Player Matchup

Sol
Sol
ASRENZO237
Sol
Level 110
God Stats
26W - 17L
1,673 SR
Queue Stats
428W - 429L
1,517 Elo+
Solo
Ix Chel
Ix Chel
BALLERSKILZZZ
Ix Chel
Level 88
God Stats
8W - 13L
1,533 SR
Queue Stats
236W - 217L
1,489 Elo+
Solo
Thor
Thor
KiLLaBouTtE-
Thor
Level 124
God Stats
3W - 2L
1,747 SR
Queue Stats
219W - 215L
1,515 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sky Pitito
Cu Chulainn
Level 85
God Stats
4W - 5L
1,378 SR
Queue Stats
169W - 174L
1,543 Elo+
Solo
Yemoja
Yemoja
WhiteSilence313
Yemoja
Level 176
God Stats
14W - 23L
1,492 SR
Queue Stats
396W - 401L
1,527 Elo+
Solo
Team Averages
Level 117
1,565 SR
1,518 Elo+

VS

Team Averages
Level 141
1,484 SR
1,530 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
ElHerrero1324
Cu Chulainn
Level 87
God Stats
4W - 4L
1,277 SR
Queue Stats
467W - 441L
1,513 Elo+
Solo
Artio
Artio
MicrobicFool79
Artio
Level 109
God Stats
1W - 0L
1,622 SR
Queue Stats
97W - 89L
1,493 Elo+
Solo
Skadi
Skadi
Nythir
Skadi
Level 159
God Stats
55W - 37L
1,645 SR
Queue Stats
159W - 138L
1,584 Elo+
Party 1
Bakasura
Bakasura
SirKomalot
Bakasura
Level 159
God Stats
4W - 4L
1,377 SR
Queue Stats
261W - 248L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,013
669
3,487
5,006
1,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Ix Chel
7
0 / 1 / 1
3,913
652
3,150
2,696
753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
3 / 0 / 0
4,177
696
1,789
5,149
1,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Sky Pitito
Cu Chulainn
5
0 / 3 / 0
3,258
543
1,159
4,647
1,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

6
1 / 0 / 0
4,203
701
1,524
2,599
1,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
7
1 / 2 / 0
3,998
666
2,990
4,601
2,374
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cu Chulainn
ElHerrero1324
Cu Chulainn
9
3 / 0 / 0
5,333
889
3,081
3,447
1,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 1 / 1
3,893
649
1,775
5,336
2,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Skadi
Nythir
Skadi
8
2 / 0 / 0
4,300
717
2,502
2,773
756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bakasura
SirKomalot
Bakasura
8
0 / 1 / 1
4,084
681
1,797
5,596
1,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
4
Kills
6
6
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
2
0
0.5
L
0
2
1
0.25
L
Ix Chel
0
1
1
0.5
W
Cu Chulainn
ElHerrero1324
Cu Chulainn
3
0
0
3
L
3
0
0
3
W
0
1
1
0.5
W
Skadi
Nythir
Skadi
2
0
0
2
W
Bakasura
SirKomalot
Bakasura
0
1
1
0.5
L
Cu Chulainn
Sky Pitito
Cu Chulainn
0
3
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,109
Damage
12,145
20,097
Taken
21,753
5,631
Mitigated
9,229
6,945
Healing
9,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
2,990
267
0
1,954
4,601
2,374
0
1,977
2,624
19,258
631
L
3,487
1,820
0
1,469
5,006
1,049
0
780
4,226
28,386
3,015
L
Ix Chel
3,150
449
122
732
2,696
753
0
1,485
1,171
22,343
1,038
W
Cu Chulainn
ElHerrero1324
Cu Chulainn
3,081
499
0
986
3,447
1,479
234
0
3,447
1,555
30,438
L
1,789
506
0
1,112
5,149
1,566
0
1,865
3,262
0
18,192
W
1,775
156
136
2,463
5,336
2,964
0
3,196
2,140
8,321
0
W
Skadi
Nythir
Skadi
2,502
730
0
1,005
2,773
756
0
1,511
1,262
0
26,658
W
Bakasura
SirKomalot
Bakasura
1,797
1,213
0
3,248
5,596
1,656
0
1,315
4,281
0
21,316
L
Cu Chulainn
Sky Pitito
Cu Chulainn
1,159
327
0
830
4,647
1,234
0
80
4,567
0
12,729
L
1,524
427
1,488
1,192
2,599
1,029
0
635
1,964
10,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,564
Gold Earned
21,608
165
Minions Killed
222
0
Camps Cleared
0
553,048
Distance Traveled
671,140
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
3,998
666
44
7
0
121,767
2
L
Sol
4,013
669
56
9
0
111,083
0
L
Ix Chel
3,913
652
48
8
0
130,435
0
W
Cu Chulainn
5,333
889
61
10
0
125,446
0
L
Thor
4,177
696
29
5
0
137,713
0
W
Artio
3,893
649
11
2
0
145,562
2
W
Skadi
4,300
717
53
9
0
127,318
1
W
Bakasura
4,084
681
53
9
0
151,047
0
L
Cu Chulainn
3,258
543
17
3
0
77,022
0
L
Yemoja
4,203
701
15
3
0
96,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role