Player Matchup

Persephone
Persephone
HostilePacifist
Persephone
Level 58
God Stats
0W - 1L
1,511 SR
Queue Stats
21W - 24L
1,548 Elo+
Party 1
Cthulhu
Cthulhu
LEWDENING
Cthulhu
Level 155
God Stats
6W - 13L
1,458 SR
Queue Stats
351W - 335L
1,579 Elo+
Solo
Ullr
Ullr
UnrelentingTruth
Ullr
Level 117
God Stats
31W - 29L
1,652 SR
Queue Stats
244W - 217L
1,565 Elo+
Party 1
Ganesha
Ganesha
VIonejesse
Ganesha
Level 84
God Stats
13W - 8L
1,738 SR
Queue Stats
177W - 176L
1,534 Elo+
Party 1
Charybdis
Charybdis
numa888
Charybdis
Level 65
God Stats
1W - 6L
1,665 SR
Queue Stats
126W - 122L
1,531 Elo+
Party 1
Team Averages
Level 96
1,605 SR
1,551 Elo+

VS

Team Averages
Level 150
1,620 SR
1,532 Elo+
Osiris
Osiris
 
Osiris
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
D34MON
Chronos
Level 125
God Stats
1W - 0L
1,709 SR
Queue Stats
77W - 72L
1,552 Elo+
Solo
Skadi
Skadi
Da_Penguin02
Skadi
Level 148
God Stats
14W - 10L
1,569 SR
Queue Stats
100W - 93L
1,550 Elo+
Solo
Jormungandr
Jormungandr
FormableZero
Jormungandr
Level 135
God Stats
1W - 2L
1,320 SR
Queue Stats
165W - 151L
1,488 Elo+
Solo
Poseidon
Poseidon
Sinacore
Poseidon
Level 127
God Stats
6W - 0L
2,001 SR
Queue Stats
201W - 169L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
HostilePacifist
Persephone
6
0 / 2 / 1
5,261
438
2,148
2,074
539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
LEWDENING
Cthulhu
11
1 / 5 / 0
6,627
552
6,529
9,669
6,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

12
3 / 3 / 2
6,732
561
7,915
10,807
3,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
VIonejesse
Ganesha
9
0 / 4 / 1
5,953
496
2,430
9,803
5,878
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Charybdis
numa888
Charybdis
11
0 / 3 / 0
5,990
499
3,735
6,747
2,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
4 / 0 / 1
7,760
647
5,110
8,294
6,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos
D34MON
Chronos
13
0 / 1 / 4
7,454
621
3,215
6,763
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
6 / 1 / 2
7,241
603
7,176
5,501
1,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
FormableZero
Jormungandr
12
2 / 0 / 9
7,485
624
6,322
8,588
6,647
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
Sinacore
Poseidon
14
5 / 3 / 2
7,402
617
3,798
8,230
2,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
17
17
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
0
1
4.5
W
Chronos
D34MON
Chronos
0
1
4
2
W
6
1
2
7
W
Jormungandr
FormableZero
Jormungandr
2
0
9
6.5
L
Persephone
HostilePacifist
Persephone
0
2
1
0.25
L
Cthulhu
LEWDENING
Cthulhu
1
5
0
0.2
W
Poseidon
Sinacore
Poseidon
5
3
2
2
L
3
3
2
1.33
L
Ganesha
VIonejesse
Ganesha
0
4
1
0.13
L
Charybdis
numa888
Charybdis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,757
Damage
25,621
39,100
Taken
37,376
18,436
Mitigated
18,391
11,216
Healing
13,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
5,110
1,091
0
4,026
8,294
6,061
0
4,251
3,157
488
45,323
W
Chronos
D34MON
Chronos
3,215
1,103
0
1,940
6,763
2,241
1,828
1,863
4,760
52,583
1,675
W
7,176
3,139
0
1,479
5,501
1,316
514
619
4,882
0
46,723
W
Jormungandr
FormableZero
Jormungandr
6,322
1,798
0
1,678
8,588
6,647
0
1,865
6,641
23,253
2,254
L
Persephone
HostilePacifist
Persephone
2,148
0
0
112
2,074
539
0
1,400
665
17,407
0
L
Cthulhu
LEWDENING
Cthulhu
6,529
295
0
2,322
9,669
6,454
0
1,738
7,259
37,769
0
W
Poseidon
Sinacore
Poseidon
3,798
365
0
4,405
8,230
2,126
558
1,263
6,829
60,942
0
L
7,915
2,806
0
3,733
10,807
3,398
0
5,122
5,685
0
45,483
L
Ganesha
VIonejesse
Ganesha
2,430
320
0
1,876
9,803
5,878
0
2,954
6,849
19,460
631
L
Charybdis
numa888
Charybdis
3,735
2,074
0
3,173
6,747
2,167
0
1,753
4,994
0
48,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,563
Gold Earned
37,342
335
Minions Killed
416
0
Camps Cleared
0
1,068,552
Distance Traveled
1,272,051
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,760
647
91
8
0
233,391
0
W
Chronos
7,454
621
112
9
0
254,951
1
W
Skadi
7,241
603
69
6
0
227,220
0
W
Jormungandr
7,485
624
31
3
0
274,748
9
L
Persephone
5,261
438
33
3
0
114,460
1
L
Cthulhu
6,627
552
78
7
0
227,049
0
W
Poseidon
7,402
617
113
9
0
281,741
2
L
Ullr
6,732
561
93
8
0
258,459
3
L
Ganesha
5,953
496
3
0
0
232,730
3
L
Charybdis
5,990
499
128
11
0
235,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role