Player Matchup

He Bo
He Bo
 
He Bo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Fewfallen
Olorun
Level 39
God Stats
1W - 0L
1,298 SR
Queue Stats
41W - 64L
1,455 Elo+
Party 1
Danzaburou
Danzaburou
Kushmedic317
Danzaburou
Level 157
God Stats
16W - 8L
1,641 SR
Queue Stats
161W - 159L
1,513 Elo+
Party 1
Kuzenbo
Kuzenbo
Rockinstein
Kuzenbo
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,185 Elo+
Party 1
King Arthur
King Arthur
ToiletTier
King Arthur
Level 150
God Stats
13W - 12L
1,524 SR
Queue Stats
59W - 51L
1,507 Elo+
Solo
Team Averages
Level 126
1,493 SR
1,432 Elo+

VS

Team Averages
Level 110
1,495 SR
1,515 Elo+
Chernobog
Chernobog
 
Chernobog
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Buzzzard007
Yemoja
Level 156
God Stats
1W - 1L
1,653 SR
Queue Stats
111W - 100L
1,559 Elo+
Solo
Ne Zha
Ne Zha
DocterGanks13
Ne Zha
Level 128
God Stats
1W - 4L
1,478 SR
Queue Stats
57W - 76L
1,420 Elo+
Party 2
Surtr
Surtr
OrcaGaming274
Surtr
Level 59
God Stats
25W - 22L
1,558 SR
Queue Stats
205W - 207L
1,574 Elo+
Solo
Nu Wa
Nu Wa
llBabyCovesll
Nu Wa
Level 127
God Stats
0W - 4L
1,287 SR
Queue Stats
41W - 46L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
6 / 1 / 2
7,607
634
5,402
7,449
1,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Olorun
Fewfallen
Olorun
12
1 / 1 / 4
6,646
554
6,013
6,870
1,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Danzaburou
Kushmedic317
Danzaburou
13
3 / 1 / 3
7,888
657
6,185
6,410
1,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Rockinstein
Kuzenbo
10
2 / 0 / 1
5,655
471
4,643
8,341
7,855
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
ToiletTier
King Arthur
14
4 / 0 / 3
8,330
694
8,886
9,611
6,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
9
1 / 3 / 0
5,508
459
5,528
7,670
2,547
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Yemoja
9
0 / 2 / 1
5,659
472
2,770
11,809
7,026
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
2 / 5 / 1
5,491
458
3,227
10,238
3,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 5 / 0
5,651
471
3,964
11,963
4,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

13
0 / 2 / 2
6,799
567
6,975
6,315
1,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
16
Kills
3
3
Deaths
17
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
6
1
2
7
L
Chernobog
 
Chernobog
1
3
0
0.33
L
Yemoja
0
2
1
0.25
L
2
5
1
0.5
W
Olorun
Fewfallen
Olorun
1
1
4
3
W
Danzaburou
Kushmedic317
Danzaburou
3
1
3
4.5
L
0
5
0
0
W
Kuzenbo
Rockinstein
Kuzenbo
2
0
1
2.5
W
King Arthur
ToiletTier
King Arthur
4
0
3
5.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,129
Damage
22,464
38,681
Taken
47,995
19,915
Mitigated
19,923
16,319
Healing
14,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
5,402
192
0
5,294
7,449
1,766
0
2,021
5,279
74,025
806
L
Chernobog
 
Chernobog
5,528
2,842
0
1,525
7,670
2,547
0
4,952
2,718
0
42,128
L
Yemoja
2,770
503
2,466
3,083
11,809
7,026
0
5,948
5,861
18,424
0
L
3,227
1,164
0
811
10,238
3,671
0
3,379
6,859
0
35,302
W
Olorun
Fewfallen
Olorun
6,013
2,278
520
3,236
6,870
1,966
765
1,723
5,061
49,666
0
W
Danzaburou
Kushmedic317
Danzaburou
6,185
1,747
0
2,672
6,410
1,459
542
3,237
2,960
0
58,674
L
3,964
1,760
0
5,762
11,963
4,707
0
126
11,837
364
34,730
W
Kuzenbo
Rockinstein
Kuzenbo
4,643
1,982
0
1,730
8,341
7,855
0
1,695
6,570
19,111
495
W
King Arthur
ToiletTier
King Arthur
8,886
1,399
0
2,867
9,611
6,869
0
1,018
8,509
0
61,777
L
6,975
1,546
0
1,000
6,315
1,972
0
1,298
5,017
56,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,126
Gold Earned
29,108
463
Minions Killed
338
0
Camps Cleared
0
1,197,740
Distance Traveled
1,210,106
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,607
634
128
11
0
283,008
0
L
Chernobog
5,508
459
75
6
0
246,825
0
L
Yemoja
5,659
472
36
3
0
229,718
2
L
Ne Zha
5,491
458
45
4
0
266,234
0
W
Olorun
6,646
554
80
7
0
223,418
2
W
Danzaburou
7,888
657
108
9
0
220,251
0
L
Surtr
5,651
471
68
6
0
226,571
0
W
Kuzenbo
5,655
471
34
3
0
239,239
3
W
King Arthur
8,330
694
113
9
0
231,824
1
L
Nu Wa
6,799
567
114
10
0
240,758
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role