Player Matchup

Fenrir
Fenrir
AceSourire58689
Fenrir
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,723 Elo+
Party 1
Charybdis
Charybdis
Chiken Mendo
Charybdis
Level 14
God Stats
0W - 1L
1,514 SR
Queue Stats
1W - 1L
1,723 Elo+
Party 1
Thoth
Thoth
Nicocrack23
Thoth
Level 88
God Stats
0W - 2L
1,314 SR
Queue Stats
297W - 277L
1,511 Elo+
Solo
Shiva
Shiva
Slurm45
Shiva
Level 124
God Stats
0W - 5L
1,335 SR
Queue Stats
472W - 474L
1,537 Elo+
Party 3
Bacchus
Bacchus
TOXICGecko482
Bacchus
Level 69
God Stats
15W - 4L
1,758 SR
Queue Stats
168W - 156L
1,577 Elo+
Party 3
Team Averages
Level 71
1,484 SR
1,614 Elo+

VS

Team Averages
Level 113
1,511 SR
1,540 Elo+
Kumbhakarna
Kumbhakarna
CantPlayDoom241
Kumbhakarna
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
42W - 33L
1,585 Elo+
Solo
Fafnir
Fafnir
ManP3
Fafnir
Level 91
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 11L
1,546 Elo+
Party 2
Chernobog
Chernobog
Sherly7099
Chernobog
Level 157
God Stats
2W - 1L
1,464 SR
Queue Stats
37W - 27L
1,598 Elo+
Party 2
Zeus
Zeus
Supreme2426
Zeus
Level 144
God Stats
7W - 4L
1,585 SR
Queue Stats
211W - 208L
1,501 Elo+
Solo
Izanami
Izanami
i_m_confucius
Izanami
Level 108
God Stats
229W - 220L
1,506 SR
Queue Stats
231W - 231L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 2
5,895
590
4,135
9,041
3,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Chiken Mendo
Charybdis
9
0 / 3 / 1
5,023
502
1,876
5,223
1,158
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
1 / 1 / 1
5,179
518
2,051
4,416
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
Slurm45
Shiva
11
1 / 2 / 0
6,076
608
6,423
12,121
7,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Bacchus
8
0 / 1 / 2
5,276
528
3,160
6,809
4,958
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CantPlayDoom241
Kumbhakarna
11
0 / 1 / 2
6,082
608
6,638
9,572
7,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fafnir
ManP3
Fafnir
11
2 / 1 / 2
6,467
647
3,004
5,878
5,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Chernobog
Sherly7099
Chernobog
11
3 / 1 / 0
5,942
594
4,054
6,297
1,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

12
2 / 2 / 1
6,426
643
4,848
4,263
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Izanami
12
2 / 1 / 1
7,045
705
5,037
4,477
1,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
5
Kills
9
9
Deaths
6
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
W
Kumbhakarna
CantPlayDoom241
Kumbhakarna
0
1
2
1
L
Charybdis
Chiken Mendo
Charybdis
0
3
1
0.17
W
Fafnir
ManP3
Fafnir
2
1
2
3
L
1
1
1
1.5
W
Chernobog
Sherly7099
Chernobog
3
1
0
3
L
Shiva
Slurm45
Shiva
1
2
0
0.5
W
2
2
1
1.25
L
Bacchus
0
1
2
1
W
Izanami
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,645
Damage
23,581
37,610
Taken
30,487
18,353
Mitigated
17,764
5,838
Healing
12,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,135
1,111
0
1,108
9,041
3,333
0
2,675
6,350
0
33,802
W
Kumbhakarna
CantPlayDoom241
Kumbhakarna
6,638
663
0
3,246
9,572
7,381
0
0
9,572
36,994
2,579
L
Charybdis
Chiken Mendo
Charybdis
1,876
1,242
0
302
5,223
1,158
0
601
4,622
0
29,203
W
Fafnir
ManP3
Fafnir
3,004
1,023
0
2,522
5,878
5,884
148
1,112
4,766
12,095
1,388
L
2,051
41
0
590
4,416
1,233
0
1,342
3,074
32,896
0
W
Chernobog
Sherly7099
Chernobog
4,054
1,818
0
3,042
6,297
1,988
0
1,544
4,753
0
41,841
L
Shiva
Slurm45
Shiva
6,423
1,025
0
2,432
12,121
7,671
0
6,279
5,126
0
40,285
W
4,848
226
0
1,220
4,263
1,065
0
2,071
2,192
40,462
454
L
Bacchus
3,160
125
0
1,406
6,809
4,958
0
2,352
4,457
12,615
0
W
Izanami
5,037
3,540
0
2,231
4,477
1,446
3,306
484
3,993
0
58,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,449
Gold Earned
31,962
268
Minions Killed
348
0
Camps Cleared
0
1,109,517
Distance Traveled
1,071,951
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,895
590
60
6
0
245,521
4
W
Kumbhakarna
6,082
608
72
7
0
192,691
0
L
Charybdis
5,023
502
76
8
0
217,133
0
W
Fafnir
6,467
647
15
2
0
225,316
0
L
Thoth
5,179
518
62
6
0
198,526
0
W
Chernobog
5,942
594
71
7
0
238,747
0
L
Shiva
6,076
608
63
6
0
205,951
0
W
Zeus
6,426
643
81
8
0
212,326
2
L
Bacchus
5,276
528
7
1
0
242,386
0
W
Izanami
7,045
705
109
11
0
202,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role