Player Matchup

Lancelot
Lancelot
FriedDirty
Lancelot
Level 159
God Stats
0W - 4L
1,342 SR
Queue Stats
81W - 33L
1,754 Elo+
Party 1
Chernobog
Chernobog
FriedHope
Chernobog
Level 129
God Stats
4W - 2L
1,858 SR
Queue Stats
115W - 59L
1,736 Elo+
Party 1
Athena
Athena
Krapfam11
Athena
Level 82
God Stats
0W - 3L
1,324 SR
Queue Stats
32W - 33L
1,464 Elo+
Party 2
Janus
Janus
MooseTheDapper
Janus
Level 146
God Stats
5W - 6L
1,807 SR
Queue Stats
72W - 64L
1,543 Elo+
Party 2
Cerberus
Cerberus
NOberlin
Cerberus
Level 155
God Stats
0W - 3L
1,206 SR
Queue Stats
33W - 18L
1,726 Elo+
Party 1
Team Averages
Level 134
1,508 SR
1,645 Elo+

VS

Team Averages
Level 159
1,479 SR
1,554 Elo+
Bakasura
Bakasura
 
Bakasura
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
DemiGodAugus
Shiva
Level 209
God Stats
4W - 0L
1,673 SR
Queue Stats
259W - 223L
1,583 Elo+
Solo
He Bo
He Bo
Overthetrees
He Bo
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 115L
1,564 Elo+
Solo
Zeus
Zeus
StocktonSlap
Zeus
Level 154
God Stats
1W - 1L
1,223 SR
Queue Stats
269W - 217L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
FriedDirty
Lancelot
10
5 / 5 / 2
5,678
568
6,175
9,350
2,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chernobog
FriedHope
Chernobog
9
1 / 4 / 2
5,323
532
4,791
8,268
2,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
Krapfam11
Athena
5
1 / 6 / 1
4,381
438
1,837
8,924
4,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 3 / 0
6,013
601
1,189
6,131
1,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cerberus
NOberlin
Cerberus
11
2 / 3 / 3
6,336
634
5,390
10,824
3,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
9 / 1 / 3
7,021
702
7,701
10,463
3,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Artemis
 
Artemis
13
2 / 2 / 6
6,874
687
6,002
6,102
1,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
5 / 1 / 6
6,708
671
7,847
7,828
3,683
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 5 / 2
6,036
604
5,705
6,881
1,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
4 / 0 / 2
7,141
714
6,686
3,289
860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
9
Kills
21
21
Deaths
9
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
9
1
3
10.5
W
Artemis
 
Artemis
2
2
6
2.5
W
5
1
6
8
L
Lancelot
FriedDirty
Lancelot
5
5
2
1.2
L
Chernobog
FriedHope
Chernobog
1
4
2
0.5
L
Athena
Krapfam11
Athena
1
6
1
0.25
L
0
3
0
0
L
Cerberus
NOberlin
Cerberus
2
3
3
1.17
W
1
5
2
0.4
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,382
Damage
33,941
43,497
Taken
34,563
14,450
Mitigated
11,290
10,805
Healing
15,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
7,701
5,267
0
7,077
10,463
3,660
40
2,034
8,249
0
30,008
W
Artemis
 
Artemis
6,002
2,316
0
2,037
6,102
1,853
148
516
5,586
0
55,149
W
7,847
1,417
491
3,377
7,828
3,683
0
1,405
6,383
0
29,262
L
Lancelot
FriedDirty
Lancelot
6,175
1,736
0
2,282
9,350
2,913
0
1,067
7,362
0
26,861
L
Chernobog
FriedHope
Chernobog
4,791
2,879
0
2,693
8,268
2,058
1
0
8,181
0
34,322
L
Athena
Krapfam11
Athena
1,837
830
0
532
8,924
4,169
0
1,235
7,418
6,488
0
L
1,189
47
0
1,859
6,131
1,571
45
4,169
1,490
43,709
1,009
L
Cerberus
NOberlin
Cerberus
5,390
273
0
3,439
10,824
3,739
0
4,462
5,564
35,925
0
W
5,705
180
0
1,999
6,881
1,234
0
3,226
3,179
30,745
1,941
W
6,686
240
0
468
3,289
860
156
800
2,409
46,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,731
Gold Earned
33,780
326
Minions Killed
344
0
Camps Cleared
0
1,057,968
Distance Traveled
1,062,021
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,021
702
64
6
0
236,409
0
W
Artemis
6,874
687
84
8
0
186,408
0
W
Shiva
6,708
671
33
3
0
240,336
5
L
Lancelot
5,678
568
41
4
0
244,290
0
L
Chernobog
5,323
532
56
6
0
201,845
0
L
Athena
4,381
438
17
2
0
201,047
0
L
Janus
6,013
601
112
11
0
199,671
4
L
Cerberus
6,336
634
100
10
0
211,115
1
W
He Bo
6,036
604
67
7
0
177,256
0
W
Zeus
7,141
714
96
10
0
221,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role