Player Matchup

Sobek
Sobek
Krushiel
Sobek
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
221W - 206L
1,561 Elo+
Party 1
Cerberus
Cerberus
Mlaubzz16
Cerberus
Level 115
God Stats
1W - 0L
1,271 SR
Queue Stats
152W - 127L
1,548 Elo+
Party 2
Thoth
Thoth
Oceansssss
Thoth
Level 127
God Stats
6W - 9L
1,161 SR
Queue Stats
498W - 508L
1,549 Elo+
Party 2
Olorun
Olorun
Switchey
Olorun
Level 167
God Stats
4W - 5L
1,538 SR
Queue Stats
217W - 204L
1,557 Elo+
Party 1
Neith
Neith
Whyrler
Neith
Level 157
God Stats
3W - 17L
1,208 SR
Queue Stats
684W - 718L
1,499 Elo+
Solo
Team Averages
Level 141
1,335 SR
1,543 Elo+

VS

Team Averages
Level 170
1,615 SR
1,546 Elo+
Izanami
Izanami
AO Ramrod
Izanami
Level 190
God Stats
15W - 12L
1,571 SR
Queue Stats
781W - 785L
1,535 Elo+
Solo
Artio
Artio
Kerrang
Artio
Level 137
God Stats
1W - 2L
1,490 SR
Queue Stats
126W - 114L
1,511 Elo+
Solo
Ah Puch
Ah Puch
thewifehatexbox
Ah Puch
Level 274
God Stats
9W - 6L
1,609 SR
Queue Stats
692W - 712L
1,514 Elo+
Solo
Ishtar
Ishtar
viccypoot
Ishtar
Level 89
God Stats
10W - 3L
1,822 SR
Queue Stats
752W - 796L
1,619 Elo+
Solo
Tiamat
Tiamat
x410_AcidTripz
Tiamat
Level 159
God Stats
7W - 8L
1,582 SR
Queue Stats
536W - 569L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Krushiel
Sobek
14
2 / 2 / 9
8,590
859
4,583
14,442
15,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cerberus
Mlaubzz16
Cerberus
14
0 / 4 / 10
8,433
843
3,952
12,568
10,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
15
7 / 2 / 9
9,543
954
14,623
8,711
3,272
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Olorun
Switchey
Olorun
17
8 / 1 / 8
9,479
948
9,922
9,331
4,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Neith
Whyrler
Neith
15
4 / 1 / 12
8,587
859
12,147
10,444
4,166
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AO Ramrod
Izanami
15
3 / 3 / 4
8,653
865
7,728
7,731
2,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
Kerrang
Artio
13
2 / 5 / 5
7,663
766
7,685
15,028
13,260
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
2 / 3 / 5
8,132
813
14,169
9,159
2,473
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
viccypoot
Ishtar
13
3 / 6 / 6
8,052
805
12,240
10,322
2,834
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 4 / 9
7,300
730
10,105
6,536
4,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
39
21
Kills
10
10
Deaths
21
48
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Izanami
AO Ramrod
Izanami
3
3
4
1.67
L
Artio
Kerrang
Artio
2
5
5
0.9
W
Sobek
Krushiel
Sobek
2
2
9
3.25
W
Cerberus
Mlaubzz16
Cerberus
0
4
10
1.25
W
Thoth
7
2
9
5.75
W
Olorun
Switchey
Olorun
8
1
8
12
W
Neith
Whyrler
Neith
4
1
12
10
L
2
3
5
1.5
L
Ishtar
viccypoot
Ishtar
3
6
6
1
L
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,227
Damage
51,927
55,496
Taken
48,776
37,808
Mitigated
24,766
23,709
Healing
10,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AO Ramrod
Izanami
7,728
3,953
621
1,470
7,731
2,151
0
5,815
1,916
0
25,969
L
Artio
Kerrang
Artio
7,685
449
792
3,251
15,028
13,260
0
10,085
4,943
10,881
586
W
Sobek
Krushiel
Sobek
4,583
182
1,630
2,939
14,442
15,518
0
6,311
7,327
7,123
864
W
Cerberus
Mlaubzz16
Cerberus
3,952
56
941
2,457
12,568
10,527
0
6,106
5,936
11,450
198
W
Thoth
14,623
147
1,092
790
8,711
3,272
0
4,382
3,913
26,649
0
W
Olorun
Switchey
Olorun
9,922
5,072
5,009
4,232
9,331
4,325
1,461
5,978
3,117
25,766
560
W
Neith
Whyrler
Neith
12,147
2,014
2,239
2,380
10,444
4,166
0
5,938
4,256
0
24,187
L
14,169
35
398
1,691
9,159
2,473
0
5,777
3,382
24,910
579
L
Ishtar
viccypoot
Ishtar
12,240
6,164
0
1,361
10,322
2,834
0
6,690
3,632
0
19,346
L
10,105
430
121
787
6,536
4,048
0
4,219
2,317
14,675
565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,632
Gold Earned
39,800
182
Minions Killed
107
0
Camps Cleared
0
1,045,221
Distance Traveled
939,694
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,653
865
42
4
0
172,221
0
L
Artio
7,663
766
10
1
0
211,427
0
W
Sobek
8,590
859
12
1
0
203,737
0
W
Cerberus
8,433
843
38
4
0
210,089
0
W
Thoth
9,543
954
40
4
0
217,140
0
W
Olorun
9,479
948
58
6
0
198,060
0
W
Neith
8,587
859
34
3
0
216,195
0
L
Ah Puch
8,132
813
30
3
0
177,061
0
L
Ishtar
8,052
805
9
1
0
168,051
0
L
Tiamat
7,300
730
16
2
0
210,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role