Player Matchup

Medusa
Medusa
Platinum I
 
Medusa
Platinum I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Diamond V
Agüerö
Ne Zha
Diamond V
Level 125
God Stats
17W - 12L
1,660 SR
Queue Stats
242W - 233L
2,002 MMR
Solo
Fafnir
Fafnir
Platinum I
NegaoDa300
Fafnir
Platinum I
Level 158
God Stats
5W - 5L
1,621 SR
Queue Stats
114W - 116L
1,965 MMR
Solo
Nike
Nike
Platinum III
blimblimboy
Nike
Platinum III
Level 221
God Stats
5W - 3L
1,638 SR
Queue Stats
727W - 730L
1,843 MMR
Solo
Raijin
Raijin
Diamond III
pabloccs
Raijin
Diamond III
Level 171
God Stats
1W - 10L
1,225 SR
Queue Stats
266W - 265L
2,296 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 165
1,529 SR
1,921 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 188
1,525 SR
1,797 MMR
Fenrir
Fenrir
Platinum II
 
Fenrir
Platinum II
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Platinum IV
 
Discordia
Platinum IV
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum I
 
Ymir
Platinum I
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Diamond IV
DavyOBITO
Apollo
Diamond IV
Level 243
God Stats
17W - 14L
1,544 SR
Queue Stats
393W - 380L
2,224 MMR
Party 1
Erlang Shen
Erlang Shen
Diamond III
Lucinirou
Erlang Shen
Diamond III
Level 247
God Stats
18W - 3L
1,582 SR
Queue Stats
104W - 67L
2,263 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
5
1 / 3 / 1
3,744
535
1,858
5,066
1,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Agüerö
Ne Zha
8
0 / 4 / 0
4,102
586
3,162
7,064
2,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
NegaoDa300
Fafnir
6
0 / 2 / 1
4,249
607
2,838
5,397
4,096
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
1 / 4 / 0
4,696
671
4,715
8,605
2,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Raijin
pabloccs
Raijin
9
1 / 2 / 0
4,976
711
2,084
3,519
943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
CthulhuChronosAo KuangMaman Brigitte

VS

Bans
DanzaburouAwilixAthenaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
8 / 1 / 3
5,413
773
4,395
7,720
2,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Discordia
 
Discordia
10
4 / 0 / 3
5,303
758
3,244
3,059
723
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ymir
 
Ymir
7
0 / 0 / 4
4,427
632
2,025
2,899
1,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
DavyOBITO
Apollo
8
1 / 1 / 1
4,529
647
3,279
4,112
1,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
Lucinirou
Erlang Shen
10
2 / 1 / 4
5,657
808
6,000
7,335
5,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
15
15
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
3
1
0.5
W
Fenrir
 
Fenrir
8
1
3
9.5
W
Discordia
 
Discordia
4
0
3
5.5
W
Ymir
 
Ymir
0
0
4
2
L
Ne Zha
Agüerö
Ne Zha
0
4
0
0
W
Apollo
DavyOBITO
Apollo
1
1
1
1.5
W
Erlang Shen
Lucinirou
Erlang Shen
2
1
4
4
L
Fafnir
NegaoDa300
Fafnir
0
2
1
0.25
L
1
4
0
0.25
L
Raijin
pabloccs
Raijin
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,657
Damage
18,943
29,651
Taken
25,125
11,295
Mitigated
11,461
6,815
Healing
11,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
1,858
653
0
1,292
5,066
1,281
0
1,423
3,643
0
14,606
W
Fenrir
 
Fenrir
4,395
1,431
0
2,387
7,720
2,836
0
2,338
5,382
0
23,341
W
Discordia
 
Discordia
3,244
199
0
692
3,059
723
0
985
2,074
29,811
621
W
Ymir
 
Ymir
2,025
642
0
1,652
2,899
1,359
0
263
2,636
10,112
0
L
Ne Zha
Agüerö
Ne Zha
3,162
1,071
0
1,502
7,064
2,289
0
1,197
5,867
0
29,588
W
Apollo
DavyOBITO
Apollo
3,279
1,373
0
2,478
4,112
1,090
0
1,236
2,876
0
31,837
W
Erlang Shen
Lucinirou
Erlang Shen
6,000
3,884
0
3,799
7,335
5,453
0
100
7,235
0
35,891
L
Fafnir
NegaoDa300
Fafnir
2,838
656
0
1,443
5,397
4,096
0
1,096
4,301
7,628
0
L
4,715
1,199
0
2,236
8,605
2,686
0
0
8,605
0
29,162
L
Raijin
pabloccs
Raijin
2,084
369
0
342
3,519
943
0
1,419
2,100
28,039
534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,767
Gold Earned
25,329
205
Minions Killed
247
0
Camps Cleared
0
750,021
Distance Traveled
856,378
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,744
535
25
4
0
130,606
0
W
Fenrir
5,413
773
43
6
0
173,659
0
W
Discordia
5,303
758
57
8
0
186,228
2
W
Ymir
4,427
632
16
2
0
155,775
1
L
Ne Zha
4,102
586
51
7
0
170,424
0
W
Apollo
4,529
647
64
9
0
170,834
2
W
Erlang Shen
5,657
808
67
10
0
169,882
2
L
Fafnir
4,249
607
11
2
0
142,219
2
L
Nike
4,696
671
55
8
0
151,489
0
L
Raijin
4,976
711
63
9
0
155,283
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role