Player Matchup

Nu Wa
Nu Wa
D0TheDrew69
Nu Wa
Level 149
God Stats
43W - 37L
1,273 SR
Queue Stats
296W - 311L
1,506 Elo+
Party 1
Cerberus
Cerberus
Ninja Turtle89
Cerberus
Level 89
God Stats
52W - 37L
1,600 SR
Queue Stats
134W - 132L
1,459 Elo+
Party 1
Danzaburou
Danzaburou
Tae155
Danzaburou
Level 147
God Stats
23W - 26L
1,510 SR
Queue Stats
854W - 855L
1,505 Elo+
Solo
Team Averages
Level 128
1,461 SR
1,490 Elo+

VS

Team Averages
Level 111
1,559 SR
1,588 Elo+
Artemis
Artemis
LargeDelta
Artemis
Level 89
God Stats
9W - 1L
1,695 SR
Queue Stats
16W - 4L
1,674 Elo+
Solo
Cthulhu
Cthulhu
RECIO BOY99
Cthulhu
Level 158
God Stats
5W - 5L
1,525 SR
Queue Stats
309W - 296L
1,620 Elo+
Solo
Poseidon
Poseidon
Tzintzun_20
Poseidon
Level 87
God Stats
20W - 30L
1,457 SR
Queue Stats
191W - 178L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 2
10,735
826
12,235
9,535
3,006
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
15
1 / 5 / 2
9,287
714
7,520
21,109
13,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Tae155
Danzaburou
15
1 / 4 / 3
9,995
769
10,102
14,270
4,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LargeDelta
Artemis
18
6 / 2 / 7
11,827
910
16,086
10,477
4,109
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
RECIO BOY99
Cthulhu
19
7 / 0 / 8
11,823
909
15,504
16,869
17,778
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Poseidon
Tzintzun_20
Poseidon
16
1 / 4 / 9
10,654
820
8,786
8,827
2,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
6
Kills
14
15
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
4
6
2
0.83
W
Artemis
LargeDelta
Artemis
6
2
7
4.75
L
Cerberus
1
5
2
0.4
W
Cthulhu
RECIO BOY99
Cthulhu
7
0
8
11
L
Danzaburou
Tae155
Danzaburou
1
4
3
0.63
W
Poseidon
Tzintzun_20
Poseidon
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,857
Damage
40,376
44,914
Taken
36,173
21,263
Mitigated
24,871
6,885
Healing
12,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,235
2,537
0
1,024
9,535
3,006
12
5,317
4,024
29,097
171
W
Artemis
LargeDelta
Artemis
16,086
10,990
0
4,126
10,477
4,109
2,256
4,890
5,447
0
60,033
L
Cerberus
7,520
495
0
4,714
21,109
13,693
0
9,854
10,721
19,385
586
W
Cthulhu
RECIO BOY99
Cthulhu
15,504
1,217
0
7,256
16,869
17,778
383
8,902
7,527
39,173
1,071
L
Danzaburou
Tae155
Danzaburou
10,102
2,350
0
1,147
14,270
4,564
0
7,774
6,244
0
37,615
W
Poseidon
Tzintzun_20
Poseidon
8,786
978
0
923
8,827
2,984
468
4,922
3,740
40,241
740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,017
Gold Earned
34,304
126
Minions Killed
193
0
Camps Cleared
0
647,429
Distance Traveled
756,372
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,735
826
41
3
0
198,843
2
W
Artemis
11,827
910
80
6
0
237,999
1
L
Cerberus
9,287
714
30
2
0
229,852
0
W
Cthulhu
11,823
909
43
3
0
275,151
0
L
Danzaburou
9,995
769
55
4
0
218,734
0
W
Poseidon
10,654
820
70
5
0
243,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role