Player Matchup

Janus
Janus
Albin0m3xican0
Janus
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,751 Elo+
Party 2
Arachne
Arachne
Ethnn
Arachne
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 6L
2,001 Elo+
Party 2
Cerberus
Cerberus
JrPeef
Cerberus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,864 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SnekkyBoi
Cu Chulainn
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 6L
2,001 Elo+
Party 2
Rama
Rama
bigstank69
Rama
Level 128
God Stats
3W - 1L
1,836 SR
Queue Stats
25W - 6L
2,001 Elo+
Party 2
Team Averages
Level 127
1,567 SR
1,924 Elo+

VS

Team Averages
Level 124
1,625 SR
1,543 Elo+
Camazotz
Camazotz
BezyDez
Camazotz
Level 102
God Stats
0W - 1L
1,815 SR
Queue Stats
68W - 62L
1,627 Elo+
Party 1
Apollo
Apollo
DKAJR1977
Apollo
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
329W - 290L
1,470 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Dlizard72
Cu Chulainn
Level 188
God Stats
11W - 12L
1,610 SR
Queue Stats
689W - 631L
1,606 Elo+
Party 1
Ymir
Ymir
Stupid10
Ymir
Level 40
God Stats
16W - 11L
1,725 SR
Queue Stats
189W - 185L
1,458 Elo+
Party 3
Merlin
Merlin
temp-7616564799
Merlin
Level 161
God Stats
5W - 6L
1,476 SR
Queue Stats
119W - 103L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
6,026
603
2,976
2,474
601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Ethnn
Arachne
11
5 / 1 / 3
6,183
618
6,045
10,634
4,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Cerberus
JrPeef
Cerberus
9
2 / 1 / 4
5,919
592
4,022
9,373
5,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cu Chulainn
SnekkyBoi
Cu Chulainn
12
4 / 0 / 2
6,447
645
8,615
9,142
7,148
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 3
6,551
655
6,942
5,984
1,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BezyDez
Camazotz
9
0 / 3 / 0
5,037
504
3,410
7,969
2,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
DKAJR1977
Apollo
10
2 / 3 / 0
5,916
592
5,312
8,073
2,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
Dlizard72
Cu Chulainn
10
0 / 4 / 0
5,896
590
6,591
11,309
4,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
9
1 / 2 / 3
5,645
565
3,825
10,289
6,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 1 / 0
6,682
668
1,842
5,057
1,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
13
Kills
4
4
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
Camazotz
BezyDez
Camazotz
0
3
0
0
L
Apollo
DKAJR1977
Apollo
2
3
0
0.67
L
Cu Chulainn
Dlizard72
Cu Chulainn
0
4
0
0
W
Arachne
Ethnn
Arachne
5
1
3
6.5
W
Cerberus
JrPeef
Cerberus
2
1
4
4
W
Cu Chulainn
SnekkyBoi
Cu Chulainn
4
0
2
5
L
Ymir
1
2
3
1.25
W
1
2
3
1.25
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,600
Damage
20,980
37,607
Taken
42,697
18,526
Mitigated
17,285
16,696
Healing
9,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,976
346
0
1,069
2,474
601
0
466
2,008
41,968
0
L
Camazotz
BezyDez
Camazotz
3,410
961
0
4,202
7,969
2,009
0
1,046
6,803
0
32,155
L
Apollo
DKAJR1977
Apollo
5,312
3,565
0
742
8,073
2,515
0
830
7,243
0
38,938
L
Cu Chulainn
Dlizard72
Cu Chulainn
6,591
1,476
0
1,962
11,309
4,251
0
1,917
9,392
0
46,727
W
Arachne
Ethnn
Arachne
6,045
3,444
0
7,134
10,634
4,014
53
1,655
8,979
0
40,874
W
Cerberus
JrPeef
Cerberus
4,022
488
0
3,462
9,373
5,282
0
2,338
7,035
19,331
0
W
Cu Chulainn
SnekkyBoi
Cu Chulainn
8,615
1,354
0
3,221
9,142
7,148
0
322
8,820
6,704
40,145
L
Ymir
3,825
971
141
2,456
10,289
6,961
0
3,058
7,145
14,630
490
W
6,942
5,497
0
1,810
5,984
1,481
213
780
5,204
0
52,316
L
1,842
0
0
454
5,057
1,549
0
1,168
3,729
56,139
1,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,126
Gold Earned
29,176
362
Minions Killed
347
0
Camps Cleared
0
1,059,917
Distance Traveled
1,067,921
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,026
603
98
10
0
217,785
4
L
Camazotz
5,037
504
62
6
0
241,546
0
L
Apollo
5,916
592
76
8
0
208,652
0
L
Cu Chulainn
5,896
590
72
7
0
203,522
0
W
Arachne
6,183
618
62
6
0
258,071
0
W
Cerberus
5,919
592
34
3
0
193,841
0
W
Cu Chulainn
6,447
645
73
7
0
206,414
0
L
Ymir
5,645
565
18
2
0
200,748
1
W
Rama
6,551
655
95
10
0
183,806
0
L
Merlin
6,682
668
119
12
0
213,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role