Player Matchup

Izanami
Izanami
Aleith
Izanami
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 75L
1,476 Elo+
Solo
Sylvanus
Sylvanus
HauntingMoon20
Sylvanus
Level 157
God Stats
25W - 25L
1,623 SR
Queue Stats
300W - 293L
1,515 Elo+
Solo
Nu Wa
Nu Wa
IreneStarlight
Nu Wa
Level 86
God Stats
3W - 2L
1,632 SR
Queue Stats
16W - 12L
1,566 Elo+
Party 1
Lancelot
Lancelot
KatzAtTheMotel
Lancelot
Level 68
God Stats
18W - 4L
1,887 SR
Queue Stats
107W - 86L
1,594 Elo+
Solo
King Arthur
King Arthur
WoolierStorm573
King Arthur
Level 132
God Stats
1W - 0L
1,747 SR
Queue Stats
27W - 18L
1,598 Elo+
Party 1
Team Averages
Level 113
1,678 SR
1,550 Elo+

VS

Team Averages
Level 144
1,479 SR
1,489 Elo+
Discordia
Discordia
 
Discordia
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Falschemjager
Kuzenbo
Level 193
God Stats
3W - 4L
1,522 SR
Queue Stats
185W - 135L
1,529 Elo+
Solo
Hercules
Hercules
IzackSenju
Hercules
Level 84
God Stats
11W - 17L
1,305 SR
Queue Stats
188W - 177L
1,471 Elo+
Solo
Surtr
Surtr
OpeningSoul
Surtr
Level 124
God Stats
11W - 8L
1,607 SR
Queue Stats
91W - 100L
1,463 Elo+
Party 2
Hachiman
Hachiman
PenguinKing1313
Hachiman
Level 118
God Stats
0W - 1L
1,460 SR
Queue Stats
435W - 493L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aleith
Izanami
14
4 / 1 / 2
7,756
554
6,634
7,898
3,023
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
13
1 / 1 / 4
7,870
562
6,262
11,979
8,830
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

14
3 / 6 / 6
8,137
581
9,359
8,507
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
16
6 / 0 / 3
8,704
622
8,563
8,137
3,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

King Arthur
WoolierStorm573
King Arthur
15
2 / 0 / 2
9,345
668
11,821
9,018
5,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
6 / 3 / 1
8,296
593
6,818
8,083
2,311
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
12
0 / 1 / 2
6,849
489
4,732
10,065
9,307
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
IzackSenju
Hercules
13
0 / 3 / 0
7,107
508
4,306
17,176
12,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
1 / 6 / 1
6,393
457
4,500
13,792
5,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
11
1 / 3 / 0
6,254
447
7,732
9,815
2,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
16
Kills
8
8
Deaths
16
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
6
3
1
2.17
W
Izanami
Aleith
Izanami
4
1
2
5
L
Kuzenbo
0
1
2
1
W
Sylvanus
1
1
4
3
W
3
6
6
1
L
Hercules
IzackSenju
Hercules
0
3
0
0
W
Lancelot
6
0
3
7.5
L
1
6
1
0.25
L
Hachiman
1
3
0
0.33
W
King Arthur
WoolierStorm573
King Arthur
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,639
Damage
28,088
45,539
Taken
58,931
24,348
Mitigated
31,493
20,694
Healing
18,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
6,818
311
0
2,657
8,083
2,311
598
3,355
4,728
62,432
482
W
Izanami
Aleith
Izanami
6,634
4,422
0
2,565
7,898
3,023
730
1,548
6,350
0
80,875
L
Kuzenbo
4,732
1,580
0
2,196
10,065
9,307
0
3,753
6,312
24,327
518
W
Sylvanus
6,262
1,134
2,252
6,657
11,979
8,830
286
2,784
9,195
19,833
1,603
W
9,359
2,384
0
772
8,507
2,762
0
4,829
3,678
49,403
264
L
Hercules
IzackSenju
Hercules
4,306
1,400
0
8,602
17,176
12,101
0
705
16,471
0
54,006
W
Lancelot
8,563
1,685
0
5,748
8,137
3,806
0
2,133
6,004
0
78,521
L
4,500
1,575
0
2,977
13,792
5,153
0
3,325
10,467
258
37,355
L
Hachiman
7,732
3,615
0
2,152
9,815
2,621
0
3,963
5,852
0
48,338
W
King Arthur
WoolierStorm573
King Arthur
11,821
2,683
0
2,700
9,018
5,927
0
0
8,588
0
78,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,812
Gold Earned
34,899
538
Minions Killed
418
0
Camps Cleared
0
1,362,400
Distance Traveled
1,319,118
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,296
593
108
8
0
260,480
5
W
Izanami
7,756
554
142
10
0
273,148
4
L
Kuzenbo
6,849
489
30
2
0
278,767
4
W
Sylvanus
7,870
562
39
3
0
241,663
0
W
Nu Wa
8,137
581
96
7
0
220,233
2
L
Hercules
7,107
508
109
8
0
250,776
0
W
Lancelot
8,704
622
130
9
0
365,861
1
L
Surtr
6,393
457
64
5
0
282,422
0
L
Hachiman
6,254
447
107
8
0
246,673
0
W
King Arthur
9,345
668
131
9
0
261,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role