Player Matchup

Tyr
Tyr
MonsterLeDonut
Tyr
Level 148
God Stats
5W - 5L
1,549 SR
Queue Stats
128W - 113L
1,571 Elo+
Party 1
Raijin
Raijin
OhIDunKnow
Raijin
Level 128
God Stats
1W - 3L
1,162 SR
Queue Stats
53W - 52L
1,549 Elo+
Party 1
Hou Yi
Hou Yi
frangonzalez03
Hou Yi
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 66L
1,456 Elo+
Solo
Anubis
Anubis
hYperd
Anubis
Level 125
God Stats
1W - 0L
1,869 SR
Queue Stats
70W - 59L
1,539 Elo+
Party 1
Jormungandr
Jormungandr
pwnzorrewind
Jormungandr
Level 125
God Stats
5W - 0L
1,917 SR
Queue Stats
98W - 91L
1,546 Elo+
Party 1
Team Averages
Level 122
1,600 SR
1,532 Elo+

VS

Team Averages
Level 123
1,532 SR
1,513 Elo+
King Arthur
King Arthur
 
King Arthur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Krishprolls
Hera
Level 113
God Stats
2W - 2L
1,636 SR
Queue Stats
84W - 72L
1,576 Elo+
Solo
Bellona
Bellona
Yulari
Bellona
Level 161
God Stats
0W - 3L
1,524 SR
Queue Stats
23W - 39L
1,402 Elo+
Solo
Chernobog
Chernobog
xXNirKonXx
Chernobog
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 10
9,588
959
7,401
10,467
6,847
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Raijin
OhIDunKnow
Raijin
17
2 / 0 / 11
8,988
899
7,934
6,324
2,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
7 / 2 / 6
8,767
877
9,974
8,936
3,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
hYperd
Anubis
13
3 / 4 / 9
8,438
844
8,822
9,142
4,849
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Jormungandr
pwnzorrewind
Jormungandr
15
2 / 1 / 14
9,011
901
6,240
10,151
8,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
2 / 4 / 5
7,896
790
9,863
12,478
12,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
 
Janus
12
0 / 5 / 4
6,954
695
5,755
8,300
2,394
Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
1 / 3 / 3
7,729
773
11,002
5,847
1,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Yulari
Bellona
13
2 / 5 / 4
7,429
743
4,520
8,860
5,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
xXNirKonXx
Chernobog
14
3 / 2 / 2
7,939
794
7,843
7,404
2,471
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
26
19
Kills
8
8
Deaths
19
50
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
4
5
1.13
L
Janus
 
Janus
0
5
4
0.4
L
1
3
3
0.83
W
5
1
10
10
W
Raijin
OhIDunKnow
Raijin
2
0
11
7.5
L
Bellona
Yulari
Bellona
2
5
4
0.8
W
7
2
6
5
W
Anubis
hYperd
Anubis
3
4
9
1.88
W
Jormungandr
pwnzorrewind
Jormungandr
2
1
14
9
L
Chernobog
xXNirKonXx
Chernobog
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,371
Damage
38,983
45,020
Taken
42,889
26,558
Mitigated
24,952
23,075
Healing
10,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
9,863
289
710
2,002
12,478
12,290
0
6,285
6,193
1,889
13,711
L
Janus
 
Janus
5,755
281
1,593
1,182
8,300
2,394
0
5,205
3,095
11,870
0
L
11,002
1,336
49
516
5,847
1,888
0
3,291
2,556
20,935
512
W
7,401
205
1,039
4,666
10,467
6,847
282
3,187
7,280
0
13,958
W
Raijin
OhIDunKnow
Raijin
7,934
642
2,053
1,907
6,324
2,760
281
3,300
3,024
27,469
942
L
Bellona
Yulari
Bellona
4,520
358
422
297
8,860
5,909
0
3,821
5,039
0
7,542
W
9,974
3,682
289
2,028
8,936
3,609
296
3,887
5,049
0
22,223
W
Anubis
hYperd
Anubis
8,822
41
836
2,168
9,142
4,849
390
4,930
4,212
23,936
500
W
Jormungandr
pwnzorrewind
Jormungandr
6,240
796
4,332
3,757
10,151
8,493
279
2,313
7,838
12,487
0
L
Chernobog
xXNirKonXx
Chernobog
7,843
2,883
834
2,395
7,404
2,471
0
3,827
3,577
0
29,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,792
Gold Earned
37,947
136
Minions Killed
107
0
Camps Cleared
0
1,100,106
Distance Traveled
847,739
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,896
790
8
1
0
185,631
0
L
Janus
6,954
695
24
2
0
156,868
0
L
Hera
7,729
773
22
2
0
188,533
0
W
Tyr
9,588
959
16
2
0
264,446
0
W
Raijin
8,988
899
53
5
0
211,050
0
L
Bellona
7,429
743
11
1
0
142,199
0
W
Hou Yi
8,767
877
30
3
0
210,603
0
W
Anubis
8,438
844
27
3
0
192,703
0
W
Jormungandr
9,011
901
10
1
0
221,304
0
L
Chernobog
7,939
794
42
4
0
174,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role