Player Matchup

Freya
Freya
DrixQc
Freya
Level 156
God Stats
1W - 0L
1,817 SR
Queue Stats
121W - 110L
1,647 Elo+
Party 1
Achilles
Achilles
MrRulix
Achilles
Level 156
God Stats
6W - 1L
1,646 SR
Queue Stats
21W - 19L
1,637 Elo+
Party 1
Serqet
Serqet
VisckQc
Serqet
Level 118
God Stats
8W - 7L
1,377 SR
Queue Stats
160W - 151L
1,643 Elo+
Party 1
Team Averages
Level 143
1,613 SR
1,642 Elo+

VS

Team Averages
Level 104
1,677 SR
1,698 Elo+
Thor
Thor
AphroMilkers
Thor
Level 82
God Stats
4W - 5L
1,419 SR
Queue Stats
22W - 16L
1,646 Elo+
Party 2
Danzaburou
Danzaburou
WackLack
Danzaburou
Level 120
God Stats
7W - 3L
1,712 SR
Queue Stats
8W - 6L
1,798 Elo+
Party 2
Maui
Maui
longjohnn
Maui
Level 110
God Stats
0W - 1L
1,902 SR
Queue Stats
22W - 13L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
DrixQc
Freya
16
5 / 1 / 1
9,869
897
8,706
7,383
2,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
MrRulix
Achilles
13
0 / 1 / 6
8,264
751
10,160
10,926
9,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
VisckQc
Serqet
15
1 / 1 / 5
8,965
815
10,142
10,206
6,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
7,658
696
7,266
11,182
6,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mace

Mace

+10
Physical Power

Danzaburou
WackLack
Danzaburou
14
1 / 3 / 2
8,804
800
5,865
10,324
3,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Maui
15
1 / 0 / 2
7,844
713
5,439
10,781
10,275
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
6
Kills
3
3
Deaths
6
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Freya
DrixQc
Freya
5
1
1
5.5
W
Achilles
MrRulix
Achilles
0
1
6
3
W
Serqet
VisckQc
Serqet
1
1
5
3.5
L
Danzaburou
WackLack
Danzaburou
1
3
2
0.67
L
Maui
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,008
Damage
18,570
28,515
Taken
32,287
18,955
Mitigated
21,078
8,071
Healing
4,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,266
1,737
0
290
11,182
6,924
0
1,880
8,280
0
19,824
W
Freya
DrixQc
Freya
8,706
2,650
0
2,938
7,383
2,604
399
1,051
6,332
41,369
1,006
W
Achilles
MrRulix
Achilles
10,160
1,702
0
2,023
10,926
9,923
269
2,132
8,787
0
23,828
W
Serqet
VisckQc
Serqet
10,142
2,146
0
3,110
10,206
6,428
0
1,837
8,348
0
29,822
L
Danzaburou
WackLack
Danzaburou
5,865
2,712
0
1,887
10,324
3,879
0
2,635
6,833
0
37,673
L
Maui
5,439
1,070
0
2,286
10,781
10,275
0
4,023
5,692
11,386
1,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,098
Gold Earned
24,306
135
Minions Killed
112
0
Camps Cleared
0
661,883
Distance Traveled
623,736
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,658
696
24
2
0
203,168
0
W
Freya
9,869
897
71
6
0
202,691
0
W
Achilles
8,264
751
27
2
0
239,180
2
W
Serqet
8,965
815
37
3
0
220,012
0
L
Danzaburou
8,804
800
75
7
0
205,394
0
L
Maui
7,844
713
13
1
0
215,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role