firebud
King Arthur
13
0 / 1 / 4
7,496
535
9,484
14,867
12,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
numa888
Charybdis
13
1 / 7 / 1
6,949
496
5,361
10,818
3,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
EL2URDO21
Khepri
13
1 / 0 / 9
8,249
589
3,335
8,409
7,348
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
Kyorigamer28
Achilles
14
0 / 1 / 1
8,336
595
7,669
14,744
17,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Loki
14
5 / 2 / 2
8,250
589
5,805
9,734
3,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 1 / 3
8,357
597
7,374
7,665
3,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
papitew369
Heimdallr
15
8 / 3 / 3
8,941
639
16,832
11,191
4,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
7
Kills
16
16
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Khepri
EL2URDO21
Khepri
1
0
9
5.5
L
1
2
0
0.5
W
Achilles
Kyorigamer28
Achilles
0
1
1
0.5
W
Loki
5
2
2
3
W
2
1
3
3.5
L
5
5
0
1
L
Ganesha
VIonejesse
Ganesha
0
1
3
1.5
L
King Arthur
firebud
King Arthur
0
1
4
2
L
Charybdis
numa888
Charybdis
1
7
1
0.21
W
Heimdallr
papitew369
Heimdallr
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,859
Damage
41,015
58,399
Taken
51,743
32,856
Mitigated
35,902
15,173
Healing
20,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
EL2URDO21
Khepri
3,335
137
485
2,768
8,409
7,348
0
2,481
5,846
22,298
0
L
4,543
783
0
347
6,025
1,823
0
2,265
3,557
56,567
0
W
Achilles
Kyorigamer28
Achilles
7,669
1,654
0
4,547
14,744
17,877
0
1,004
13,690
0
61,962
W
Loki
5,805
1,049
0
3,865
9,734
3,161
0
955
8,735
0
63,648
W
7,374
1,046
670
3,368
7,665
3,173
190
2,241
5,314
62,047
652
L
10,707
3,126
0
4,106
13,573
4,242
0
1,814
11,606
0
48,231
L
Ganesha
VIonejesse
Ganesha
3,764
566
0
3,119
13,116
11,371
0
2,909
9,986
33,554
1,544
L
King Arthur
firebud
King Arthur
9,484
1,526
0
4,803
14,867
12,059
0
1,963
12,868
0
53,278
L
Charybdis
numa888
Charybdis
5,361
2,705
0
2,798
10,818
3,361
0
1,058
9,760
0
48,808
W
Heimdallr
papitew369
Heimdallr
16,832
11,974
0
5,183
11,191
4,343
5
1,915
9,276
0
76,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,446
Gold Earned
42,133
414
Minions Killed
475
0
Camps Cleared
0
1,509,723
Distance Traveled
1,498,631
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,249
589
28
2
0
312,286
4
L
Scylla
7,375
527
113
8
0
295,499
3
W
Achilles
8,336
595
111
8
0
258,219
1
W
Loki
8,250
589
98
7
0
337,282
4
W
Ra
8,357
597
118
8
0
319,483
0
L
Susano
7,454
532
80
6
0
312,790
3
L
Ganesha
7,172
512
10
1
0
287,495
6
L
King Arthur
7,496
535
89
6
0
295,042
3
L
Charybdis
6,949
496
122
9
0
318,897
0
W
Heimdallr
8,941
639
120
9
0
271,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role