Player Matchup

Hercules
Hercules
 
Hercules
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Death by Oni
Cupid
Level 125
God Stats
4W - 7L
1,393 SR
Queue Stats
488W - 490L
1,429 Elo+
Solo
Ishtar
Ishtar
TheLastDiIf
Ishtar
Level 53
God Stats
9W - 7L
1,466 SR
Queue Stats
46W - 41L
1,458 Elo+
Party 1
Jormungandr
Jormungandr
terminata77
Jormungandr
Level 35
God Stats
8W - 5L
1,566 SR
Queue Stats
14W - 13L
1,423 Elo+
Party 1
Anubis
Anubis
xAceLiionx
Anubis
Level 128
God Stats
1W - 0L
1,602 SR
Queue Stats
26W - 20L
1,478 Elo+
Party 1
Team Averages
Level 89
1,505 SR
1,458 Elo+

VS

Team Averages
Level 81
1,433 SR
1,340 Elo+
Zeus
Zeus
Alexischido
Zeus
Level 107
God Stats
14W - 19L
1,387 SR
Queue Stats
348W - 337L
1,447 Elo+
Solo
Mulan
Mulan
ArZlAn 117
Mulan
Level 139
God Stats
4W - 2L
1,500 SR
Queue Stats
55W - 61L
1,229 Elo+
Solo
Thanatos
Thanatos
CrimsonFoxed
Thanatos
Level 49
God Stats
0W - 8L
1,277 SR
Queue Stats
29W - 36L
1,342 Elo+
Solo
Geb
Geb
Zority2020
Geb
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,193 Elo+
Solo
Artemis
Artemis
omegataku
Artemis
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 16L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 1 / 0
7,063
642
6,068
7,880
8,117
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 2 / 6
6,759
614
6,894
7,833
2,460
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ishtar
11
4 / 1 / 4
6,815
620
6,127
6,470
2,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
terminata77
Jormungandr
10
3 / 3 / 5
6,334
576
2,546
8,128
4,607
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
xAceLiionx
Anubis
12
9 / 1 / 4
6,971
634
5,396
7,053
3,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 0
5,403
491
3,341
6,606
1,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
11
2 / 4 / 1
6,747
613
5,242
11,918
5,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
CrimsonFoxed
Thanatos
8
1 / 4 / 3
5,125
466
2,334
6,256
1,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
2 / 4 / 2
5,120
465
2,085
8,370
5,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
omegataku
Artemis
8
1 / 5 / 4
5,096
463
4,007
6,447
1,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
23
Kills
7
8
Deaths
23
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
1
0
2
L
1
6
0
0.17
L
Mulan
2
4
1
0.63
L
Thanatos
CrimsonFoxed
Thanatos
1
4
3
0.63
W
5
2
6
4
W
Ishtar
4
1
4
6
L
2
4
2
0.75
L
Artemis
omegataku
Artemis
1
5
4
0.6
W
Jormungandr
terminata77
Jormungandr
3
3
5
1.83
W
Anubis
xAceLiionx
Anubis
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,031
Damage
17,009
37,364
Taken
39,597
20,291
Mitigated
15,623
16,838
Healing
6,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,068
2,005
0
3,686
7,880
8,117
0
0
7,880
10,233
37,322
L
3,341
650
0
609
6,606
1,252
0
941
5,665
23,829
0
L
Mulan
5,242
694
0
3,023
11,918
5,370
0
2,330
9,588
0
39,011
L
Thanatos
CrimsonFoxed
Thanatos
2,334
711
0
1,747
6,256
1,688
0
1,476
4,780
0
15,965
W
6,894
3,816
189
4,402
7,833
2,460
0
2,820
4,551
0
41,741
W
Ishtar
6,127
4,100
0
3,547
6,470
2,090
114
972
5,498
0
47,220
L
2,085
546
0
1,223
8,370
5,897
0
2,488
5,882
11,326
0
L
Artemis
omegataku
Artemis
4,007
1,362
0
389
6,447
1,416
0
1,924
4,523
0
16,418
W
Jormungandr
terminata77
Jormungandr
2,546
516
0
412
8,128
4,607
0
1,024
7,104
20,828
320
W
Anubis
xAceLiionx
Anubis
5,396
343
0
4,602
7,053
3,017
20
345
6,660
44,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,942
Gold Earned
27,491
329
Minions Killed
190
0
Camps Cleared
0
1,006,462
Distance Traveled
957,946
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,063
642
83
8
0
170,319
2
L
Zeus
5,403
491
36
3
0
163,682
0
L
Mulan
6,747
613
78
7
0
185,839
0
L
Thanatos
5,125
466
34
3
0
241,824
0
W
Cupid
6,759
614
75
7
0
215,699
0
W
Ishtar
6,815
620
74
7
0
192,443
2
L
Geb
5,120
465
15
1
0
191,401
0
L
Artemis
5,096
463
27
2
0
175,200
2
W
Jormungandr
6,334
576
27
2
0
201,847
0
W
Anubis
6,971
634
70
6
0
226,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role