Player Matchup

Tiamat
Tiamat
AmLycanThat
Tiamat
Level 218
God Stats
43W - 52L
1,470 SR
Queue Stats
155W - 127L
1,565 Elo+
Solo
Mulan
Mulan
NAIFJG
Mulan
Level 124
God Stats
1W - 0L
1,287 SR
Queue Stats
42W - 47L
1,510 Elo+
Solo
Chiron
Chiron
Raalanovie
Chiron
Level 125
God Stats
5W - 9L
1,258 SR
Queue Stats
474W - 458L
1,474 Elo+
Party 1
Geb
Geb
metagurreronuevo
Geb
Level 122
God Stats
6W - 2L
1,756 SR
Queue Stats
60W - 55L
1,558 Elo+
Solo
Ymir
Ymir
qSmugu
Ymir
Level 139
God Stats
12W - 16L
1,455 SR
Queue Stats
598W - 581L
1,435 Elo+
Party 1
Team Averages
Level 146
1,445 SR
1,508 Elo+

VS

Team Averages
Level 150
1,456 SR
1,516 Elo+
Hun Batz
Hun Batz
BeauFadiz
Hun Batz
Level 155
God Stats
0W - 2L
1,267 SR
Queue Stats
163W - 113L
1,639 Elo+
Solo
Bake Kujira
Bake Kujira
Fundinator
Bake Kujira
Level 178
God Stats
4W - 4L
1,575 SR
Queue Stats
98W - 132L
1,479 Elo+
Party 2
The Morrigan
The Morrigan
IceyBadger
The Morrigan
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
241W - 306L
1,496 Elo+
Party 2
Artio
Artio
Phasemangler
Artio
Level 108
God Stats
1W - 3L
1,531 SR
Queue Stats
217W - 212L
1,412 Elo+
Solo
Rama
Rama
SwiftRoRo
Rama
Level 154
God Stats
1W - 5L
1,409 SR
Queue Stats
137W - 121L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
4 / 0 / 3
8,759
584
4,450
3,994
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Mulan
NAIFJG
Mulan
15
1 / 1 / 3
8,639
576
14,322
14,280
9,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
Raalanovie
Chiron
15
3 / 3 / 2
8,274
552
6,654
10,047
3,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 0 / 7
7,551
503
5,624
8,016
5,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Breastplate

Breastplate

+20
Physical Protection

Ymir
qSmugu
Ymir
14
4 / 2 / 5
8,006
534
6,227
10,560
4,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BeauFadiz
Hun Batz
13
1 / 2 / 5
7,339
489
8,657
11,266
3,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bake Kujira
Fundinator
Bake Kujira
11
0 / 3 / 0
6,498
433
3,084
12,525
8,783
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
IceyBadger
The Morrigan
12
2 / 5 / 0
7,069
471
4,280
5,460
1,854
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 1 / 1
7,460
497
8,222
15,605
12,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rama
14
2 / 3 / 2
7,860
524
7,860
9,225
2,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
13
Kills
6
6
Deaths
14
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
4
0
3
5.5
L
Hun Batz
BeauFadiz
Hun Batz
1
2
5
1.75
L
Bake Kujira
Fundinator
Bake Kujira
0
3
0
0
L
The Morrigan
IceyBadger
The Morrigan
2
5
0
0.4
W
Mulan
NAIFJG
Mulan
1
1
3
2.5
L
1
1
1
1.5
W
Chiron
Raalanovie
Chiron
3
3
2
1.33
L
Rama
2
3
2
1
W
1
0
7
4.5
W
Ymir
qSmugu
Ymir
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,277
Damage
32,103
46,897
Taken
54,081
26,216
Mitigated
29,721
19,253
Healing
19,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
4,450
653
0
1,682
3,994
2,394
0
1,350
2,529
64,912
1,278
L
Hun Batz
BeauFadiz
Hun Batz
8,657
2,581
0
6,003
11,266
3,657
0
3,015
8,209
0
61,054
L
Bake Kujira
Fundinator
Bake Kujira
3,084
1,607
0
2,959
12,525
8,783
0
5,800
6,679
24,260
0
L
The Morrigan
IceyBadger
The Morrigan
4,280
440
0
250
5,460
1,854
0
3,503
1,911
36,159
2,126
W
Mulan
NAIFJG
Mulan
14,322
3,107
0
8,867
14,280
9,855
0
6,608
6,822
0
68,725
L
8,222
1,014
0
6,025
15,605
12,667
0
1,299
13,548
44,622
2,298
W
Chiron
Raalanovie
Chiron
6,654
2,174
379
2,410
10,047
3,386
424
665
9,325
0
65,369
L
Rama
7,860
6,756
0
4,667
9,225
2,760
75
2,366
6,859
0
61,249
W
5,624
657
0
1,829
8,016
5,914
0
1,879
6,081
28,347
1,699
W
Ymir
qSmugu
Ymir
6,227
1,413
0
4,086
10,560
4,667
0
2,188
8,258
61,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,229
Gold Earned
36,226
529
Minions Killed
421
0
Camps Cleared
0
1,540,652
Distance Traveled
1,451,033
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,759
584
147
10
0
298,999
3
L
Hun Batz
7,339
489
102
7
0
345,659
3
L
Bake Kujira
6,498
433
41
3
0
315,799
4
L
The Morrigan
7,069
471
86
6
0
238,934
0
W
Mulan
8,639
576
126
8
0
296,539
5
L
Artio
7,460
497
87
6
0
277,314
0
W
Chiron
8,274
552
115
8
0
295,256
0
L
Rama
7,860
524
105
7
0
273,327
0
W
Geb
7,551
503
43
3
0
310,735
6
W
Ymir
8,006
534
98
7
0
339,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role