Player Matchup

Izanami
Izanami
 
Izanami
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
 
Surtr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Ividici
Hun Batz
Level 128
God Stats
10W - 24L
1,498 SR
Queue Stats
153W - 176L
1,474 Elo+
Party 1
Anubis
Anubis
JacookX
Anubis
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,534 Elo+
Solo
Fafnir
Fafnir
WeepierWings712
Fafnir
Level 136
God Stats
0W - 2L
1,270 SR
Queue Stats
14W - 20L
1,462 Elo+
Solo
Team Averages
Level 120
1,453 SR
1,494 Elo+

VS

Team Averages
Level 110
1,603 SR
1,505 Elo+
Geb
Geb
ABOOD_aljuffri3
Geb
Level 148
God Stats
3W - 2L
1,581 SR
Queue Stats
242W - 349L
1,461 Elo+
Party 2
Zhong Kui
Zhong Kui
AboJazaa
Zhong Kui
Level 105
God Stats
4W - 2L
1,738 SR
Queue Stats
181W - 189L
1,467 Elo+
Party 2
Thanatos
Thanatos
Lotus-rouge35
Thanatos
Level 114
God Stats
6W - 3L
1,677 SR
Queue Stats
151W - 141L
1,455 Elo+
Solo
Neith
Neith
PromMountain
Neith
Level 63
God Stats
2W - 1L
1,558 SR
Queue Stats
57W - 49L
1,549 Elo+
Solo
Gilgamesh
Gilgamesh
Turboteef
Gilgamesh
Level 121
God Stats
5W - 4L
1,460 SR
Queue Stats
84W - 53L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
5
0 / 2 / 0
3,337
556
1,561
4,419
1,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Surtr
 
Surtr
5
0 / 3 / 0
3,261
544
2,086
6,267
2,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hun Batz
Ividici
Hun Batz
6
0 / 2 / 0
3,543
591
2,501
4,939
1,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
JacookX
Anubis
5
0 / 1 / 0
3,221
537
237
2,573
839
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

5
0 / 0 / 0
3,906
651
594
5,256
3,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 2
3,862
644
1,630
2,080
953
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
AboJazaa
Zhong Kui
8
1 / 0 / 2
4,408
735
2,071
1,769
1,281
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Thanatos
Lotus-rouge35
Thanatos
8
2 / 0 / 0
4,240
707
1,592
4,338
1,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 0 / 1
3,686
614
5,634
2,499
575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Turboteef
Gilgamesh
9
4 / 0 / 0
5,527
921
5,386
5,828
2,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
8
8
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
0
0
L
Surtr
 
Surtr
0
3
0
0
W
0
0
2
1
W
Zhong Kui
AboJazaa
Zhong Kui
1
0
2
2
L
Hun Batz
Ividici
Hun Batz
0
2
0
0
L
Anubis
JacookX
Anubis
0
1
0
0
W
Thanatos
Lotus-rouge35
Thanatos
2
0
0
2
W
1
0
1
1.5
W
Gilgamesh
Turboteef
Gilgamesh
4
0
0
4
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,979
Damage
16,313
23,454
Taken
16,514
9,827
Mitigated
6,476
8,275
Healing
10,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,561
1,405
0
965
4,419
1,031
0
1,025
3,394
0
17,072
L
Surtr
 
Surtr
2,086
721
0
1,867
6,267
2,950
0
0
5,949
89
12,313
W
1,630
74
0
1,095
2,080
953
0
60
2,020
8,294
0
W
Zhong Kui
AboJazaa
Zhong Kui
2,071
389
0
858
1,769
1,281
0
254
1,515
20,662
0
L
Hun Batz
Ividici
Hun Batz
2,501
729
0
1,900
4,939
1,286
0
682
4,221
0
17,107
L
Anubis
JacookX
Anubis
237
66
0
785
2,573
839
0
922
1,651
9,574
0
W
Thanatos
Lotus-rouge35
Thanatos
1,592
499
0
5,121
4,338
1,216
0
212
4,126
0
23,194
W
5,634
2,025
0
1,172
2,499
575
0
305
2,194
0
21,404
W
Gilgamesh
Turboteef
Gilgamesh
5,386
2,403
0
1,832
5,828
2,451
0
51
5,476
0
36,625
L
594
131
0
2,758
5,256
3,721
0
1,072
4,184
3,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,268
Gold Earned
21,723
129
Minions Killed
199
0
Camps Cleared
0
591,213
Distance Traveled
659,438
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,337
556
40
7
0
119,158
0
L
Surtr
3,261
544
19
3
0
119,631
0
W
Geb
3,862
644
7
1
0
134,314
2
W
Zhong Kui
4,408
735
44
7
0
136,477
0
L
Hun Batz
3,543
591
45
8
0
151,214
0
L
Anubis
3,221
537
20
3
0
86,282
0
W
Thanatos
4,240
707
49
8
0
148,554
0
W
Neith
3,686
614
29
5
0
122,904
0
W
Gilgamesh
5,527
921
70
12
0
117,189
0
L
Fafnir
3,906
651
5
1
0
114,928
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role