Player Matchup

Cthulhu
Cthulhu
Aceboogie786
Cthulhu
Level 149
God Stats
8W - 2L
1,500 SR
Queue Stats
128W - 130L
1,494 Elo+
Solo
Vamana
Vamana
De4adSh0t97
Vamana
Level 94
God Stats
1W - 0L
1,207 SR
Queue Stats
1W - 1L
1,331 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Per Bang
Morgan Le Fay
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 37L
1,413 Elo+
Solo
Danzaburou
Danzaburou
xAD_Willx
Danzaburou
Level 62
God Stats
60W - 56L
1,538 SR
Queue Stats
62W - 66L
1,489 Elo+
Solo
Osiris
Osiris
xSLATEx
Osiris
Level 111
God Stats
6W - 3L
1,643 SR
Queue Stats
181W - 180L
1,507 Elo+
Solo
Team Averages
Level 113
1,478 SR
1,447 Elo+

VS

Team Averages
Level 95
1,463 SR
1,469 Elo+
Bacchus
Bacchus
 
Bacchus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
FlasherGordon
Da Ji
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 94L
1,530 Elo+
Solo
Janus
Janus
Sduque01804
Janus
Level 89
God Stats
9W - 17L
1,284 SR
Queue Stats
54W - 69L
1,393 Elo+
Party 1
Sol
Sol
indio_0212
Sol
Level 123
God Stats
1W - 4L
1,525 SR
Queue Stats
236W - 232L
1,455 Elo+
Party 1
Loki
Loki
pedgar106
Loki
Level 155
God Stats
3W - 3L
1,505 SR
Queue Stats
85W - 90L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aceboogie786
Cthulhu
11
3 / 1 / 3
6,603
660
4,840
6,506
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Vamana
9
0 / 0 / 1
5,215
522
871
2,705
1,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Morgan Le Fay
Per Bang
Morgan Le Fay
11
2 / 0 / 1
6,162
616
2,597
4,139
1,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
xAD_Willx
Danzaburou
11
2 / 1 / 2
5,733
573
3,275
4,948
1,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Osiris
xSLATEx
Osiris
11
3 / 2 / 4
5,987
599
6,426
8,574
3,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
0 / 3 / 1
4,334
433
2,573
7,126
4,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 4 / 0
5,024
502
1,488
7,278
2,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 1
5,313
531
2,655
4,536
1,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

3
0 / 0 / 0
3,759
376
0
34
4
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Loki
12
3 / 2 / 0
6,617
662
5,296
10,275
5,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
10
Kills
4
4
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
3
1
0.17
W
Cthulhu
Aceboogie786
Cthulhu
3
1
3
4.5
W
Vamana
0
0
1
0.5
L
1
4
0
0.25
W
Morgan Le Fay
Per Bang
Morgan Le Fay
2
0
1
2.5
L
0
1
1
0.5
L
0
0
0
0
L
Loki
3
2
0
1.5
W
Danzaburou
xAD_Willx
Danzaburou
2
1
2
3
W
Osiris
xSLATEx
Osiris
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,009
Damage
12,012
26,872
Taken
29,249
10,063
Mitigated
13,697
10,482
Healing
7,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,573
382
0
1,570
7,126
4,861
0
1,142
5,863
12,758
0
W
Cthulhu
Aceboogie786
Cthulhu
4,840
545
89
3,002
6,506
2,443
0
570
5,924
36,562
388
W
Vamana
871
174
0
347
2,705
1,105
0
346
2,300
0
25,399
L
1,488
191
0
2,844
7,278
2,135
0
392
6,886
0
30,067
W
Morgan Le Fay
Per Bang
Morgan Le Fay
2,597
0
0
1,415
4,139
1,156
0
1,730
2,117
43,856
1,084
L
2,655
0
0
1,202
4,536
1,091
0
1,954
2,582
28,966
0
L
0
0
0
28
34
4
0
0
34
2,539
424
L
Loki
5,296
1,221
0
2,320
10,275
5,606
0
4,027
6,209
550
42,319
W
Danzaburou
xAD_Willx
Danzaburou
3,275
1,118
0
1,677
4,948
1,537
346
1,527
3,224
0
36,344
W
Osiris
xSLATEx
Osiris
6,426
3,320
0
3,952
8,574
3,822
0
700
7,769
0
30,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,700
Gold Earned
25,047
331
Minions Killed
215
0
Camps Cleared
0
1,038,804
Distance Traveled
806,376
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,334
433
16
2
0
193,467
1
W
Cthulhu
6,603
660
76
8
0
212,452
4
W
Vamana
5,215
522
45
5
0
205,947
0
L
Da Ji
5,024
502
55
6
0
186,663
0
W
Morgan Le Fay
6,162
616
77
8
0
197,480
3
L
Janus
5,313
531
52
5
0
186,000
0
L
Sol
3,759
376
10
1
0
22,176
0
L
Loki
6,617
662
82
8
0
218,070
0
W
Danzaburou
5,733
573
77
8
0
193,299
2
W
Osiris
5,987
599
56
6
0
229,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role