Player Matchup

Da Ji
Da Ji
AvgJoeyB
Da Ji
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 59L
1,528 Elo+
Solo
Guan Yu
Guan Yu
BUSTOP14
Guan Yu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,713 Elo+
Party 1
Hou Yi
Hou Yi
JJJOPPPA
Hou Yi
Level 27
God Stats
1W - 1L
1,709 SR
Queue Stats
150W - 149L
1,460 Elo+
Solo
Loki
Loki
MIGHTYLO
Loki
Level 15
God Stats
0W - 2L
1,789 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Atlas
Atlas
UdyrtheBear7
Atlas
Level 126
God Stats
0W - 2L
1,843 SR
Queue Stats
25W - 21L
1,519 Elo+
Party 1
Team Averages
Level 60
1,668 SR
1,544 Elo+

VS

Team Averages
Level 118
1,493 SR
1,480 Elo+
Kumbhakarna
Kumbhakarna
CongruousLotus
Kumbhakarna
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,472 Elo+
Solo
Ra
Ra
DlNKLEBOTTOM
Ra
Level 121
God Stats
5W - 3L
1,495 SR
Queue Stats
172W - 163L
1,533 Elo+
Solo
Neith
Neith
ElPulg4
Neith
Level 102
God Stats
11W - 16L
1,517 SR
Queue Stats
474W - 487L
1,444 Elo+
Solo
Baba Yaga
Baba Yaga
Miguel15832
Baba Yaga
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,491 Elo+
Solo
Charybdis
Charybdis
PoizynnIvy
Charybdis
Level 155
God Stats
9W - 9L
1,455 SR
Queue Stats
477W - 499L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AvgJoeyB
Da Ji
15
2 / 7 / 11
8,950
814
10,431
11,230
5,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Guan Yu
BUSTOP14
Guan Yu
13
3 / 7 / 10
8,292
754
4,592
18,456
11,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hou Yi
JJJOPPPA
Hou Yi
17
8 / 3 / 8
9,755
887
15,903
9,114
3,384
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
16
6 / 6 / 9
9,124
829
8,984
10,793
3,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 4 / 12
8,836
803
9,821
20,034
19,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CongruousLotus
Kumbhakarna
15
4 / 6 / 21
9,441
858
9,641
16,583
14,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

18
9 / 3 / 15
11,127
1,012
18,770
9,184
4,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
ElPulg4
Neith
16
6 / 2 / 13
9,639
876
13,139
9,161
3,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
Miguel15832
Baba Yaga
15
3 / 5 / 16
9,648
877
7,962
10,817
4,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charybdis
PoizynnIvy
Charybdis
15
5 / 4 / 15
9,753
887
9,547
8,073
2,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
107
20
Kills
27
27
Deaths
20
50
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Da Ji
AvgJoeyB
Da Ji
2
7
11
1.07
L
Guan Yu
BUSTOP14
Guan Yu
3
7
10
1.14
W
Kumbhakarna
CongruousLotus
Kumbhakarna
4
6
21
2.42
W
9
3
15
5.5
W
Neith
ElPulg4
Neith
6
2
13
6.25
L
Hou Yi
JJJOPPPA
Hou Yi
8
3
8
4
L
Loki
6
6
9
1.75
W
Baba Yaga
Miguel15832
Baba Yaga
3
5
16
2.2
W
Charybdis
PoizynnIvy
Charybdis
5
4
15
3.13
L
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,731
Damage
59,059
69,627
Taken
53,818
43,705
Mitigated
29,588
18,149
Healing
17,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
AvgJoeyB
Da Ji
10,431
1,720
0
0
11,230
5,473
0
5,024
6,169
0
20,532
L
Guan Yu
BUSTOP14
Guan Yu
4,592
321
5,202
4,113
18,456
11,166
0
9,893
8,428
0
6,973
W
Kumbhakarna
CongruousLotus
Kumbhakarna
9,641
644
560
1,326
16,583
14,848
698
3,295
13,288
11,703
192
W
18,770
628
4,553
2,978
9,184
4,139
982
1,698
7,486
43,553
563
W
Neith
ElPulg4
Neith
13,139
4,216
782
2,865
9,161
3,673
1,926
1,300
7,861
0
21,661
L
Hou Yi
JJJOPPPA
Hou Yi
15,903
6,750
0
1,079
9,114
3,384
212
6,117
2,868
0
32,169
L
Loki
8,984
745
368
907
10,793
3,858
0
4,837
5,956
0
20,760
W
Baba Yaga
Miguel15832
Baba Yaga
7,962
743
598
3,026
10,817
4,171
946
1,630
9,187
17,748
0
W
Charybdis
PoizynnIvy
Charybdis
9,547
3,394
791
272
8,073
2,757
2,165
1,404
6,669
0
12,891
L
9,821
3,231
1,585
4,895
20,034
19,824
0
9,551
10,147
20,991
494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,957
Gold Earned
49,608
107
Minions Killed
118
0
Camps Cleared
0
929,574
Distance Traveled
924,616
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,950
814
18
2
0
177,128
0
L
Guan Yu
8,292
754
7
1
0
193,917
0
W
Kumbhakarna
9,441
858
2
0
0
164,248
0
W
Ra
11,127
1,012
62
6
0
182,328
0
W
Neith
9,639
876
11
1
0
187,290
0
L
Hou Yi
9,755
887
42
4
0
171,127
0
L
Loki
9,124
829
22
2
0
193,459
0
W
Baba Yaga
9,648
877
30
3
0
202,010
0
W
Charybdis
9,753
887
13
1
0
188,740
0
L
Atlas
8,836
803
18
2
0
193,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role