Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Beaky Chibi
Ah Muzen Cab
Level 214
God Stats
1W - 6L
1,220 SR
Queue Stats
220W - 246L
1,443 Elo+
Party 1
Eset
Eset
Cassh intown
Eset
Level 166
God Stats
4W - 6L
1,540 SR
Queue Stats
87W - 115L
1,434 Elo+
Party 1
Cthulhu
Cthulhu
DarkShadow0319
Cthulhu
Level 111
God Stats
7W - 7L
1,455 SR
Queue Stats
71W - 78L
1,422 Elo+
Party 3
Cerberus
Cerberus
Snuckzu
Cerberus
Level 156
God Stats
4W - 6L
1,724 SR
Queue Stats
198W - 202L
1,441 Elo+
Party 1
Thanatos
Thanatos
TMWockHardt
Thanatos
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,450 Elo+
Party 3
Team Averages
Level 137
1,488 SR
1,438 Elo+

VS

Team Averages
Level 111
1,515 SR
1,516 Elo+
Charon
Charon
AirCondition6Gmr
Charon
Level 101
God Stats
6W - 7L
1,494 SR
Queue Stats
51W - 37L
1,538 Elo+
Party 4
Anhur
Anhur
Dolo
Anhur
Level 157
God Stats
5W - 3L
1,488 SR
Queue Stats
40W - 23L
1,634 Elo+
Party 2
Xing Tian
Xing Tian
LukeeeeyyyD
Xing Tian
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,393 Elo+
Party 2
Thor
Thor
Tr867ip
Thor
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 80L
1,516 Elo+
Party 4
Shiva
Shiva
tøp4life
Shiva
Level 124
God Stats
287W - 210L
1,593 SR
Queue Stats
458W - 436L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Beaky Chibi
Ah Muzen Cab
10
2 / 3 / 0
5,871
587
4,271
6,722
1,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 6 / 1
4,821
482
3,279
6,536
1,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 0
5,664
566
3,454
5,509
4,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
Snuckzu
Cerberus
9
2 / 3 / 2
6,164
616
6,313
15,587
5,986
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Thanatos
TMWockHardt
Thanatos
9
0 / 4 / 0
4,861
486
2,356
8,333
2,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 5
6,661
666
6,443
6,868
2,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Dolo
Anhur
11
4 / 2 / 2
6,256
626
7,825
7,378
2,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
LukeeeeyyyD
Xing Tian
10
2 / 0 / 7
6,598
660
5,333
7,231
4,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
Tr867ip
Thor
11
4 / 0 / 7
6,043
604
4,495
7,770
2,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
tøp4life
Shiva
10
0 / 1 / 1
6,194
619
3,100
6,523
5,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
5
Kills
16
16
Deaths
5
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
L
Ah Muzen Cab
Beaky Chibi
Ah Muzen Cab
2
3
0
0.67
L
0
6
1
0.08
L
1
0
0
1
W
Anhur
Dolo
Anhur
4
2
2
2.5
W
Xing Tian
LukeeeeyyyD
Xing Tian
2
0
7
5.5
L
Cerberus
Snuckzu
Cerberus
2
3
2
1
L
Thanatos
TMWockHardt
Thanatos
0
4
0
0
W
Thor
Tr867ip
Thor
4
0
7
7.5
W
Shiva
tøp4life
Shiva
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,673
Damage
27,196
42,687
Taken
35,770
16,625
Mitigated
17,652
12,382
Healing
11,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,443
1,099
0
1,764
6,868
2,553
0
2,656
3,994
31,328
814
L
Ah Muzen Cab
Beaky Chibi
Ah Muzen Cab
4,271
1,538
0
1,109
6,722
1,323
0
1,211
5,511
0
32,996
L
3,279
453
155
928
6,536
1,645
0
2,672
3,496
23,024
0
L
3,454
67
0
930
5,509
4,727
0
0
5,509
33,209
0
W
Anhur
Dolo
Anhur
7,825
4,874
0
4,358
7,378
2,244
392
2,057
5,281
0
50,108
W
Xing Tian
LukeeeeyyyD
Xing Tian
5,333
867
0
1,867
7,231
4,812
13
1,794
5,397
21,289
1,588
L
Cerberus
Snuckzu
Cerberus
6,313
373
0
5,313
15,587
5,986
0
5,166
10,241
19,456
522
L
Thanatos
TMWockHardt
Thanatos
2,356
777
0
3,947
8,333
2,944
0
1,669
6,574
0
33,201
W
Thor
Tr867ip
Thor
4,495
1,701
0
1,367
7,770
2,772
0
2,155
5,525
0
36,964
W
Shiva
tøp4life
Shiva
3,100
543
0
2,104
6,523
5,271
0
3,807
2,716
0
35,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,381
Gold Earned
31,752
283
Minions Killed
323
0
Camps Cleared
0
1,009,115
Distance Traveled
1,024,275
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,661
666
65
7
0
182,952
0
L
Ah Muzen Cab
5,871
587
69
7
0
190,661
0
L
Eset
4,821
482
49
5
0
161,222
1
L
Cthulhu
5,664
566
74
7
0
217,559
0
W
Anhur
6,256
626
91
9
0
174,538
2
W
Xing Tian
6,598
660
36
4
0
215,873
0
L
Cerberus
6,164
616
26
3
0
231,299
0
L
Thanatos
4,861
486
65
7
0
208,374
0
W
Thor
6,043
604
58
6
0
258,119
0
W
Shiva
6,194
619
73
7
0
192,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role