Player Matchup

Pele
Pele
MBlueSky420
Pele
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
302W - 281L
1,627 Elo+
Solo
Mercury
Mercury
Private69
Mercury
Level 148
God Stats
1W - 1L
1,821 SR
Queue Stats
25W - 37L
1,556 Elo+
Solo
Chiron
Chiron
Wendigoon760
Chiron
Level 117
God Stats
2W - 1L
1,707 SR
Queue Stats
139W - 162L
1,419 Elo+
Solo
Agni
Agni
queen12341234
Agni
Level 149
God Stats
2W - 3L
1,768 SR
Queue Stats
71W - 63L
1,566 Elo+
Solo
Achilles
Achilles
roIlbot
Achilles
Level 128
God Stats
25W - 38L
1,400 SR
Queue Stats
143W - 173L
1,473 Elo+
Solo
Team Averages
Level 129
1,639 SR
1,528 Elo+

VS

Team Averages
Level 128
1,561 SR
1,556 Elo+
Martichoras
Martichoras
 
Martichoras
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
I Lucky17 I
Cabrakan
Level 109
God Stats
18W - 14L
1,649 SR
Queue Stats
459W - 452L
1,592 Elo+
Solo
Xbalanque
Xbalanque
L0w Ti3r G0d633
Xbalanque
Level 127
God Stats
42W - 21L
1,704 SR
Queue Stats
256W - 208L
1,589 Elo+
Solo
Gilgamesh
Gilgamesh
LemonVolcano296
Gilgamesh
Level 103
God Stats
3W - 2L
1,326 SR
Queue Stats
34W - 32L
1,533 Elo+
Solo
Fenrir
Fenrir
ZaiHunna
Fenrir
Level 127
God Stats
23W - 20L
1,627 SR
Queue Stats
64W - 55L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
5,839
973
4,400
7,883
2,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
Private69
Mercury
12
1 / 4 / 2
5,946
991
2,620
6,752
2,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chiron
9
0 / 1 / 0
5,044
841
0
2,132
570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 4 / 2
5,664
944
5,986
5,788
1,684
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Achilles
roIlbot
Achilles
11
2 / 0 / 2
5,754
959
4,711
5,213
4,370
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
13
4 / 1 / 4
6,901
1,150
5,019
5,245
2,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
I Lucky17 I
Cabrakan
12
2 / 1 / 7
6,369
1,062
2,675
5,615
6,338
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Xbalanque
L0w Ti3r G0d633
Xbalanque
12
3 / 1 / 4
6,448
1,075
5,820
5,145
1,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
LemonVolcano296
Gilgamesh
11
3 / 1 / 2
6,111
1,019
5,542
7,914
5,981
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
ZaiHunna
Fenrir
11
1 / 2 / 1
5,713
952
2,841
4,861
2,558
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
6
Kills
13
13
Deaths
6
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
4
1
4
6
W
Cabrakan
I Lucky17 I
Cabrakan
2
1
7
5.5
W
Xbalanque
L0w Ti3r G0d633
Xbalanque
3
1
4
5
W
Gilgamesh
LemonVolcano296
Gilgamesh
3
1
2
4
L
2
4
2
0.75
L
Mercury
Private69
Mercury
1
4
2
0.5
L
Chiron
0
1
0
0
W
Fenrir
ZaiHunna
Fenrir
1
2
1
0.75
L
1
4
2
0.5
L
Achilles
roIlbot
Achilles
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,717
Damage
21,897
27,768
Taken
28,780
11,151
Mitigated
18,798
4,642
Healing
6,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
5,019
1,265
0
1,027
5,245
2,102
672
1,432
3,709
0
19,137
W
Cabrakan
I Lucky17 I
Cabrakan
2,675
421
0
994
5,615
6,338
62
588
5,017
8,210
0
W
Xbalanque
L0w Ti3r G0d633
Xbalanque
5,820
505
0
1,391
5,145
1,819
299
1,183
3,868
0
18,980
W
Gilgamesh
LemonVolcano296
Gilgamesh
5,542
889
0
2,815
7,914
5,981
0
395
7,464
472
15,172
L
4,400
847
0
959
7,883
2,446
0
521
7,362
0
9,779
L
Mercury
Private69
Mercury
2,620
671
0
1,646
6,752
2,081
0
561
6,191
0
14,349
L
Chiron
0
0
38
605
2,132
570
0
0
2,132
0
5,002
W
Fenrir
ZaiHunna
Fenrir
2,841
313
0
659
4,861
2,558
0
1,575
2,998
0
8,357
L
5,986
634
0
440
5,788
1,684
0
1,226
4,562
14,518
437
L
Achilles
roIlbot
Achilles
4,711
349
0
954
5,213
4,370
0
839
4,374
0
10,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,247
Gold Earned
31,542
87
Minions Killed
119
0
Camps Cleared
0
580,019
Distance Traveled
654,097
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
6,901
1,150
41
7
0
133,491
0
W
Cabrakan
6,369
1,062
14
2
0
121,717
0
W
Xbalanque
6,448
1,075
32
5
0
123,395
4
W
Gilgamesh
6,111
1,019
11
2
0
142,773
0
L
Pele
5,839
973
16
3
0
124,012
1
L
Mercury
5,946
991
30
5
0
148,762
0
L
Chiron
5,044
841
8
1
0
50,531
0
W
Fenrir
5,713
952
21
4
0
132,721
0
L
Agni
5,664
944
19
3
0
118,417
0
L
Achilles
5,754
959
14
2
0
138,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role