Player Matchup

Horus
Horus
GelatoRips
Horus
Level 57
God Stats
28W - 14L
1,780 SR
Queue Stats
84W - 75L
1,521 Elo+
Solo
Chronos
Chronos
Kamster05
Chronos
Level 107
God Stats
9W - 5L
1,556 SR
Queue Stats
130W - 117L
1,435 Elo+
Solo
Heimdallr
Heimdallr
Krave999
Heimdallr
Level 61
God Stats
3W - 3L
1,451 SR
Queue Stats
105W - 99L
1,466 Elo+
Solo
Nu Wa
Nu Wa
SlyyxzUwU
Nu Wa
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,590 Elo+
Solo
Chaac
Chaac
T_AldoC21
Chaac
Level 65
God Stats
191W - 138L
1,627 SR
Queue Stats
302W - 250L
1,545 Elo+
Solo
Team Averages
Level 66
1,583 SR
1,511 Elo+

VS

Team Averages
Level 82
1,456 SR
1,435 Elo+
King Arthur
King Arthur
Crimson05
King Arthur
Level 149
God Stats
35W - 30L
1,538 SR
Queue Stats
149W - 133L
1,514 Elo+
Solo
Cupid
Cupid
Lyhmiz
Cupid
Level 28
God Stats
0W - 1L
1,504 SR
Queue Stats
32W - 29L
1,219 Elo+
Party 1
Tiamat
Tiamat
OrcaGaming274
Tiamat
Level 59
God Stats
89W - 79L
1,610 SR
Queue Stats
205W - 207L
1,561 Elo+
Solo
Ymir
Ymir
Ręvy
Ymir
Level 69
God Stats
1W - 3L
1,428 SR
Queue Stats
83W - 66L
1,385 Elo+
Party 1
Cabrakan
Cabrakan
WhiteZolt
Cabrakan
Level 104
God Stats
0W - 2L
1,201 SR
Queue Stats
155W - 126L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
4 / 1 / 3
9,327
583
4,266
12,292
10,095
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
Kamster05
Chronos
16
6 / 1 / 3
9,657
604
10,055
11,948
4,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Heimdallr
Krave999
Heimdallr
14
3 / 3 / 3
8,969
561
11,298
9,366
3,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
SlyyxzUwU
Nu Wa
14
1 / 4 / 5
8,378
524
4,286
5,632
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
T_AldoC21
Chaac
17
5 / 1 / 3
10,759
672
8,082
11,974
12,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Crimson05
King Arthur
14
7 / 4 / 1
8,381
524
12,221
13,988
6,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
Lyhmiz
Cupid
11
0 / 4 / 1
6,373
398
2,778
9,269
2,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

14
0 / 3 / 4
8,265
517
6,457
9,536
4,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
Ręvy
Ymir
12
2 / 2 / 0
7,261
454
6,794
12,285
10,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cabrakan
WhiteZolt
Cabrakan
12
0 / 6 / 1
7,057
441
2,404
12,019
12,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
19
Kills
9
10
Deaths
19
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Crimson05
King Arthur
7
4
1
1.88
W
Horus
4
1
3
5.5
W
Chronos
Kamster05
Chronos
6
1
3
7.5
W
Heimdallr
Krave999
Heimdallr
3
3
3
1.5
L
Cupid
Lyhmiz
Cupid
0
4
1
0.13
L
0
3
4
0.67
L
Ymir
Ręvy
Ymir
2
2
0
1
W
Nu Wa
SlyyxzUwU
Nu Wa
1
4
5
0.88
W
Chaac
T_AldoC21
Chaac
5
1
3
6.5
L
Cabrakan
WhiteZolt
Cabrakan
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,987
Damage
30,654
51,212
Taken
57,097
31,957
Mitigated
36,867
12,600
Healing
15,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Crimson05
King Arthur
12,221
2,039
0
4,256
13,988
6,201
73
5,069
8,919
0
64,533
W
Horus
4,266
1,536
577
4,667
12,292
10,095
153
3,922
8,370
1,664
21,703
W
Chronos
Kamster05
Chronos
10,055
2,550
0
2,069
11,948
4,507
697
3,233
8,715
84,171
661
W
Heimdallr
Krave999
Heimdallr
11,298
4,631
0
1,950
9,366
3,488
656
3,800
5,566
0
69,930
L
Cupid
Lyhmiz
Cupid
2,778
1,554
1,000
3,353
9,269
2,370
0
782
8,487
0
27,514
L
6,457
1,016
0
2,033
9,536
4,777
265
7,510
2,026
56,056
3,014
L
Ymir
Ręvy
Ymir
6,794
1,407
0
2,780
12,285
10,915
0
748
11,537
34,391
0
W
Nu Wa
SlyyxzUwU
Nu Wa
4,286
1,265
0
250
5,632
1,471
174
1,784
3,848
40,771
0
W
Chaac
T_AldoC21
Chaac
8,082
1,010
0
3,087
11,974
12,396
0
2,915
9,059
124
73,868
L
Cabrakan
WhiteZolt
Cabrakan
2,404
475
0
1,673
12,019
12,604
0
949
11,070
38,464
5,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,090
Gold Earned
37,337
453
Minions Killed
381
0
Camps Cleared
0
1,464,398
Distance Traveled
1,540,729
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,381
524
103
6
0
327,411
0
W
Horus
9,327
583
36
2
0
318,130
4
W
Chronos
9,657
604
115
7
0
341,448
0
W
Heimdallr
8,969
561
113
7
0
280,262
0
L
Cupid
6,373
398
61
4
0
350,189
0
L
Tiamat
8,265
517
113
7
0
283,962
0
L
Ymir
7,261
454
36
2
0
327,445
3
W
Nu Wa
8,378
524
55
3
0
242,716
0
W
Chaac
10,759
672
134
8
0
281,842
0
L
Cabrakan
7,057
441
68
4
0
251,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role