Player Matchup

Nut
Nut
Noobucus
Nut
Level 127
God Stats
1W - 1L
1,312 SR
Queue Stats
8W - 8L
1,409 Elo+
Party 3
Bacchus
Bacchus
Shu Komei
Bacchus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,206 Elo+
Party 3
Horus
Horus
YT-_-YvngTrixx
Horus
Level 68
God Stats
12W - 14L
1,685 SR
Queue Stats
155W - 164L
1,473 Elo+
Party 2
Mercury
Mercury
bubbaBballin
Mercury
Level 120
God Stats
12W - 14L
1,490 SR
Queue Stats
712W - 711L
1,494 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
iTryEarth---
Morgan Le Fay
Level 116
God Stats
11W - 7L
1,593 SR
Queue Stats
695W - 709L
1,484 Elo+
Party 2
Team Averages
Level 112
1,516 SR
1,413 Elo+

VS

Team Averages
Level 132
1,722 SR
1,515 Elo+
Artemis
Artemis
Flyytech
Artemis
Level 125
God Stats
0W - 1L
1,930 SR
Queue Stats
37W - 28L
1,582 Elo+
Party 1
Osiris
Osiris
Lotion345
Osiris
Level 121
God Stats
6W - 9L
1,375 SR
Queue Stats
233W - 232L
1,449 Elo+
Solo
Zeus
Zeus
SwiftySullie32
Zeus
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,489 Elo+
Party 1
Surtr
Surtr
TheSixthCircle
Surtr
Level 148
God Stats
10W - 3L
1,810 SR
Queue Stats
312W - 291L
1,516 Elo+
Solo
Baron Samedi
Baron Samedi
blasianboar
Baron Samedi
Level 129
God Stats
8W - 5L
1,993 SR
Queue Stats
43W - 42L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 1
8,394
560
6,602
10,820
3,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Shu Komei
Bacchus
13
2 / 1 / 3
8,362
557
7,121
13,840
12,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 2 / 4
8,074
538
4,575
12,304
8,519
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Mercury
bubbaBballin
Mercury
14
4 / 4 / 3
8,407
560
9,209
13,401
5,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Morgan Le Fay
iTryEarth---
Morgan Le Fay
15
5 / 2 / 3
9,422
628
8,786
7,459
2,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Flyytech
Artemis
15
3 / 3 / 1
8,003
534
12,796
10,205
4,412
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Osiris
Lotion345
Osiris
9
1 / 4 / 1
6,681
445
6,548
9,932
6,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 3 / 2
7,603
507
5,615
6,600
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 3 / 1
7,273
485
5,512
12,388
5,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
blasianboar
Baron Samedi
13
1 / 1 / 4
7,444
496
6,394
12,295
8,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
14
Kills
11
12
Deaths
14
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
Flyytech
Artemis
3
3
1
1.17
L
Osiris
Lotion345
Osiris
1
4
1
0.38
W
2
3
1
0.83
W
Bacchus
Shu Komei
Bacchus
2
1
3
3.5
L
2
3
2
1
L
4
3
1
1.5
W
1
2
4
1.5
L
Baron Samedi
blasianboar
Baron Samedi
1
1
4
3
W
Mercury
bubbaBballin
Mercury
4
4
3
1.38
W
Morgan Le Fay
iTryEarth---
Morgan Le Fay
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,293
Damage
36,865
57,824
Taken
51,420
32,416
Mitigated
27,173
16,768
Healing
20,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Flyytech
Artemis
12,796
7,150
0
3,130
10,205
4,412
0
2,736
7,469
0
72,641
L
Osiris
Lotion345
Osiris
6,548
1,927
0
2,478
9,932
6,722
0
1,497
8,302
0
32,917
W
6,602
4,306
0
3,765
10,820
3,681
1,824
1,113
9,707
0
55,144
W
Bacchus
Shu Komei
Bacchus
7,121
657
2,316
3,457
13,840
12,129
881
4,023
9,817
28,701
0
L
5,615
742
0
1,214
6,600
1,787
40
4,261
1,919
45,564
0
L
5,512
2,402
0
6,607
12,388
5,295
0
2,442
9,751
3,304
48,330
W
4,575
2,044
210
3,341
12,304
8,519
1,008
856
11,448
0
48,390
L
Baron Samedi
blasianboar
Baron Samedi
6,394
616
2,458
4,940
12,295
8,957
0
3,939
8,241
29,782
0
W
Mercury
bubbaBballin
Mercury
9,209
5,932
0
2,003
13,401
5,561
0
2,777
10,624
0
66,742
W
Morgan Le Fay
iTryEarth---
Morgan Le Fay
8,786
544
0
1,676
7,459
2,526
507
3,843
3,616
50,392
1,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,659
Gold Earned
37,004
408
Minions Killed
376
0
Camps Cleared
0
1,523,574
Distance Traveled
1,273,992
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,003
534
110
7
0
265,454
0
L
Osiris
6,681
445
43
3
0
206,716
2
W
Nut
8,394
560
105
7
0
274,483
0
W
Bacchus
8,362
557
33
2
0
286,044
6
L
Zeus
7,603
507
84
6
0
247,412
2
L
Surtr
7,273
485
89
6
0
281,331
2
W
Horus
8,074
538
69
5
0
289,733
1
L
Baron Samedi
7,444
496
50
3
0
273,079
0
W
Mercury
8,407
560
92
6
0
353,714
4
W
Morgan Le Fay
9,422
628
109
7
0
319,600
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role