Player Matchup

Janus
Janus
GodlyLycan
Janus
Level 105
God Stats
7W - 11L
1,406 SR
Queue Stats
68W - 79L
1,435 Elo+
Party 1
Chaac
Chaac
IAMFROOOT
Chaac
Level 109
God Stats
4W - 0L
1,516 SR
Queue Stats
32W - 33L
1,449 Elo+
Party 1
Cupid
Cupid
Luaye
Cupid
Level 148
God Stats
8W - 2L
1,803 SR
Queue Stats
184W - 88L
1,702 Elo+
Party 2
Hades
Hades
NikaOfThePirates
Hades
Level 109
God Stats
10W - 4L
1,667 SR
Queue Stats
58W - 52L
1,498 Elo+
Party 1
Geb
Geb
PallastheLight
Geb
Level 129
God Stats
1W - 1L
1,128 SR
Queue Stats
86W - 45L
1,681 Elo+
Party 2
Team Averages
Level 120
1,504 SR
1,553 Elo+

VS

Team Averages
Level 114
1,558 SR
1,517 Elo+
Aphrodite
Aphrodite
Cptbluntman-
Aphrodite
Level 39
God Stats
17W - 34L
1,454 SR
Queue Stats
182W - 220L
1,451 Elo+
Solo
Artemis
Artemis
Nagji
Artemis
Level 65
God Stats
8W - 5L
1,783 SR
Queue Stats
228W - 188L
1,499 Elo+
Solo
Merlin
Merlin
ShBANG
Merlin
Level 128
God Stats
56W - 55L
1,542 SR
Queue Stats
665W - 696L
1,455 Elo+
Solo
Mercury
Mercury
Squeekzy
Mercury
Level 148
God Stats
1W - 1L
1,505 SR
Queue Stats
9W - 3L
1,753 Elo+
Solo
Ah Puch
Ah Puch
TailChaser5906
Ah Puch
Level 192
God Stats
622W - 567L
1,504 SR
Queue Stats
848W - 883L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
2 / 0 / 7
7,148
1,191
4,328
3,124
1,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
IAMFROOOT
Chaac
12
0 / 0 / 6
6,410
1,068
5,350
4,941
5,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
Luaye
Cupid
12
5 / 0 / 4
7,720
1,287
5,641
3,617
1,432
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
4 / 2 / 2
7,057
1,176
3,206
4,818
3,035
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 1 / 8
7,802
1,300
3,653
6,371
4,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Team 1 Tickets

376

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cptbluntman-
Aphrodite
10
0 / 1 / 0
5,607
935
0
835
291
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Nagji
Artemis
12
1 / 3 / 0
6,699
1,117
5,645
9,068
2,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
ShBANG
Merlin
11
1 / 4 / 1
6,469
1,078
3,502
6,188
1,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
Squeekzy
Mercury
11
1 / 1 / 1
6,302
1,050
3,059
3,787
1,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 5 / 3
6,430
1,072
5,741
5,489
1,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
14
Kills
3
3
Deaths
14
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Cptbluntman-
Aphrodite
0
1
0
0
W
Janus
2
0
7
5.5
W
Chaac
IAMFROOOT
Chaac
0
0
6
3
W
Cupid
Luaye
Cupid
5
0
4
7
L
Artemis
Nagji
Artemis
1
3
0
0.33
W
4
2
2
2.5
W
3
1
8
7
L
Merlin
ShBANG
Merlin
1
4
1
0.38
L
Mercury
Squeekzy
Mercury
1
1
1
1.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,178
Damage
17,947
22,871
Taken
25,367
15,664
Mitigated
8,274
4,737
Healing
1,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Cptbluntman-
Aphrodite
0
0
78
168
835
291
0
396
397
2,199
0
W
Janus
4,328
187
0
38
3,124
1,216
0
1,848
1,276
13,268
298
W
Chaac
IAMFROOOT
Chaac
5,350
541
0
1,103
4,941
5,003
0
1,151
3,790
0
8,439
W
Cupid
Luaye
Cupid
5,641
3,406
128
419
3,617
1,432
0
2,044
1,573
0
15,384
L
Artemis
Nagji
Artemis
5,645
2,726
0
575
9,068
2,996
0
2,455
6,178
0
21,602
W
3,206
399
0
813
4,818
3,035
0
2,289
2,529
12,638
1,626
W
3,653
352
1,145
1,091
6,371
4,978
0
1,911
4,460
13,386
55
L
Merlin
ShBANG
Merlin
3,502
356
0
0
6,188
1,988
0
3,039
2,994
18,158
0
L
Mercury
Squeekzy
Mercury
3,059
1,150
0
60
3,787
1,285
0
1,273
2,475
0
8,555
L
5,741
158
0
330
5,489
1,714
0
3,205
2,135
10,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,137
Gold Earned
31,507
116
Minions Killed
101
5
Camps Cleared
3
576,439
Distance Traveled
388,096
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,607
935
1
0
0
16,380
0
W
Janus
7,148
1,191
30
5
1
118,227
0
W
Chaac
6,410
1,068
4
1
0
129,211
0
W
Cupid
7,720
1,287
29
5
0
97,916
0
L
Artemis
6,699
1,117
54
9
2
96,867
0
W
Hades
7,057
1,176
27
5
2
109,128
0
W
Geb
7,802
1,300
26
4
2
121,957
0
L
Merlin
6,469
1,078
24
4
0
105,041
0
L
Mercury
6,302
1,050
15
3
1
104,618
0
L
Ah Puch
6,430
1,072
7
1
0
65,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role