Player Matchup

Rama
Rama
IP Man 919
Rama
Level 193
God Stats
59W - 52L
1,507 SR
Queue Stats
78W - 87L
1,494 Elo+
Solo
Athena
Athena
No_Limit_Mafia_
Athena
Level 156
God Stats
0W - 1L
1,409 SR
Queue Stats
35W - 36L
1,512 Elo+
Party 3
Surtr
Surtr
Pablo_Escobar125
Surtr
Level 149
God Stats
8W - 8L
1,555 SR
Queue Stats
104W - 99L
1,530 Elo+
Party 3
Ganesha
Ganesha
conker100
Ganesha
Level 123
God Stats
3W - 1L
1,894 SR
Queue Stats
19W - 17L
1,529 Elo+
Party 3
Aphrodite
Aphrodite
sasik123
Aphrodite
Level 143
God Stats
8W - 20L
1,541 SR
Queue Stats
217W - 219L
1,561 Elo+
Solo
Team Averages
Level 153
1,581 SR
1,525 Elo+

VS

Team Averages
Level 112
1,508 SR
1,508 Elo+
Hercules
Hercules
BurnHotCheeto
Hercules
Level 116
God Stats
4W - 6L
1,309 SR
Queue Stats
136W - 121L
1,499 Elo+
Party 1
Horus
Horus
LUCASMARIO3333
Horus
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
80W - 70L
1,495 Elo+
Party 1
Cernunnos
Cernunnos
Ortizzzel
Cernunnos
Level 63
God Stats
4W - 2L
1,692 SR
Queue Stats
71W - 68L
1,503 Elo+
Solo
Freya
Freya
REAL_BOOM
Freya
Level 154
God Stats
2W - 2L
1,394 SR
Queue Stats
212W - 221L
1,487 Elo+
Party 2
Anubis
Anubis
deletesmite69
Anubis
Level 103
God Stats
10W - 8L
1,646 SR
Queue Stats
252W - 259L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 5
9,308
931
14,704
12,403
3,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 4 / 3
8,857
886
4,143
12,634
10,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 7 / 3
9,532
953
9,478
14,149
7,730
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Ganesha
conker100
Ganesha
14
0 / 6 / 7
8,680
868
6,215
16,065
12,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Aphrodite
sasik123
Aphrodite
14
0 / 2 / 3
8,292
829
6,025
7,495
3,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BurnHotCheeto
Hercules
15
4 / 2 / 14
9,413
941
5,451
10,296
12,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
2 / 1 / 11
8,877
888
7,515
10,419
7,002
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
Ortizzzel
Cernunnos
16
3 / 2 / 12
9,807
981
12,518
13,124
4,113
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
REAL_BOOM
Freya
16
5 / 5 / 10
9,404
940
12,576
9,562
3,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
10 / 0 / 10
10,651
1,065
16,333
8,077
4,066
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
81
10
Kills
24
24
Deaths
10
21
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Hercules
BurnHotCheeto
Hercules
4
2
14
5.5
L
4
5
5
1.3
W
2
1
11
7.5
L
1
4
3
0.63
W
Cernunnos
Ortizzzel
Cernunnos
3
2
12
4.5
L
5
7
3
0.93
W
Freya
REAL_BOOM
Freya
5
5
10
2
L
Ganesha
conker100
Ganesha
0
6
7
0.58
W
10
0
10
15
L
Aphrodite
sasik123
Aphrodite
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,565
Damage
54,393
62,746
Taken
51,478
37,062
Mitigated
30,875
12,115
Healing
20,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BurnHotCheeto
Hercules
5,451
1,447
0
4,135
10,296
12,164
0
5,011
5,285
0
10,025
L
14,704
12,700
0
282
12,403
3,726
0
5,430
6,721
0
32,824
W
7,515
2,865
1,996
5,309
10,419
7,002
29
2,684
7,735
0
22,123
L
4,143
536
0
594
12,634
10,599
0
6,949
5,399
16,598
0
W
Cernunnos
Ortizzzel
Cernunnos
12,518
6,663
0
5,716
13,124
4,113
921
4,432
8,692
0
40,047
L
9,478
3,278
0
978
14,149
7,730
54
4,939
8,970
494
23,886
W
Freya
REAL_BOOM
Freya
12,576
3,181
0
819
9,562
3,530
686
2,659
6,903
18,788
0
L
Ganesha
conker100
Ganesha
6,215
172
0
2,655
16,065
12,002
0
6,818
8,717
12,093
0
W
16,333
714
0
2,678
8,077
4,066
235
1,975
6,102
37,447
758
L
Aphrodite
sasik123
Aphrodite
6,025
219
3,607
3,999
7,495
3,005
250
3,113
4,288
24,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,669
Gold Earned
48,152
185
Minions Killed
213
0
Camps Cleared
0
952,194
Distance Traveled
987,074
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,413
941
14
1
0
214,225
0
L
Rama
9,308
931
55
6
0
171,986
0
W
Horus
8,877
888
24
2
0
214,007
4
L
Athena
8,857
886
39
4
0
205,151
0
W
Cernunnos
9,807
981
75
8
0
179,389
0
L
Surtr
9,532
953
35
4
0
185,145
0
W
Freya
9,404
940
31
3
0
181,916
0
L
Ganesha
8,680
868
4
0
0
200,997
0
W
Anubis
10,651
1,065
69
7
0
197,537
0
L
Aphrodite
8,292
829
52
5
0
188,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role