Player Matchup

Awilix
Awilix
Gold III
 
Awilix
Gold III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Izanami
Izanami
Gold V
BaTpYwKa
Izanami
Gold V
Level 145
God Stats
2W - 3L
1,705 SR
Queue Stats
145W - 153L
1,348 MMR
Solo
Athena
Athena
Gold IV
MoRowedD
Athena
Gold IV
Level 168
God Stats
22W - 19L
1,548 SR
Queue Stats
42W - 47L
1,407 MMR
Party 3
Gilgamesh
Gilgamesh
Silver I
loicbg73
Gilgamesh
Silver I
Level 148
God Stats
6W - 11L
1,564 SR
Queue Stats
135W - 155L
1,344 MMR
Solo
Kukulkan
Kukulkan
Gold IV
wilma-beer99
Kukulkan
Gold IV
Level 138
God Stats
10W - 4L
1,665 SR
Queue Stats
165W - 168L
1,363 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,596 SR
1,392 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 106
1,399 SR
1,357 MMR
Nemesis
Nemesis
Bronze III
AngloKillr
Nemesis
Bronze III
Level 47
God Stats
1W - 4L
1,292 SR
Queue Stats
50W - 80L
1,356 MMR
Party 1
Fafnir
Fafnir
Gold III
Indywidualista
Fafnir
Gold III
Level 219
God Stats
0W - 2L
1,271 SR
Queue Stats
88W - 88L
1,413 MMR
Solo
Janus
Janus
Bronze III
MIGUEL_CRACk06x
Janus
Bronze III
Level 107
God Stats
0W - 1L
1,393 SR
Queue Stats
3W - 5L
1,440 MMR
Party 2
Hou Yi
Hou Yi
Bronze III
TheAniubies
Hou Yi
Bronze III
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 69L
1,356 MMR
Party 1
Eset
Eset
Silver II
alan_21cp
Eset
Silver II
Level 105
God Stats
0W - 1L
1,537 SR
Queue Stats
16W - 24L
1,218 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
10 / 1 / 3
9,683
605
9,394
9,347
4,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
BaTpYwKa
Izanami
15
3 / 1 / 3
9,343
584
6,477
6,194
2,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
MoRowedD
Athena
12
0 / 1 / 9
8,034
502
4,375
8,640
9,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
loicbg73
Gilgamesh
16
4 / 1 / 0
10,084
630
4,421
10,303
4,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
wilma-beer99
Kukulkan
16
1 / 0 / 6
9,532
596
7,700
4,936
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
SkadiKaliSerqetNu Wa

VS

Bans
PeleCthulhuSusanoThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AngloKillr
Nemesis
12
0 / 4 / 2
6,836
427
2,541
11,483
4,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 1 / 1
7,755
485
4,112
11,087
12,387
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
0 / 3 / 1
7,619
476
2,042
7,544
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
13
2 / 5 / 0
7,924
495
3,393
10,688
3,254
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
13
1 / 5 / 1
7,475
467
3,621
8,679
3,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
18
Kills
4
4
Deaths
18
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
10
1
3
11.5
L
Nemesis
AngloKillr
Nemesis
0
4
2
0.25
W
Izanami
BaTpYwKa
Izanami
3
1
3
4.5
L
1
1
1
1.5
L
0
3
1
0.17
W
Athena
MoRowedD
Athena
0
1
9
4.5
L
Hou Yi
2
5
0
0.4
L
Eset
1
5
1
0.3
W
Gilgamesh
loicbg73
Gilgamesh
4
1
0
4
W
Kukulkan
wilma-beer99
Kukulkan
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,367
Damage
15,709
39,420
Taken
49,481
21,520
Mitigated
25,077
9,766
Healing
9,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
9,394
3,083
0
2,849
9,347
4,044
40
1,888
7,459
0
68,094
L
Nemesis
AngloKillr
Nemesis
2,541
664
0
1,606
11,483
4,102
0
2,883
8,600
0
48,464
W
Izanami
BaTpYwKa
Izanami
6,477
3,826
0
1,984
6,194
2,250
952
1,168
5,026
0
81,589
L
4,112
451
0
3,855
11,087
12,387
0
3,735
7,352
22,873
3,564
L
2,042
231
0
795
7,544
2,313
0
3,123
4,421
66,338
2,253
W
Athena
MoRowedD
Athena
4,375
1,243
0
1,163
8,640
9,117
0
2,123
6,517
13,776
0
L
Hou Yi
3,393
806
0
2,533
10,688
3,254
0
1,554
9,134
0
47,239
L
Eset
3,621
112
72
1,085
8,679
3,021
0
780
7,899
40,568
908
W
Gilgamesh
loicbg73
Gilgamesh
4,421
823
0
2,351
10,303
4,205
138
3,198
7,105
0
67,460
W
Kukulkan
wilma-beer99
Kukulkan
7,700
560
0
1,419
4,936
1,904
420
1,459
3,477
89,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,676
Gold Earned
37,609
546
Minions Killed
423
0
Camps Cleared
0
1,701,154
Distance Traveled
1,576,988
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,683
605
102
6
0
403,409
3
L
Nemesis
6,836
427
80
5
0
370,476
0
W
Izanami
9,343
584
132
8
0
303,576
3
L
Fafnir
7,755
485
27
2
0
323,058
6
L
Janus
7,619
476
150
9
0
333,529
0
W
Athena
8,034
502
18
1
0
354,999
3
L
Hou Yi
7,924
495
79
5
0
283,532
4
L
Eset
7,475
467
87
5
0
266,393
8
W
Gilgamesh
10,084
630
123
8
0
301,990
0
W
Kukulkan
9,532
596
171
11
0
337,180
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role