Player Matchup

Agni
Agni
 
Agni
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
FuloREN
Eset
Level 171
God Stats
3W - 2L
1,644 SR
Queue Stats
216W - 223L
1,617 Elo+
Solo
Erlang Shen
Erlang Shen
WeLove
Erlang Shen
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 22L
1,626 Elo+
Solo
Ganesha
Ganesha
xYekun
Ganesha
Level 169
God Stats
5W - 5L
1,759 SR
Queue Stats
476W - 476L
1,535 Elo+
Solo
Team Averages
Level 171
1,581 SR
1,556 Elo+

VS

Team Averages
Level 102
1,583 SR
1,568 Elo+
Zeus
Zeus
 
Zeus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DocPigBenis
Baron Samedi
Level 129
God Stats
2W - 1L
1,574 SR
Queue Stats
351W - 392L
1,501 Elo+
Party 1
Erlang Shen
Erlang Shen
PossitiveVibesxd
Erlang Shen
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 68L
1,572 Elo+
Party 1
Odin
Odin
PowerMind
Odin
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 36L
1,681 Elo+
Solo
Hou Yi
Hou Yi
iFatalityRose
Hou Yi
Level 143
God Stats
2W - 0L
1,843 SR
Queue Stats
110W - 85L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
4 / 5 / 7
8,981
898
10,304
12,416
4,368
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
 
Hun Batz
14
7 / 6 / 2
8,723
872
10,709
11,753
5,903
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Eset
FuloREN
Eset
11
1 / 3 / 5
6,779
678
3,178
5,603
1,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Erlang Shen
WeLove
Erlang Shen
8
0 / 3 / 7
6,409
641
3,933
5,947
5,195
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
xYekun
Ganesha
15
0 / 6 / 11
8,224
822
7,096
19,389
18,439
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
3 / 4 / 9
8,756
876
10,091
8,036
3,131
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
DocPigBenis
Baron Samedi
16
5 / 2 / 16
9,573
957
8,361
9,501
5,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
PossitiveVibesxd
Erlang Shen
15
2 / 3 / 16
8,758
876
6,452
12,173
14,485
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Odin
15
0 / 2 / 20
8,401
840
5,140
12,208
12,196
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
13 / 3 / 6
10,076
1,008
16,434
9,502
4,285
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
90
12
Kills
23
23
Deaths
14
32
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
4
5
7
1.5
L
Hun Batz
 
Hun Batz
7
6
2
1.33
W
Zeus
 
Zeus
3
4
9
1.88
W
Baron Samedi
DocPigBenis
Baron Samedi
5
2
16
6.5
L
Eset
FuloREN
Eset
1
3
5
1.17
W
Erlang Shen
PossitiveVibesxd
Erlang Shen
2
3
16
3.33
W
Odin
0
2
20
5
L
Erlang Shen
WeLove
Erlang Shen
0
3
7
1.17
W
13
3
6
5.33
L
Ganesha
xYekun
Ganesha
0
6
11
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,220
Damage
46,478
55,108
Taken
51,420
35,705
Mitigated
39,154
14,515
Healing
17,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
10,304
580
431
2,695
12,416
4,368
92
4,302
8,002
23,120
0
L
Hun Batz
 
Hun Batz
10,709
432
324
1,708
11,753
5,903
0
3,484
8,197
0
17,756
W
Zeus
 
Zeus
10,091
1,580
266
588
8,036
3,131
1,347
3,369
4,611
20,534
0
W
Baron Samedi
DocPigBenis
Baron Samedi
8,361
369
3,451
4,485
9,501
5,057
1,363
4,054
5,320
27,243
0
L
Eset
FuloREN
Eset
3,178
290
934
506
5,603
1,800
0
1,105
4,448
8,601
0
W
Erlang Shen
PossitiveVibesxd
Erlang Shen
6,452
2,415
730
3,386
12,173
14,485
790
3,606
8,471
546
11,675
W
Odin
5,140
321
570
2,428
12,208
12,196
861
6,210
5,802
0
9,117
L
Erlang Shen
WeLove
Erlang Shen
3,933
781
292
918
5,947
5,195
0
2,013
3,892
2,614
5,645
W
16,434
7,170
0
1,986
9,502
4,285
2,103
4,361
5,021
0
32,578
L
Ganesha
xYekun
Ganesha
7,096
502
2,216
4,491
19,389
18,439
0
7,129
12,009
13,844
88

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,116
Gold Earned
45,564
84
Minions Killed
99
0
Camps Cleared
0
736,287
Distance Traveled
923,686
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,981
898
43
4
0
181,117
2
L
Hun Batz
8,723
872
13
1
0
193,768
0
W
Zeus
8,756
876
29
3
0
176,362
0
W
Baron Samedi
9,573
957
29
3
0
173,254
0
L
Eset
6,779
678
23
2
0
103,270
0
W
Erlang Shen
8,758
876
7
1
0
199,053
0
W
Odin
8,401
840
7
1
0
205,003
0
L
Erlang Shen
6,409
641
4
0
0
101,592
0
W
Hou Yi
10,076
1,008
27
3
0
170,014
0
L
Ganesha
8,224
822
1
0
0
156,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role