Player Matchup

Bacchus
Bacchus
AtunDeDinosaurio
Bacchus
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 47L
1,497 Elo+
Solo
Chronos
Chronos
AztecSD09
Chronos
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
152W - 173L
1,396 Elo+
Solo
Merlin
Merlin
Lord0Jenome
Merlin
Level 140
God Stats
7W - 5L
1,363 SR
Queue Stats
158W - 149L
1,435 Elo+
Solo
Freya
Freya
MondainiAC
Freya
Level 147
God Stats
3W - 1L
1,605 SR
Queue Stats
119W - 114L
1,453 Elo+
Solo
Atlas
Atlas
Naccal
Atlas
Level 69
God Stats
2W - 1L
1,459 SR
Queue Stats
56W - 62L
1,430 Elo+
Solo
Team Averages
Level 101
1,485 SR
1,442 Elo+

VS

Team Averages
Level 101
1,413 SR
1,430 Elo+
Agni
Agni
 
Agni
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
NickBrooo
Heimdallr
Level 59
God Stats
1W - 5L
1,130 SR
Queue Stats
106W - 110L
1,422 Elo+
Solo
Xing Tian
Xing Tian
XD SKATER DX
Xing Tian
Level 101
God Stats
2W - 1L
1,758 SR
Queue Stats
84W - 88L
1,364 Elo+
Solo
Fenrir
Fenrir
azKato
Fenrir
Level 139
God Stats
0W - 3L
1,284 SR
Queue Stats
251W - 292L
1,416 Elo+
Solo
Ao Kuang
Ao Kuang
boker6
Ao Kuang
Level 101
God Stats
4W - 9L
1,395 SR
Queue Stats
193W - 196L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 10
11,390
949
5,865
18,930
27,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
AztecSD09
Chronos
13
0 / 5 / 9
8,580
715
5,326
10,362
4,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
19
10 / 2 / 6
12,011
1,001
16,053
8,106
3,745
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
15
3 / 3 / 6
9,702
809
4,166
8,440
3,960
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Atlas
Naccal
Atlas
15
3 / 5 / 10
10,274
856
6,668
18,601
12,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
19
6 / 5 / 5
10,138
845
15,096
11,131
3,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
NickBrooo
Heimdallr
17
5 / 6 / 8
9,592
799
15,078
11,810
4,072
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
XD SKATER DX
Xing Tian
2
0 / 1 / 1
3,445
287
0
682
108
Fenrir
azKato
Fenrir
9
0 / 3 / 5
7,004
584
1,665
4,182
2,222
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
boker6
Ao Kuang
16
4 / 6 / 5
9,466
789
10,986
16,732
11,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
39
20
Kills
15
17
Deaths
21
41
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
6
5
5
1.7
W
4
2
10
4.5
W
Chronos
AztecSD09
Chronos
0
5
9
0.9
W
Merlin
10
2
6
6.5
W
Freya
3
3
6
2
W
Atlas
Naccal
Atlas
3
5
10
1.6
L
Heimdallr
NickBrooo
Heimdallr
5
6
8
1.5
L
Xing Tian
XD SKATER DX
Xing Tian
0
1
1
0.5
L
Fenrir
azKato
Fenrir
0
3
5
0.83
L
Ao Kuang
boker6
Ao Kuang
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,078
Damage
42,825
64,439
Taken
44,537
52,429
Mitigated
22,358
13,986
Healing
12,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
15,096
704
624
2,158
11,131
3,999
0
9,220
1,911
33,123
1,157
W
5,865
430
1,285
4,338
18,930
27,759
1,317
7,300
11,232
18,979
1,118
W
Chronos
AztecSD09
Chronos
5,326
1,580
646
841
10,362
4,483
1,118
4,885
5,317
11,831
0
W
Merlin
16,053
786
1,868
679
8,106
3,745
1,873
3,108
4,826
38,695
482
W
Freya
4,166
1,061
347
1,087
8,440
3,960
1,243
3,216
5,182
15,337
168
W
Atlas
Naccal
Atlas
6,668
1,723
700
2,195
18,601
12,482
1,535
5,885
10,775
15,762
158
L
Heimdallr
NickBrooo
Heimdallr
15,078
8,443
564
1,427
11,810
4,072
0
10,941
869
0
29,586
L
Xing Tian
XD SKATER DX
Xing Tian
0
0
0
0
682
108
0
656
26
0
0
L
Fenrir
azKato
Fenrir
1,665
512
135
245
4,182
2,222
0
2,456
1,726
0
3,962
L
Ao Kuang
boker6
Ao Kuang
10,986
1,837
351
6,681
16,732
11,957
0
14,303
2,429
18,153
463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,957
Gold Earned
39,645
106
Minions Killed
93
0
Camps Cleared
0
1,134,889
Distance Traveled
649,209
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,138
845
45
4
0
193,435
0
W
Bacchus
11,390
949
20
2
0
222,740
0
W
Chronos
8,580
715
5
0
0
218,867
0
W
Merlin
12,011
1,001
45
4
0
242,079
0
W
Freya
9,702
809
22
2
0
225,618
0
W
Atlas
10,274
856
14
1
0
225,585
0
L
Heimdallr
9,592
799
33
3
0
182,082
0
L
Xing Tian
3,445
287
0
0
0
0
0
L
Fenrir
7,004
584
3
0
0
64,451
0
L
Ao Kuang
9,466
789
12
1
0
209,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role