Player Matchup

Ares
Ares
 
Ares
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
DjDeeego
Lancelot
Level 148
God Stats
3W - 2L
1,486 SR
Queue Stats
216W - 196L
1,572 Elo+
Solo
Yu Huang
Yu Huang
DragonAngel185
Yu Huang
Level 149
God Stats
4W - 4L
1,484 SR
Queue Stats
48W - 54L
1,508 Elo+
Party 2
Chernobog
Chernobog
LJ30350
Chernobog
Level 148
God Stats
6W - 4L
1,734 SR
Queue Stats
136W - 144L
1,475 Elo+
Party 2
Sun Wukong
Sun Wukong
Mercillesss
Sun Wukong
Level 126
God Stats
1W - 4L
1,460 SR
Queue Stats
11W - 13L
1,485 Elo+
Party 2
Team Averages
Level 138
1,533 SR
1,508 Elo+

VS

Team Averages
Level 92
1,608 SR
1,472 Elo+
Morgan Le Fay
Morgan Le Fay
Karichelyn
Morgan Le Fay
Level 116
God Stats
18W - 15L
1,604 SR
Queue Stats
147W - 143L
1,532 Elo+
Solo
Set
Set
MegaSplat
Set
Level 45
God Stats
13W - 18L
1,371 SR
Queue Stats
76W - 81L
1,416 Elo+
Party 1
Bacchus
Bacchus
Sleepieebeans
Bacchus
Level 17
God Stats
3W - 0L
1,880 SR
Queue Stats
19W - 20L
1,400 Elo+
Party 1
Zhong Kui
Zhong Kui
locmanhunter
Zhong Kui
Level 164
God Stats
1W - 0L
1,703 SR
Queue Stats
18W - 12L
1,581 Elo+
Solo
Medusa
Medusa
papateriyaki
Medusa
Level 116
God Stats
26W - 24L
1,485 SR
Queue Stats
69W - 71L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
0 / 4 / 1
4,885
489
2,433
8,457
4,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
DjDeeego
Lancelot
10
2 / 2 / 2
5,590
559
2,020
7,123
2,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
9
2 / 2 / 0
5,619
562
2,192
5,341
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
LJ30350
Chernobog
7
1 / 2 / 0
4,420
442
2,771
4,048
1,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
Mercillesss
Sun Wukong
10
0 / 1 / 1
5,644
564
4,216
6,581
5,208
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Karichelyn
Morgan Le Fay
11
2 / 1 / 1
6,206
621
4,546
5,529
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
3 / 1 / 3
5,803
580
2,195
3,526
1,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
8
1 / 1 / 3
5,055
506
3,176
6,031
4,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
locmanhunter
Zhong Kui
9
0 / 1 / 1
5,233
523
3,444
6,258
5,655
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Medusa
10
5 / 2 / 2
5,820
582
5,223
5,501
1,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
5
Kills
11
11
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
4
1
0.13
L
Lancelot
DjDeeego
Lancelot
2
2
2
1.5
L
Yu Huang
2
2
0
1
W
Morgan Le Fay
Karichelyn
Morgan Le Fay
2
1
1
2.5
L
Chernobog
LJ30350
Chernobog
1
2
0
0.5
W
3
1
3
4.5
L
Sun Wukong
Mercillesss
Sun Wukong
0
1
1
0.5
W
Bacchus
1
1
3
2.5
W
Zhong Kui
locmanhunter
Zhong Kui
0
1
1
0.5
W
Medusa
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,632
Damage
18,584
31,550
Taken
26,845
15,248
Mitigated
14,942
8,394
Healing
8,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,433
342
25
1,505
8,457
4,499
0
1,147
7,310
20,605
0
L
Lancelot
DjDeeego
Lancelot
2,020
544
0
3,138
7,123
2,741
0
1,658
5,407
0
36,272
L
Yu Huang
2,192
119
0
500
5,341
1,550
0
3,862
1,085
30,993
693
W
Morgan Le Fay
Karichelyn
Morgan Le Fay
4,546
136
0
1,732
5,529
1,722
0
1,829
3,700
41,658
1,058
L
Chernobog
LJ30350
Chernobog
2,771
1,578
0
1,510
4,048
1,250
0
827
3,221
0
19,222
W
2,195
1,214
0
125
3,526
1,464
0
300
3,226
0
33,171
L
Sun Wukong
Mercillesss
Sun Wukong
4,216
1,366
0
1,716
6,581
5,208
0
3,212
3,361
0
34,883
W
Bacchus
3,176
225
0
2,142
6,031
4,482
0
1,191
4,840
13,111
0
W
Zhong Kui
locmanhunter
Zhong Kui
3,444
416
0
3,751
6,258
5,655
0
0
6,258
32,523
542
W
Medusa
5,223
2,792
0
882
5,501
1,619
110
1,210
4,291
0
27,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,158
Gold Earned
28,117
262
Minions Killed
270
0
Camps Cleared
0
931,919
Distance Traveled
923,540
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,885
489
23
2
0
194,792
4
L
Lancelot
5,590
559
67
7
0
232,565
0
L
Yu Huang
5,619
562
65
7
0
174,138
1
W
Morgan Le Fay
6,206
621
83
8
0
199,206
2
L
Chernobog
4,420
442
36
4
0
143,770
0
W
Set
5,803
580
55
6
0
182,288
0
L
Sun Wukong
5,644
564
71
7
0
186,654
0
W
Bacchus
5,055
506
21
2
0
183,959
5
W
Zhong Kui
5,233
523
62
6
0
165,998
2
W
Medusa
5,820
582
49
5
0
192,089
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role