Player Matchup

Merlin
Merlin
ArticSnowFox93
Merlin
Level 153
God Stats
26W - 21L
1,565 SR
Queue Stats
271W - 270L
1,476 Elo+
Solo
Thor
Thor
Colts_Always_Win
Thor
Level 79
God Stats
3W - 1L
1,522 SR
Queue Stats
166W - 141L
1,532 Elo+
Party 2
Susano
Susano
LoganTheGreatV2
Susano
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,494 Elo+
Party 2
Eset
Eset
TheHighSithLord
Eset
Level 154
God Stats
15W - 5L
1,761 SR
Queue Stats
240W - 227L
1,465 Elo+
Solo
Nox
Nox
hotellobster
Nox
Level 142
God Stats
2W - 3L
1,681 SR
Queue Stats
50W - 49L
1,494 Elo+
Solo
Team Averages
Level 109
1,606 SR
1,492 Elo+

VS

Team Averages
Level 128
1,468 SR
1,451 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Ghoưl
Erlang Shen
Level 162
God Stats
4W - 6L
1,461 SR
Queue Stats
183W - 183L
1,434 Elo+
Solo
Vamana
Vamana
GraviidGotEm_TTV
Vamana
Level 142
God Stats
1W - 4L
1,538 SR
Queue Stats
158W - 160L
1,548 Elo+
Party 1
Danzaburou
Danzaburou
RPG_LionZz
Danzaburou
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,276 Elo+
Solo
Xing Tian
Xing Tian
SLeRmZ_McKeZiE
Xing Tian
Level 159
God Stats
0W - 1L
1,342 SR
Queue Stats
135W - 124L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,161
632
1,471
1,486
347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 0 / 1
3,499
700
1,218
3,027
1,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 0 / 0
3,147
629
395
3,309
837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 0 / 0
4,167
833
538
1,176
214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
2 / 0 / 0
3,793
759
2,470
3,547
978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
1
0 / 0 / 0
2,412
482
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Erlang Shen
Ghoưl
Erlang Shen
5
0 / 2 / 0
3,273
655
2,682
4,635
1,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

7
0 / 1 / 0
3,468
694
350
2,100
680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Danzaburou
RPG_LionZz
Danzaburou
5
0 / 1 / 0
3,021
604
1,300
3,311
923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Xing Tian
SLeRmZ_McKeZiE
Xing Tian
6
0 / 0 / 0
3,380
676
1,622
3,212
1,398
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
4
Kills
0
0
Deaths
4
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
0
0
0
W
1
0
0
1
W
0
0
1
0.5
L
Erlang Shen
Ghoưl
Erlang Shen
0
2
0
0
L
0
1
0
0
W
0
0
0
0
L
Danzaburou
RPG_LionZz
Danzaburou
0
1
0
0
L
Xing Tian
SLeRmZ_McKeZiE
Xing Tian
0
0
0
0
W
1
0
0
1
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,092
Damage
5,954
12,545
Taken
13,258
3,664
Mitigated
4,663
5,776
Healing
3,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
W
1,471
312
0
375
1,486
347
0
700
786
17,152
0
W
1,218
246
0
1,631
3,027
1,288
0
709
2,318
0
5,555
L
Erlang Shen
Ghoưl
Erlang Shen
2,682
1,066
0
906
4,635
1,662
0
2,187
2,165
0
10,830
L
350
240
0
305
2,100
680
0
484
1,562
0
17,731
W
395
189
0
2,083
3,309
837
0
0
3,309
0
15,717
L
Danzaburou
RPG_LionZz
Danzaburou
1,300
614
0
1,671
3,311
923
0
1,015
2,296
0
15,928
L
Xing Tian
SLeRmZ_McKeZiE
Xing Tian
1,622
251
0
914
3,212
1,398
0
456
2,756
6,471
1,171
W
538
250
0
210
1,176
214
0
0
1,176
20,008
1,081
W
2,470
346
0
1,477
3,547
978
0
0
3,547
13,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,767
Gold Earned
15,554
157
Minions Killed
105
0
Camps Cleared
0
491,871
Distance Traveled
401,021
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
2,412
482
0
0
0
99
0
W
Merlin
3,161
632
26
5
0
90,790
2
W
Thor
3,499
700
13
3
0
96,750
0
L
Erlang Shen
3,273
655
19
4
0
89,453
1
L
Vamana
3,468
694
39
8
0
108,743
0
W
Susano
3,147
629
28
6
0
115,830
0
L
Danzaburou
3,021
604
31
6
0
97,890
0
L
Xing Tian
3,380
676
16
3
0
104,836
2
W
Eset
4,167
833
60
12
0
94,347
2
W
Nox
3,793
759
30
6
0
94,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role