Player Matchup

Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
DusaThai8
Serqet
Level 36
God Stats
2W - 5L
1,498 SR
Queue Stats
35W - 54L
1,344 Elo+
Solo
Kumbhakarna
Kumbhakarna
Hiroqo
Kumbhakarna
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 61L
1,516 Elo+
Party 1
Team Averages
Level 93
1,500 SR
1,472 Elo+

VS

Team Averages
Level 66
1,577 SR
1,444 Elo+
Apollo
Apollo
DracXaH
Apollo
Level 63
God Stats
5W - 8L
1,271 SR
Queue Stats
277W - 307L
1,443 Elo+
Solo
Thor
Thor
Just-a-Yeti
Thor
Level 45
God Stats
3W - 5L
1,458 SR
Queue Stats
50W - 60L
1,460 Elo+
Solo
Anubis
Anubis
Shadowpung1
Anubis
Level 58
God Stats
3W - 0L
1,816 SR
Queue Stats
21W - 22L
1,451 Elo+
Party 2
Agni
Agni
Shadowpung5
Agni
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 35L
1,457 Elo+
Party 2
Danzaburou
Danzaburou
biralachana
Danzaburou
Level 103
God Stats
2W - 2L
1,840 SR
Queue Stats
85W - 89L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
3 / 5 / 0
5,658
566
2,080
7,481
1,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
 
Cthulhu
8
1 / 2 / 3
5,560
556
3,397
6,906
4,085
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ra
 
Ra
10
0 / 1 / 1
5,070
507
2,142
3,629
806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
DusaThai8
Serqet
9
0 / 4 / 1
4,805
481
1,490
9,454
2,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
Hiroqo
Kumbhakarna
9
3 / 4 / 1
5,481
548
5,004
8,050
2,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DracXaH
Apollo
10
0 / 0 / 4
6,279
628
2,669
4,230
1,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 2 / 2
5,689
569
2,265
6,713
1,927
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
12
5 / 0 / 0
6,909
691
5,401
4,144
1,686
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
3 / 2 / 0
5,893
589
5,618
5,336
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
biralachana
Danzaburou
10
4 / 3 / 3
6,695
670
5,544
7,465
2,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
7
Kills
15
16
Deaths
7
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
5
0
0.6
L
Cthulhu
 
Cthulhu
1
2
3
1.25
L
Ra
 
Ra
0
1
1
0.5
W
Apollo
DracXaH
Apollo
0
0
4
2
L
Serqet
DusaThai8
Serqet
0
4
1
0.13
L
Kumbhakarna
Hiroqo
Kumbhakarna
3
4
1
0.88
W
3
2
2
2
W
Anubis
5
0
0
5
W
3
2
0
1.5
W
Danzaburou
biralachana
Danzaburou
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,113
Damage
21,497
35,520
Taken
27,888
11,856
Mitigated
9,196
9,049
Healing
11,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,080
833
0
891
7,481
1,945
419
4,341
3,140
0
29,228
L
Cthulhu
 
Cthulhu
3,397
175
129
2,032
6,906
4,085
0
2,967
3,939
21,652
0
L
Ra
 
Ra
2,142
0
136
585
3,629
806
0
830
2,799
26,908
773
W
Apollo
DracXaH
Apollo
2,669
1,435
0
2,112
4,230
1,172
318
1,085
3,071
0
38,803
L
Serqet
DusaThai8
Serqet
1,490
184
0
4,956
9,454
2,106
0
2,717
6,737
0
32,143
L
Kumbhakarna
Hiroqo
Kumbhakarna
5,004
495
0
320
8,050
2,914
0
0
8,050
20,896
585
W
2,265
203
0
3,164
6,713
1,927
0
974
5,621
0
29,583
W
Anubis
5,401
231
0
2,746
4,144
1,686
0
1,711
1,984
53,987
0
W
5,618
1,079
0
1,064
5,336
1,643
0
1,350
3,986
32,204
790
W
Danzaburou
biralachana
Danzaburou
5,544
2,168
0
2,462
7,465
2,768
374
4,101
2,735
0
33,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,574
Gold Earned
31,465
241
Minions Killed
347
0
Camps Cleared
0
993,383
Distance Traveled
958,932
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,658
566
46
5
0
170,225
0
L
Cthulhu
5,560
556
38
4
0
192,048
0
L
Ra
5,070
507
55
6
0
208,985
0
W
Apollo
6,279
628
69
7
0
184,266
0
L
Serqet
4,805
481
60
6
0
230,553
0
L
Kumbhakarna
5,481
548
42
4
0
191,572
0
W
Thor
5,689
569
58
6
0
217,729
0
W
Anubis
6,909
691
104
10
0
195,028
0
W
Agni
5,893
589
56
6
0
209,387
0
W
Danzaburou
6,695
670
60
6
0
152,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role